Jump to content

  • Curse Sites
Become a Premium Member! Help
Latest News Article

[1.5.2] [SP|MP|LAN] EnderStuff+ v1.0.2

1.5.2

  • Please log in to reply
317 replies to this topic

#201

Saki2fifty
  • Minecraft: saki2fifty
  • Xbox:saki250

Posted 21 April 2013 - 11:24 PM

I stumbled across this mod by accident when looking over your Particles mod, and will definitely check this out in the next couple of days.  Briefly looked it over and appears to be well thought out.. even how you have presented your images / sshots on the main page look great.

Register or log in to remove.

#202

SanAndreasP
  • Minecraft: sanandreasMC

Posted 21 April 2013 - 11:50 PM

View PostSaki2fifty, on 21 April 2013 - 11:24 PM, said:

I stumbled across this mod by accident when looking over your Particles mod, and will definitely check this out in the next couple of days.  Briefly looked it over and appears to be well thought out.. even how you have presented your images / sshots on the main page look great.

You should wait with putting it on the server, since it crashes there currently. The next version shouldn't be too far away and it will ad even more stuff :)

Posted Image


#203

Jellal_Fernandes

Posted 01 May 2013 - 09:48 AM


	  Minecraft has crashed!	 
	  ----------------------	 
Minecraft has stopped running because it encountered a problem; Ticking entity
A full error report has been saved to C:\Users\Administrator\AppData\Roaming\.minecraft\crash-reports\crash-2556-05-01_17.14.24-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
--- BEGIN ERROR REPORT 93ba1296 --------
Full report at:
C:\Users\Administrator\AppData\Roaming\.minecraft\crash-reports\crash-2556-05-01_17.14.24-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/5/2556, 17:14 น.
-- Head --
Stacktrace:
at java.util.Random.nextInt(Unknown Source)
at sanandreasp.mods.EnderStuffPlus.registry.Event_Collection.onEntityDrop(Event_Collection.java:129)
at net.minecraftforge.event.ASMEventHandler_6_Event_Collection_onEntityDrop_LivingDropsEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.common.ForgeHooks.onLivingDrops(ForgeHooks.java:338)
at net.minecraft.entity.EntityLiving.func_70645_a(EntityLiving.java:1370)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1124)
at sanandreasp.mods.EnderStuffPlus.entity.Entity_EnderRay.func_70097_a(Entity_EnderRay.java:202)
at net.minecraft.entity.projectile.EntityArrow.func_70071_h_(SourceFile:265)
at net.minecraft.world.World.func_72866_a(World.java:2336)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2298)
-- Entity being ticked --
Details:
Entity Type: Arrow (net.minecraft.entity.projectile.EntityArrow)
Entity ID: 88852
Entity Name: arrow
Entity's Exact location: 155.22, 125.20, -275.10
Entity's Block location: World: (155,125,-276), Chunk: (at 11,7,12 in 9,-18; contains blocks 144,0,-288 to 159,255,-273), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.04, -2.62, 1.20
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2144)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
-- Affected level --
Details:
Level name: World
All players: 1 total; [EntityPlayerMP['AdrianShepard'/83, l='World', x=155.07, y=137.68, z=-281.17]]
Chunk stats: ServerChunkCache: 1009 Drop: 0
Level seed: -8072838694296636231
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (252,64,52), Chunk: (at 12,4,4 in 15,3; contains blocks 240,0,48 to 255,255,63), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 438262 game time, 492890 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 46827 (now: false), thunder time: 66550 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 237267448 bytes (226 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 3495 (195720 bytes; 0 MB) allocated, 2544 (142464 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.44 FML v5.1.43.682 Minecraft Forge 7.7.2.682 16 mods loaded, 16 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.1.43.682} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.7.2.682} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems{1.5.1 2012-03-23} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SinglePlayerCommands{13.0 for SPC 4.7} [mod_SinglePlayerCommands] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Trapcraft{v2.0.4a} [Trapcraft] ([1.5.1] Trapcraft v2.0.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.3_04 [1.5.1]} [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
darkhax_eightbit{1.0.4} [Eight Bit Records] (Eight Bit Pack 1.0.4 for 1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStuffPlus{1.0.2} [EnderStuff+ Mod] (EnderStuffP_v102.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_rbow{2.1} [mod_rbow] (Rapid Fire Bows 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man{1.4.2} [SanAndreasPs Managers] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TStormFix{1.0} [Thunderstorm Fix] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{13.4} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.0} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TurretMod3{3.0.1} [Turret Mod v3] (TurretMod_v3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCraft{3.5.1} [PowerCraft] (PowerCraft-Launcher_3.5.1_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 10434 (584304 bytes; 0 MB) allocated, 5603 (313768 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['AdrianShepard'/83, l='World', x=155.07, y=137.68, z=-281.17]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Unknown Source)
at sanandreasp.mods.EnderStuffPlus.registry.Event_Collection.onEntityDrop(Event_Collection.java:129)
at net.minecraftforge.event.ASMEventHandler_6_Event_Collection_onEntityDrop_LivingDropsEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.common.ForgeHooks.onLivingDrops(ForgeHooks.java:338)
at net.minecraft.entity.EntityLiving.func_70645_a(EntityLiving.java:1370)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1124)
at sanandreasp.mods.EnderStuffPlus.entity.Entity_EnderRay.func_70097_a(Entity_EnderRay.java:202)
at net.minecraft.entity.projectile.EntityArrow.func_70071_h_(SourceFile:265)
at net.minecraft.world.World.func_72866_a(World.java:2336)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2298)
at net.minecraft.world.World.func_72939_s(World.java:2144)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT f72d0738 ----------


