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Signs in 0.6.0+? (Sight from coding)


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30 replies to this topic

#1

Mitternacht
  • Location: Sherwood, AR
  • Minecraft: Ebony_wolf

Posted 20 November 2012 - 02:46 AM

No, this is not another "WE WANT SIGNS!" Topic of some senseless child's posting. This is a legitimate topic.

While I was attempting coding on MCPE (I'm attempting, but C++ is a whole new language for me), I found the Sign.PNG. Now, I still haven't found any coding for the signs itself, but if found, would we be able to somehow 'enable' the signs for ios? Because, if I'm not mistaken, Johan said the keyboard problem related to Android users.

And to the beggars, there's your proof that they are trying to fulfill your wishes.

Also, I found many other incomplete files, such as Redstone PNGs. (I haven't found any coding for it, either.)
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#2

Deevil768
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Posted 20 November 2012 - 02:52 AM

View PostMitternacht, on 20 November 2012 - 02:46 AM, said:

No, this is not another "WE WANT SIGNS!" Topic of some senseless child's posting. This is a legitimate topic.

While I was attempting coding on MCPE (I'm attempting, but C++ is a whole new language for me), I found the Sign.PNG. Now, I still haven't found any coding for the signs itself, but if found, would we be able to somehow 'enable' the signs for ios? Because, if I'm not mistaken, Johan said the keyboard problem related to Android users.

And to the beggars, there's your proof that they are trying to fulfill your wishes.

Also, I found many other incomplete files, such as Redstone PNGs. (I haven't found any coding for it, either.)
We've already gotten signs into our games, and learned how to write on them.
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#3

Mitternacht
  • Location: Sherwood, AR
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Posted 20 November 2012 - 02:53 AM

So it's already been done? Is it hex edited in somehow?
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#4

Kwauhn
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Posted 20 November 2012 - 03:01 AM

View PostMitternacht, on 20 November 2012 - 02:53 AM, said:

So it's already been done? Is it hex edited in somehow?

Yes, hexed in.

And you can't code for MCPE, I don't know why everyone thinks the game is made in C++, because it's made in objective-c (x-code). Even if you could get your hands on apple's development software, you still couldn't mod the source of MCPE because it's encrypted.

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#5

Chimeratech
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Posted 20 November 2012 - 03:15 AM

View PostKwauhn, on 20 November 2012 - 03:01 AM, said:

Yes, hexed in.

And you can't code for MCPE, I don't know why everyone thinks the game is made in C++, because it's made in objective-c (x-code). Even if you could get your hands on apple's development software, you still couldn't mod the source of MCPE because it's encrypted.
Because they have said it was written in C++ and everyone knows this. ARM is more helpful for modding though.

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#6

Rbot427
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Posted 20 November 2012 - 03:21 AM

View PostChimeratech, on 20 November 2012 - 03:15 AM, said:

ARM is more helpful for modding though.
You got that right :)
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#7

Mitternacht
  • Location: Sherwood, AR
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Posted 20 November 2012 - 03:49 AM

Trying to put signs in through HxD and import it to the level...lol.
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#8

MrRedz0191
  • Minecraft: MrRedz0191

Posted 20 November 2012 - 03:49 AM

you cant get them normally ingame yet but if you have an android device and have pocketinveditor pro you can give urself signs and you can also edit text so it appears on the sign

#9

Mitternacht
  • Location: Sherwood, AR
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Posted 20 November 2012 - 04:23 AM

I know how to edit the text. But I can't find the hex for it. I'm using a file explorer through my computer and trying to hex it in bu I don't know the Id.
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#10

PixelDrum
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Posted 20 November 2012 - 04:40 AM

View PostMitternacht, on 20 November 2012 - 04:23 AM, said:

I know how to edit the text. But I can't find the hex for it. I'm using a file explorer through my computer and trying to hex it in bu I don't know the Id.
If you have signs placed in your world, the hex should be down the very bottom of the hex editor.

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#11

Kwauhn
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Posted 20 November 2012 - 04:41 AM

View PostChimeratech, on 20 November 2012 - 03:15 AM, said:

Because they have said it was written in C++ and everyone knows this. ARM is more helpful for modding though.

Jeb said it was written in C++, but that's on android (tweet). The IOS version is written in objective-c, which is similar to c, but has some elements from Smalltalk. I see what you're getting at now though, I forgot the android version uses C++.

