Yeah I know that but like 3/4 of the people who used my modpack (the owner of the network committed fraudulence he's quite the ass so I left and stopped the pack for now) used Java 7 because they're lazy lol I, myself use Java 8 and I am always using new technology. I'm probably the first person playing with your mod on Windows 10 lol
---- Minecraft Crash Report ----
// There are four lights!
Time: 7/8/15 10:38 AM
Description: Initializing game
java.lang.NoClassDefFoundError: emasher/items/ItemEngWrench
at emasher.EngineersToolbox$.<init>(EngineersToolbox.scala:25)
at emasher.EngineersToolbox$.<clinit>(EngineersToolbox.scala)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.ILanguageAdapter$ScalaAdapter.getNewInstance(ILanguageAdapter.java:20)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: emasher.items.ItemEngWrench
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 38 more
Caused by: java.lang.UnsupportedClassVersionError: emasher/items/ItemEngWrench : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at emasher.EngineersToolbox$.<init>(EngineersToolbox.scala:25)
at emasher.EngineersToolbox$.<clinit>(EngineersToolbox.scala)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.ILanguageAdapter$ScalaAdapter.getNewInstance(ILanguageAdapter.java:20)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.3
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 87284288 bytes (83 MB) / 241307648 bytes (230 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
eng_toolbox{1.2.2.0} [Engineer's Toolbox] (EngineersToolbox-1.2.2.0-BETA.jar) Unloaded
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: Intel Iris OpenGL Engine GL version 2.1 INTEL-10.6.20, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [WWII]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Whats up with the Shale Gas spawning, i blew up 20 nukes at bedrock, havent found a single Shale Gas block there
It's definitely generating in 1.2.2.0. Keep in mind it's quite rare. There's a 1 in 8 chance of a chunk having a natural gas shale resource, and if it doesn't have one, there's a one in 12 chance of an oil shale resource if BuildCraft is installed. In the nether, there's a 1 in 6 chance a chunk has a Nether plasma shale resource. That may sound high, but compared to ores, it's actually very rare. Also keep in mind that shale resources will only generate if the bottom layer (y = 0) is bedrock. If you generated your world prior to 1.2.2.0, and are currently using 1.2.2.0 or later, all shale resources generated before that time will be gone, but you can re-generate them by changing the "Change to a different value between 1 and 15 inclusive to re-generate shale resources" value in the config file to something other than 1.
Another possibility is that the nukes you're using don't respect unbreakable blocks.
---- Minecraft Crash Report ----
// There are four lights!
Time: 7/8/15 10:38 AM
Description: Initializing game
java.lang.NoClassDefFoundError: emasher/items/ItemEngWrench
at emasher.EngineersToolbox$.<init>(EngineersToolbox.scala:25)
at emasher.EngineersToolbox$.<clinit>(EngineersToolbox.scala)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.ILanguageAdapter$ScalaAdapter.getNewInstance(ILanguageAdapter.java:20)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: emasher.items.ItemEngWrench
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 38 more
Caused by: java.lang.UnsupportedClassVersionError: emasher/items/ItemEngWrench : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at emasher.EngineersToolbox$.<init>(EngineersToolbox.scala:25)
at emasher.EngineersToolbox$.<clinit>(EngineersToolbox.scala)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.ILanguageAdapter$ScalaAdapter.getNewInstance(ILanguageAdapter.java:20)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.3
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 87284288 bytes (83 MB) / 241307648 bytes (230 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
eng_toolbox{1.2.2.0} [Engineer's Toolbox] (EngineersToolbox-1.2.2.0-BETA.jar) Unloaded
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: Intel Iris OpenGL Engine GL version 2.1 INTEL-10.6.20, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [WWII]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
If you can help, thanks!
In the future, please use this issue tracker. However, it looks like you're using Java 6. Engineer's Toolbox requires either the latest version of Java 7, or Java 8 (and it should be Java 8 that you install).
I've just released version 1.2.3.0. It fixes a few minor issues, but much more importantly it adds microcontrollers. These are new modules that can run lua programs from ComputerCraft and OpenComputers disks.
Is the kiln structure ore dictionary compatible (I mean can I use other mod's limestone to build it and as input) ? Can I make the chances to find shale resources higher? I am at my tablet now so I can't check the cfg and test ingame.
The socket frames are destroying blocks that aren't full blocks (chests, pipes, slabs) when moving (or trying to move but obstructed) them while they are attached. They also re-position blocks with inventories(furnace, dispenser, droppers ) to face south when moving.
Edit: Nvm, fixed it by using magnet modules instead
I'm just curious, I'll be fine using all the modules together, but do you plan on releasing them separately again in the future? I love the Defense and Toolbox, but I'm not all that over the moon with Gasses... I played around with Glens's Gasses for about a week since I last played with it WAAAAAAAAAY back in 1.6. I loved the hell out of it, don't get me wrong, but the settling of the gasses caused some nasty lag on my computer (which isn't the best)
Now, if there's a way to disable the module completely via configs, then I think the world can continue to spin freely with its other problems trying to stop it. But you know that there are going to be others DEMANDING that you separate them because their lazy 'tards who expect everything to come to them on a golden platter and have it fed to them on a silver spoon...