This appear when I kill the ray, What should I do ?

#204

SanAndreasP
  • Minecraft: sanandreasMC

Posted 01 May 2013 - 12:08 PM

View PostJellal_Fernandes, on 01 May 2013 - 09:48 AM, said:


	 Minecraft has crashed!	
	 ----------------------	
Minecraft has stopped running because it encountered a problem; Ticking entity
A full error report has been saved to C:\Users\Administrator\AppData\Roaming\.minecraft\crash-reports\crash-2556-05-01_17.14.24-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
--- BEGIN ERROR REPORT 93ba1296 --------
Full report at:
C:\Users\Administrator\AppData\Roaming\.minecraft\crash-reports\crash-2556-05-01_17.14.24-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/5/2556, 17:14 น.
-- Head --
Stacktrace:
at java.util.Random.nextInt(Unknown Source)
at sanandreasp.mods.EnderStuffPlus.registry.Event_Collection.onEntityDrop(Event_Collection.java:129)
at net.minecraftforge.event.ASMEventHandler_6_Event_Collection_onEntityDrop_LivingDropsEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.common.ForgeHooks.onLivingDrops(ForgeHooks.java:338)
at net.minecraft.entity.EntityLiving.func_70645_a(EntityLiving.java:1370)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1124)
at sanandreasp.mods.EnderStuffPlus.entity.Entity_EnderRay.func_70097_a(Entity_EnderRay.java:202)
at net.minecraft.entity.projectile.EntityArrow.func_70071_h_(SourceFile:265)
at net.minecraft.world.World.func_72866_a(World.java:2336)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2298)
-- Entity being ticked --
Details:
Entity Type: Arrow (net.minecraft.entity.projectile.EntityArrow)
Entity ID: 88852
Entity Name: arrow
Entity's Exact location: 155.22, 125.20, -275.10
Entity's Block location: World: (155,125,-276), Chunk: (at 11,7,12 in 9,-18; contains blocks 144,0,-288 to 159,255,-273), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.04, -2.62, 1.20
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2144)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
-- Affected level --
Details:
Level name: World
All players: 1 total; [EntityPlayerMP['AdrianShepard'/83, l='World', x=155.07, y=137.68, z=-281.17]]
Chunk stats: ServerChunkCache: 1009 Drop: 0
Level seed: -8072838694296636231
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (252,64,52), Chunk: (at 12,4,4 in 15,3; contains blocks 240,0,48 to 255,255,63), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 438262 game time, 492890 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 46827 (now: false), thunder time: 66550 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 237267448 bytes (226 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 3495 (195720 bytes; 0 MB) allocated, 2544 (142464 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.44 FML v5.1.43.682 Minecraft Forge 7.7.2.682 16 mods loaded, 16 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.1.43.682} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.7.2.682} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems{1.5.1 2012-03-23} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SinglePlayerCommands{13.0 for SPC 4.7} [mod_SinglePlayerCommands] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Trapcraft{v2.0.4a} [Trapcraft] ([1.5.1] Trapcraft v2.0.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.3_04 [1.5.1]} [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
darkhax_eightbit{1.0.4} [Eight Bit Records] (Eight Bit Pack 1.0.4 for 1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStuffPlus{1.0.2} [EnderStuff+ Mod] (EnderStuffP_v102.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_rbow{2.1} [mod_rbow] (Rapid Fire Bows 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man{1.4.2} [SanAndreasPs Managers] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TStormFix{1.0} [Thunderstorm Fix] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{13.4} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.0} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TurretMod3{3.0.1} [Turret Mod v3] (TurretMod_v3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCraft{3.5.1} [PowerCraft] (PowerCraft-Launcher_3.5.1_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 10434 (584304 bytes; 0 MB) allocated, 5603 (313768 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['AdrianShepard'/83, l='World', x=155.07, y=137.68, z=-281.17]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Unknown Source)
at sanandreasp.mods.EnderStuffPlus.registry.Event_Collection.onEntityDrop(Event_Collection.java:129)
at net.minecraftforge.event.ASMEventHandler_6_Event_Collection_onEntityDrop_LivingDropsEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.common.ForgeHooks.onLivingDrops(ForgeHooks.java:338)
at net.minecraft.entity.EntityLiving.func_70645_a(EntityLiving.java:1370)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1124)
at sanandreasp.mods.EnderStuffPlus.entity.Entity_EnderRay.func_70097_a(Entity_EnderRay.java:202)
at net.minecraft.entity.projectile.EntityArrow.func_70071_h_(SourceFile:265)
at net.minecraft.world.World.func_72866_a(World.java:2336)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2298)
at net.minecraft.world.World.func_72939_s(World.java:2144)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT f72d0738 ----------