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#12

Mitternacht
  • Location: Sherwood, AR
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Posted 20 November 2012 - 07:52 AM

View PostPixelDrum, on 20 November 2012 - 04:40 AM, said:

If you have signs placed in your world, the hex should be down the very bottom of the hex editor.

I haven't added them yet to my world, as i cannot figure out the id. Does anyone have a direct code i can paste into the file?
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#13

slugrail

Posted 20 November 2012 - 09:59 AM

I sense a LOT of newbie ­ talk in this thread, don't try and act like you can "code" in "C++ for MCPE"

#14

lambominecraft
  • Location: Scotland!
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Posted 20 November 2012 - 10:28 AM

View PostMitternacht, on 20 November 2012 - 07:52 AM, said:

I haven't added them yet to my world, as i cannot figure out the id. Does anyone have a direct code i can paste into the file?

I believe that the HEX values are here.

Posted Image

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#15

Mitternacht
  • Location: Sherwood, AR
  • Minecraft: Ebony_wolf

Posted 20 November 2012 - 10:46 AM

View Postslugrail, on 20 November 2012 - 09:59 AM, said:

I sense a LOT of newbie ­ talk in this thread, don't try and act like you can "code" in "C++ for MCPE"

I sense a LOT of ignorance in your statement. Can you not read? I said i was trying and failing miserably; so congratulations! You've made yourself look like a fool whilst trying to make me look like one because you've pointed out a statement i've already noted; and to add to the ignorance, you switch my words up. Bravo, give yourself a pat on the back.

View Postlambominecraft, on 20 November 2012 - 10:28 AM, said:

I believe that the HEX values are here.

Thank you, i can do this now that I have the hex values.
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#16

Anbu
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Posted 20 November 2012 - 10:48 AM

View Postslugrail, on 20 November 2012 - 09:59 AM, said:

I sense a LOT of newbie ­ talk in this thread, don't try and act like you can "code" in "C++ for MCPE"
Bro, Guess what, some of us can code C++. :(  Alot of these gus know what they are talking about, dont judge on a whim.

#17

teal4thewin
  • Location: In the caves, looking for lonely lapis.
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Posted 20 November 2012 - 03:40 PM

Lets not forget about those cobwebs :D...... :) ........ :/    ....... :(..... >:( SUPPORT THE COBWEBS!!!! lol, i dont know what that was, but hopefully we do get signs, and spawners. Adventure maps are pretty lame without them.
Well, Hi. My name is Signature, Sig for short. I serve absolutely no purpose and im just here to look beautiful. soooo yeah :D

#18

ergeletr

Posted 20 November 2012 - 04:08 PM

how to edit texts in android

#19

Jakestarz
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Posted 20 November 2012 - 04:20 PM

View PostMitternacht, on 20 November 2012 - 02:46 AM, said:

No, this is not another "WE WANT SIGNS!" Topic of some senseless child's posting. This is a legitimate topic.

While I was attempting coding on MCPE (I'm attempting, but C++ is a whole new language for me), I found the Sign.PNG. Now, I still haven't found any coding for the signs itself, but if found, would we be able to somehow 'enable' the signs for ios? Because, if I'm not mistaken, Johan said the keyboard problem related to Android users.

And to the beggars, there's your proof that they are trying to fulfill your wishes.

Also, I found many other incomplete files, such as Redstone PNGs. (I haven't found any coding for it, either.)
Yes these are already in Posted Image Unfortunatley to write on this is actually a pain.
By the way, Android is coded in Java. So you must be talking about IOS. Posted Image
And Johan said nothing about android users, he simply said those with the soft keybaord. (Eg. Android, And IOS.) If you were to have a hardware keyboard then I wouldn't see a problem with signs.
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#20

Quinny898
  • Location: Lancaster, UK
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Posted 20 November 2012 - 05:17 PM

View Postjakestarz555, on 20 November 2012 - 04:20 PM, said:

Yes these are already in Posted Image Unfortunatley to write on this is actually a pain.
By the way, Android is coded in Java. So you must be talking about IOS. Posted Image
And Johan said nothing about android users, he simply said those with the soft keybaord. (Eg. Android, And IOS.) If you were to have a hardware keyboard then I wouldn't see a problem with signs.
On android, the coding within the app is java, and within the lib___.so file is another language (C++ etc.) And as the java coding in PE only launches the app and provides a backdrop, it is in c++, NOT java

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