Combination Lock with 281 Trillion Possible Combinations With a Trap!
#2
Posted 19 November 2012 - 08:43 PM
#4
Posted 20 November 2012 - 02:43 PM
#5
Posted 20 November 2012 - 05:25 PM
Also, the addition of the killing mechanism makes the extra digits even more baffling. At 20 digits, you have to try over a million possibilities to have a 10% chance of guessing the answer. People are just going to ignore the lock and try and find another way in.
#6
Posted 21 November 2012 - 05:11 PM
seiterarch, on 20 November 2012 - 05:25 PM, said:
Also, the addition of the killing mechanism makes the extra digits even more baffling. At 20 digits, you have to try over a million possibilities to have a 10% chance of guessing the answer. People are just going to ignore the lock and try and find another way in.
I built this for my base on the pvp server I play on. I have block protection so people cant break any blocks however I must have a legitimate entrance to my base therefore I have this stopping people getting in. I simply use /home to get through it
#7
Posted 21 November 2012 - 06:15 PM
#8
Posted 22 November 2012 - 06:06 PM
Sethly87, on 21 November 2012 - 06:15 PM, said:
As I said above i use /home to get inside never even use the lock its just to stop anyone else from getting in
#9
Posted 23 November 2012 - 11:57 AM
But anyway, good job on the lock
http://www.terminationgaming.com/
#10
Posted 23 November 2012 - 05:36 PM
blackknight1337, on 23 November 2012 - 11:57 AM, said:
But anyway, good job on the lock
i wouldnt say the combinations is finite. its currently 281 trillion one more lever and that becomes approx 500 billion then one more lever 1000 billion etc.
#11
Posted 23 November 2012 - 06:25 PM
But as far as a combination lock goes this is quite nice.
#12
Posted 23 November 2012 - 07:18 PM
hutchy2011, on 23 November 2012 - 05:36 PM, said:
Finite: adjective
limited in size or extent: every computer has a finite amount of memory
Finite doesn't mean small, it just means you can know exactly how big a number is.
#13
Posted 24 November 2012 - 09:33 PM
seiterarch, on 23 November 2012 - 07:18 PM, said:
Finite: adjective
limited in size or extent: every computer has a finite amount of memory
Finite doesn't mean small, it just means you can know exactly how big a number is.
haha fair enough but its near impossible to crack anyway.
And if i wanted to be really annoying I could say that redstone only works for a certain set distance in minecraft therefore you are limited to the size you can make the combination therefore making it finite too
#14
Posted 25 November 2012 - 01:50 AM
hutchy2011, on 24 November 2012 - 09:33 PM, said:
And if i wanted to be really annoying I could say that redstone only works for a certain set distance in minecraft therefore you are limited to the size you can make the combination therefore making it finite too
And no, the only way a button lock becomes finite is if the person trying to crack it knows the length of the combination. If they don't then you can just have 2 buttons and it's instantly infinite. As it could be 1, 2, 11, 12, 21, 22, 111, 112, 121, 122, 211 and so on. Yeah, redstone only works so far which restricts your combination length, even then it'd be ridiculously long, but it'd still have an infinite amount of combinations for the above reason.
http://www.terminationgaming.com/
#15
Posted 25 November 2012 - 06:08 AM
hutchy2011, on 22 November 2012 - 06:06 PM, said:
Then I'm somewhat confused what it's all about.
If there is block protection, couldn't you just use an iron door with a button only on the inside? That would do the trick just the same...
#16
Posted 25 November 2012 - 12:54 PM
IAm0x64, on 25 November 2012 - 06:08 AM, said:
If there is block protection, couldn't you just use an iron door with a button only on the inside? That would do the trick just the same...
Ok ill explain a little more.
On the server I play on every base must be able to be raided as its pvp. However you can buy block protection for your base so people dont destroy it (in my case the admin gave me it because im cool
Do you understand?
blackknight1337, on 25 November 2012 - 01:50 AM, said:
And no, the only way a button lock becomes finite is if the person trying to crack it knows the length of the combination. If they don't then you can just have 2 buttons and it's instantly infinite. As it could be 1, 2, 11, 12, 21, 22, 111, 112, 121, 122, 211 and so on. Yeah, redstone only works so far which restricts your combination length, even then it'd be ridiculously long, but it'd still have an infinite amount of combinations for the above reason.
it is near impossible! there are 2^48 combinations. a deck of cards can be shuffled 2^52 ways and it is often said that every time you shuffle a deck off cards it will be the first time EVER that it has been in that order.
and you said yourself the combination length would be restricted therefore finite
#18
Posted 26 November 2012 - 07:07 PM
Sethly87, on 26 November 2012 - 06:39 PM, said:
if you bothered to read the other comments you would have seen that I lay on a pvp server and have block protection on it but each base must be raid-able, If I just have a wall its not raid-able with this lock it is. But as its nearly impossible to open my stuff is safe
#19
Posted 26 November 2012 - 07:17 PM
also what server do you play on? i wanna go up against you
#20
Posted 27 November 2012 - 05:48 AM
hutchy2011, on 25 November 2012 - 12:54 PM, said:
and you said yourself the combination length would be restricted therefore finite
And like I said, it's only finite if the person attempting to crack it knows the combination length. Then it turns into n^n where n is the number of buttons. If the combination remains an unknown, which it would, then it becomes n^x where n is the number of buttons and x is the guessed combination length. Which, because the x is an unknown, gives an infinite amount of possibilities. So yeah, without prior knowledge (combination length or total possible combinations), the lock is infinite.
http://www.terminationgaming.com/