This appear when I kill the ray, What should I do ?

Which level of the Enchantment "Looting" do you have on your weapon, which kills the ray?

Posted Image


#205

AGatsby
    AGatsby

    Out of the Water

  • Members
  • 6 posts

Posted 05 May 2013 - 11:32 AM

View Postfastpants999, on 29 March 2013 - 01:13 PM, said:

it says that the avis compass is broken
I've been looking through the whole comment section to see if anyone else got this, only one person mentioned it... IS this a bug or feature?

btw I love the mod, really clean and well put together :D

#206

epiccraft3313
  • Location: under your bed
  • Minecraft: netherwarrior

Posted 05 May 2013 - 12:23 PM

your mod is epic but how about making the recipe for the duplicator cheaper
Posted Image

#207

SanAndreasP
  • Minecraft: sanandreasMC

Posted 05 May 2013 - 03:13 PM

View PostAGatsby, on 05 May 2013 - 11:32 AM, said:

I've been looking through the whole comment section to see if anyone else got this, only one person mentioned it... IS this a bug or feature?

btw I love the mod, really clean and well put together Posted Image

That was because the texture system didn't work with the previous way the Compass worked. It will be fixed with the next version!

View Postepiccraft3313, on 05 May 2013 - 12:23 PM, said:

your mod is epic but how about making the recipe for the duplicator cheaper

Nah, I think it's fine, since you can duplicate diamonds with it.

Posted Image


#208

TheRealForte
  • Location: South Carolina, USA
  • Minecraft: TheRealForte

Posted 08 May 2013 - 01:52 PM

Is there a config file i can change some IDs with?

#209

SanAndreasP
  • Minecraft: sanandreasMC

Posted 08 May 2013 - 06:55 PM

View PostTheRealForte, on 08 May 2013 - 01:52 PM, said:

Is there a config file i can change some IDs with?

yes,
/.minecraft/config/sanandreasp/EnderStuffPlus.txt

Posted Image


#210

Death_Miner

Posted 09 May 2013 - 06:55 AM

Nice mod so good. But I kind of worry when an ender ignis lights my house on fire

#211

SanAndreasP
  • Minecraft: sanandreasMC

Posted 09 May 2013 - 11:45 PM

Guys, there's some stuff going on lately regarding this mod. I'll just throw this picture in here:
Posted Image

If you wanna know what this is, look through my twitter profile: https://twitter.com/SanAndreasP


But anyway, I have a question: Would you like to have a biome related to the End or a structure of some sorts? And which features should there be?

Posted Image


#212

Death_Miner

Posted 10 May 2013 - 01:49 PM

Is it compatible with GemsPlus mod?

#213

Terrivel_World

Posted 12 May 2013 - 03:30 PM

Hey, why when I play this mod on my Minecraft, a pop-up window shows up saying

You forgot to install the Manager Pack!
Please download the latest version from http://goo.gl/WZwtZ
-Minecraft will load without the mod:>> EnderStuff + Mod < -

Strange, because the main post NEVER mentions the need for another file, or any of the other mods I have asked for this before I installed this mod. And since nothing is properly explained, I won't visit a site that I cannot recognize by the adress itself. I want to try this mod, but now I am not sure how trustworth it is. Any explanation?


