Seeking advice on Adventure map building
#1
Posted 20 November 2012 - 09:58 AM
What is the best way to start out making my adventure map?
-scratch build starting with MCedit?
-create a map using creative mode?
-create a map using survival + allowing cheats to toggle between creative and survival?
What is the best method for testing things out in a map?
When playing in the map to test (because I am unaware of how to otherwise) the things you do effect the map, meaning I will constantly need to replace what I have done.
Is there a filter for MCedit that lets you select and area and change/ replace its durability?
If someone could be my compass and point me in the right direction I could use the guidance.
Thanks a ton,
Dogfender
#2
Posted 20 November 2012 - 12:27 PM
I want to tell u that if u have at least 2 computers u can just drag the save file to the other computer and
test it,
Secondly i advice u to install too many items mod, the change the map to only survival
so player wont be able to change it to creative and cheat (most likely)
and to the mcedit question i cant answer u because i am starting to learn it too
btw if u want to make a rpg style map u can download noopes custom npc mod
it really helps alout with these kind of things
hope it helped
#3
Posted 20 November 2012 - 07:04 PM
This is of course assuming that the mod used to change it from creative to survival will require people to also need the mod. But if it just used to just switch it survival would they need the mod to operate the map then?
#4
Posted 20 November 2012 - 08:49 PM
jancheung10, on 20 November 2012 - 12:27 PM, said:
I want to tell u that if u have at least 2 computers u can just drag the save file to the other computer and
test it,
Secondly i advice u to install too many items mod, the change the map to only survival
so player wont be able to change it to creative and cheat (most likely)
and to the mcedit question i cant answer u because i am starting to learn it too
btw if u want to make a rpg style map u can download noopes custom npc mod
it really helps alout with these kind of things
hope it helped
And Custom NPC mod? Does this change the trades of NPC's? With MCEdit you can do this on Vanilla. And you can give the NPC potion effects so that it won't die.
So obviously it isn't neccessary to use any kind of mods in a map to get these things.
#5
Posted 20 November 2012 - 10:20 PM
#6
Posted 20 November 2012 - 10:22 PM
[1.4.5][Forge][SSP+SMP] In-Game NBTEdit! Edit NBT Tag...
#7
Posted 20 November 2012 - 10:27 PM
#8
Posted 20 November 2012 - 10:35 PM
Do you maybe want to work together? (asked this to 2 people but they haven't really responded yet) I can do all the editting stuff and I have a Bukkit Server with WorldEdit in it so it's easy to build the map. The server is on 1.4.2 though because Bukkit hasn't updated to 1.4.5 yet. Go look at my thread to see what I can do with MCEdit
#9
Posted 20 November 2012 - 10:41 PM
So you use nbt edit AND mcedit to work on the same map?
#10
Posted 20 November 2012 - 11:09 PM
#11
Posted 20 November 2012 - 11:17 PM
It doesn't explain if you go higher in negative numbers does it = more hp or if u go lowering in negative numbers is it more hp. Using that as an example of some of the things I cannot find and still have questions for.
Like if i want to test the map do i need to just make a copy of it? I am still unsure of how to change it from creative, to survival to test what ive done.
#12
Posted 20 November 2012 - 11:25 PM
#13
Posted 20 November 2012 - 11:32 PM
dogfender, on 20 November 2012 - 11:25 PM, said:
What did you want to see? How they did the more health thing? I guess they just used Resistance potions then.
#14
Posted 20 November 2012 - 11:36 PM
Does anyone use nbt edit and mcedit? Like work in nbt edit for some things, then load it in mcedit to do other?
#15
Posted 20 November 2012 - 11:46 PM
dogfender, on 20 November 2012 - 11:36 PM, said:
Does anyone use nbt edit and mcedit? Like work in nbt edit for some things, then load it in mcedit to do other?
First of all just download and install NBTedit here, then open it. Now you'll get a small screen, between the 'New Page' button and the 'Save' button you see an Open File button (Or you can just hit File > Open...) click that. Now just type %appdata% in the top thingy. Then hit .minecraft > saves. Now click on the world you want to change, then click the level.dat file in the world. Now it opens a file in NBTedit. Double-click on Data: 24 entries, now you will see a list of things.
- allowCommands:
- hardcore:
- initialized:
- MapFeatures:
- raining:
- thundering:
- GameType:
- generatorVersion:
etc.
There should be a 0 or a 1 behind those. 0 usually means 'false' and 1 'true'
Change 'allowCommands' to 1 to allow cheats and to 0 to disable cheats in the world.
Change 'GameType' to 1 for Creative Mode and to 0 for Survival Mode.
You can do alot more stuff with this program. If it seems to hard you can just watch a tutorial online. Oh, and don't forget to save it before closing
#16
Posted 21 November 2012 - 12:29 AM
Also, if you need to constantly test things, just make various copies of the original save in your ".minecraft" folder and keep the original.
So good luck and keep the forum udated with your progress
#17
Posted 21 November 2012 - 12:39 AM
DarkHeirUK, on 21 November 2012 - 12:29 AM, said:
Also, if you need to constantly test things, just make various copies of the original save in your ".minecraft" folder and keep the original.
So good luck and keep the forum udated with your progress
#18
Posted 21 November 2012 - 10:18 AM
#19
Posted 21 November 2012 - 10:46 AM
dogfender, on 21 November 2012 - 10:18 AM, said:
#20
Posted 21 November 2012 - 10:59 AM
Also need to findout how to download/ get more player skulls to use on mobs as helmets so i can give zombies the look of a differnt kind of monster lol








