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I would like to talk a bit about how the project will be supported. Our server is going to be free-to-play for everyone and non-whitelisted. This means everyone will simply be able to join and play for free. It will be supported entirely through donations from members. If you don't want or cannot afford to donate, there is no obligation to do so, however we will be offering some bonuses for those who choose to support the server. I know this is a sensitive issue, many servers have been ruined through giving donators heavy bonuses and driving away the free-players, but I am sure you will agree that our bonuses are fair and balanced.
- Custom Display Name Colours
As a thank you to anyone who has ever helped to support the server, through donations, completing offers and surveys through SuperRewards or regularly voting for us on Minecraft Server Lists, you will get to change your display name colour. This will allow your name to stand out in chat and game messages to highlight to everyone that you have helped to support the server.
- Priority Access to the Server
Players who support the server will receive points that they can exchange for rewards. One of these rewards is to get access to the server while it is full for a period. Additional slots are reserved as a reward for players who regularly help to support the server, by regularly donating, voting and completing offers and surveys.
We are also considering allowing players to trade their reward points for minor gameplay bonuses, however this is up for discussion. Please feel free to debate the pro's and con's of each of these proposals.
- The ability to transfer reward points to other players
This would allow non-donators another means to get access to points to exchange for rewards by offering their in-game resources and services in trade for them. It would also give donators some leverage to gain extra materials or services from other players in what would hopefully be a mutually beneficial arrangement. It would also open to the door to scamming, once points are transferred they cannot be transferred back, so it would generally be advisable to receive the in-game resources first, as those can be reclaimed by force, whereas points cannot.
- Mend a broken heart once per Minecraft day
If you have lost hearts and have trouble regaining them, you could trade points for one heart of restored health. This would be strictly limited to avoid giving donators anything more than a minor bonus. You could not do this more than once per Minecraft day, it would be impossible to buy again for 20 minutes of time spent in-game. It would also not be possible to use in a combat situation as it would require a command to be typed and confirmed with a prompt.
- Unlocking additional plots of land to build on
You could increase the total number of plots of claimed land that you could hold at once with a one-time purchase. The cost of this will start small but rise exponentially the more plots of land you wish to hold at once. This is a balancing measure to prevent donators from controlling vast sections of the game world. It is intended to allow you to make and protect additional builds after you have completed your first. Bear in mind that all plots of claimed land will be unclaimed on death, this merely allows you to hold more at once.
If you have any additional ideas please feel free to contribute them here, but bear in mind that not all ideas can be implemented for technical or balance reasons.