EDIT: My mistake. It actually DOES mention the need for the manager pack, but it wasn't mentioned on the old download links, where I went straight into (i am using a 1.5.1 version). It works and it is mostly compatible with many ender-related mods. Sorry for the inconvenience.
Host of "EXPRESSO MINECRAFT". It's in portuguese, but all are welcome! http://www.youtube.c...r/TerrivelWorld
Also, I fully support: Posted Image

#214

Minomutchi

Posted 12 May 2013 - 09:30 PM

I got a serious FPS problem thanks to this mod.. idk if this is intentional ro not, but ALWAYS, ALWAYS, there are a lot of endermisses EVERYWHERE, it's like in earlier verions of this mo,d i saw this like.. 1 in every 20- 30 chunks, but now, i see like 10 in 1 single chunk! This is causing me a lot of frekaing lag, i was trying to config their spawn rate but i won't find it in the confi file, please help whan i can do!

#215

mageman946

Posted 12 May 2013 - 09:47 PM

Let me suggest niobium ​tools armor and swords.
P.S. this is a awesome mod!

#216

jExDeuce
    jExDeuce

    Zombie Killer

  • Members
  • 153 posts
  • Location: UK
  • Minecraft: ExDeuce
  • Xbox:ExDeuce

Posted 18 May 2013 - 05:43 PM

I would prefer a structure, I like to keep my world gen mods to a minimum so I can use the world without the mod as well and a structure can easily be removed and wont leave a large gap on terrain when removed unlike biomes and ores which do. I have noticed what I think is a bug, Whenever i set the config option for ender mob griefing to false it doesn't actually change anything. I still have ender misses and ender nivises wandering around carrying chunks of my custom landscape. I do have mob griefing set to false as well as the config set to false. Is there any way to fix this?
Posted Image

#217

SanAndreasP
  • Minecraft: sanandreasMC

Posted 18 May 2013 - 08:00 PM

View PostjExDeuce, on 18 May 2013 - 05:43 PM, said:

I would prefer a structure, I like to keep my world gen mods to a minimum so I can use the world without the mod as well and a structure can easily be removed and wont leave a large gap on terrain when removed unlike biomes and ores which do. I have noticed what I think is a bug, Whenever i set the config option for ender mob griefing to false it doesn't actually change anything. I still have ender misses and ender nivises wandering around carrying chunks of my custom landscape. I do have mob griefing set to false as well as the config set to false. Is there any way to fix this?

1. You will be able to disable the gen-feature, if it would be a structure or a biome (I probably go with a structure right now).
2. Yes, this is a bug and will be fixed alongside with others in the next release.

Posted Image


#218

jExDeuce
    jExDeuce

    Zombie Killer

  • Members
  • 153 posts
  • Location: UK
  • Minecraft: ExDeuce
  • Xbox:ExDeuce

Posted 18 May 2013 - 10:41 PM

View PostSanAndreasP, on 18 May 2013 - 08:00 PM, said:

1. You will be able to disable the gen-feature, if it would be a structure or a biome (I probably go with a structure right now).
2. Yes, this is a bug and will be fixed alongside with others in the next release.
Thanks for clearing that up for me! I do find that niobium generation being configurable is extremely useful, If only other mods included this option.
Posted Image

#219

SanAndreasP
  • Minecraft: sanandreasMC

Posted 19 May 2013 - 12:27 AM

View PostjExDeuce, on 18 May 2013 - 10:41 PM, said:

Thanks for clearing that up for me! I do find that niobium generation being configurable is extremely useful, If only other mods included this option.
Yeah, BUT I have to say with the future feature set you won't be able to get half of the new stuff without the niobium, so at least I suggest keep the niobium generation enabled. It's not that it spreads across the surface of the End "island", so you won't have surface holes if you remove the mod.

Posted Image


#220

jExDeuce
    jExDeuce

    Zombie Killer

  • Members
  • 153 posts
  • Location: UK
  • Minecraft: ExDeuce
  • Xbox:ExDeuce

Posted 19 May 2013 - 02:11 AM

View PostSanAndreasP, on 19 May 2013 - 12:27 AM, said:

Yeah, BUT I have to say with the future feature set you won't be able to get half of the new stuff without the niobium, so at least I suggest keep the niobium generation enabled. It's not that it spreads across the surface of the End "island", so you won't have surface holes if you remove the mod.
I know but I tend to gather it in different worlds then sort of merge them, I know some people could call it cheating but its still survival right? I also tend to do a lot of mod swapping and replacing as well as almost all of my worlds being recreations of things such as the entire Dig Build Live set. That coupled with OCD and being a perfectionist makes me prone to searching for all sorts of work arounds to prevent even the slightest change. Speaking of world gen configuration will the avis nests be configurable in the same way as the new biome/structure?
Posted Image