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How to Give Enchanted Items through Command Blocks


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30 replies to this topic

#1

EnderArms

Posted 21 November 2012 - 11:09 PM

Since a lot of people are asking this, i thought this might help.

To give enchanted items through command blocks, you must place the activator and connect it to 2 command blocks. On one of the command blocks, set it back by 1 with a redstone repeater and type in the set-back one "Enchant @p [Enchantment ID] [Level]". Then, in the one without the repeater, type /give @p [Item that is going to be enchanted] [Amount]. Then, you're done!

A video tutorial - (Please support my channel by subscribing :D)
Spoiler:

I hope this helps!
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#2

EnderArms

Posted 21 November 2012 - 11:52 PM

Hope this helped
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#3

Bigstan78

Posted 22 November 2012 - 01:36 AM

This was very helpful thank you

#4

Xolaphonze
  • Location: Bedrock Level

Posted 22 November 2012 - 01:39 AM

Thank you ~

#5

EnderArms

Posted 22 November 2012 - 10:43 PM

No problem :)
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#6

XDaWNeDX
    XDaWNeDX

    Diamond Miner

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Posted 22 November 2012 - 10:53 PM

If the player's already holding something, this won't work. (or if their cursor isn't over the slot the item will go into)

IE:

The player currently is holding a wooden sword. You give them a diamond sword, and enchant the item they are holding. The wooden sword gets the enchantment, not the diamond sword.

The player's cursor is on their 9th slot in the hotbar. You give the player a diamond sword, it goes into their 1st slot on their hotbar. The command block enchants the item they are holding, which is nothing. Nothing gets the enchantment, the diamond sword remains unenchanted.


Proof of concept, perhaps. But nothing complete, by far.


Clear player's inventory, give them 9 diamond swords, enchant the item, clear all diamond swords that do not have the enchantment.

^BugProof.
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#7

EnderArms

Posted 24 November 2012 - 05:45 AM

Yes i realize that the enchantment is only applied to the item you are holding, so maybe dinnerbone will fix that
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#8

MrEpicOne

Posted 24 November 2012 - 06:46 AM

Nicely put together schematic. I like this.
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#9

EnderArms

Posted 25 November 2012 - 08:36 PM

View PostMrEpicOne, on 24 November 2012 - 06:46 AM, said:

Nicely put together schematic. I like this.
Thanks i hope it helps when u make a custom map or something
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#10

GerbilCrab475
  • Location: The SOL

Posted 25 November 2012 - 10:26 PM

Too bad protection doesn't work since its ID is 0.

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#11

MrEpicOne

Posted 26 November 2012 - 01:36 AM

Does this work with Bukkit and about 32 plugins installed?
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#12

ElephantBroham
  • Minecraft: ElephantBroham

Posted 26 November 2012 - 01:44 AM

Thanks!

#13

EnderArms

Posted 26 November 2012 - 05:32 AM

View PostGerbilCrab475, on 25 November 2012 - 10:26 PM, said:

Too bad protection doesn't work since its ID is 0.
Actually it does
command - /enchant @p 0

View PostMrEpicOne, on 26 November 2012 - 01:36 AM, said:

Does this work with Bukkit and about 32 plugins installed?
Yea, plugins dont matter this is default minecraft so Singleplayer or Multiplayer works no matter what
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#14

EnderArms

Posted 28 November 2012 - 08:32 AM

Example - Sharpness is 16
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#15

Kholdstare
    Kholdstare

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Posted 28 November 2012 - 11:44 AM

Not useful to me, but good information nonetheless.

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#16

petercakethefire

Posted 10 February 2013 - 06:53 PM

how/can you enchant a iteam thats not armor or tool,wepond for example like a stone block
<click me

#17

spiderraptor42

Posted 11 February 2013 - 11:24 PM

View Postpetercakethefire, on 10 February 2013 - 06:53 PM, said:

how/can you enchant a iteam thats not armor or tool,wepond for example like a stone block
system flaw. you can't.
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#18

Diamondar

Posted 17 February 2013 - 04:48 AM

I just did this an it worked fine: /give @p 278 1 efficiency:2 durability:2

#19

agentwolf44

Posted 26 March 2013 - 11:16 PM

I cant get the /enchant thing to work for multiplayer, i have the item in my hand (e.g. bow)
and when i click the lever it doesnt do anything, this is whats written into my command block:
enchant @p 48 2

#20

kwerti
    kwerti

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Posted 26 March 2013 - 11:46 PM

They should change the enchant command to /enchant <player> <enchantment ID> [level] [inventory slot]
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