Keep of the freeking amazing work, now i'm going to go back to my flatlands work (because its the only one that doesn't cause assloads of lag with the difficulty on QAQ stupid calculator computer) and mine the crap out of it, just to find a few resources
(just out of curiosity. Do you think it would be possible to add a bit of compatibility with Ex Nihilo? so we can get the fancy gems? We can get everything else, but its the jems that make it impossible. Maybe they could be crafted? Diamonds seem pretty common (HA!) enough that yo ucould use them to make the gems of which names i've forgotten because I havn't played with your mods since 1.6.4 .3.
I'm just curious, I'll be fine using all the modules together, but do you plan on releasing them separately again in the future? I love the Defense and Toolbox, but I'm not all that over the moon with Gasses... I played around with Glens's Gasses for about a week since I last played with it WAAAAAAAAAY back in 1.6. I loved the hell out of it, don't get me wrong, but the settling of the gasses caused some nasty lag on my computer (which isn't the best)
Now, if there's a way to disable the module completely via configs, then I think the world can continue to spin freely with its other problems trying to stop it. But you know that there are going to be others DEMANDING that you separate them because their lazy 'tards who expect everything to come to them on a golden platter and have it fed to them on a silver spoon...
Keep of the freeking amazing work, now i'm going to go back to my flatlands work (because its the only one that doesn't cause assloads of lag with the difficulty on QAQ stupid calculator computer) and mine the crap out of it, just to find a few resources
(just out of curiosity. Do you think it would be possible to add a bit of compatibility with Ex Nihilo? so we can get the fancy gems? We can get everything else, but its the jems that make it impossible. Maybe they could be crafted? Diamonds seem pretty common (HA!) enough that yo ucould use them to make the gems of which names i've forgotten because I havn't played with your mods since 1.6.4 .3.
Just set the following in the config:
B:"Allow gas blocks"=false
B:"Allow gas blocks to explode"=false
B:"C: Generate Algae"=false
I:"Max Fluid In Shale Resources ( In Buckets )"=0
I:"Min Fluid In Shale Resources ( In Buckets )"=0
...and you've effectively neutered gascraft (for new worlds, at least.) Though if settling in the world is your major concern, I think disabling gas blocks alone may solve that.
The socket frames are destroying blocks that aren't full blocks (chests, pipes, slabs) when moving (or trying to move but obstructed) them while they are attached. They also re-position blocks with inventories(furnace, dispenser, droppers ) to face south when moving.
Edit: Nvm, fixed it by using magnet modules instead
This is definitely a bug. Frames are intended to work just as Magnets do. Hope Emasher fix it.
Rollback Post to RevisionRollBack
I am a prehistoric histories and manga / anime fan.
Is the kiln structure ore dictionary compatible (I mean can I use other mod's limestone to build it and as input) ? Can I make the chances to find shale resources higher? I am at my tablet now so I can't check the cfg and test ingame.
You can't use the limestone from other mods for either. I'll change the grinder recipe for ground limestone to use the ore dictionary in the next version, I won't change anything for the actual structure, but I may add a configurable ore dictionary recipe for the bricks. I'm pretty sure you can't configure the spawn rate of shale resources (you can however configure how much fluid could potentially be in them). I could add an option for configuring the spawn rate in the next version though. Keep in mind that it already spawns quite frequently. Natural gas spawns in 1 in 8 chunks in non-Nether dimensions, oil in 1 in 12 if BuildCraft is installed, and Nether plasma in 1 in 6 nether chunks.
You should open up issues on Github for each of these separately so I remember next time I have time to work on the mod.
The socket frames are destroying blocks that aren't full blocks (chests, pipes, slabs) when moving (or trying to move but obstructed) them while they are attached. They also re-position blocks with inventories(furnace, dispenser, droppers ) to face south when moving.
Edit: Nvm, fixed it by using magnet modules instead
Frames in magnet mode should function the same way as sockets with magnet modules. This is definitely a bug, please report it on Github.
I'm just curious, I'll be fine using all the modules together, but do you plan on releasing them separately again in the future? I love the Defense and Toolbox, but I'm not all that over the moon with Gasses... I played around with Glens's Gasses for about a week since I last played with it WAAAAAAAAAY back in 1.6. I loved the hell out of it, don't get me wrong, but the settling of the gasses caused some nasty lag on my computer (which isn't the best)
Now, if there's a way to disable the module completely via configs, then I think the world can continue to spin freely with its other problems trying to stop it. But you know that there are going to be others DEMANDING that you separate them because their lazy 'tards who expect everything to come to them on a golden platter and have it fed to them on a silver spoon...
Keep of the freeking amazing work, now i'm going to go back to my flatlands work (because its the only one that doesn't cause assloads of lag with the difficulty on QAQ stupid calculator computer) and mine the crap out of it, just to find a few resources
(just out of curiosity. Do you think it would be possible to add a bit of compatibility with Ex Nihilo? so we can get the fancy gems? We can get everything else, but its the jems that make it impossible. Maybe they could be crafted? Diamonds seem pretty common (HA!) enough that yo ucould use them to make the gems of which names i've forgotten because I havn't played with your mods since 1.6.4 .3.
They'll never be released separately again as long as I'm maintaining the mod. The gas blocks are definitely not recommended for use with toasters, but as Kirameki mentioned, they can be disabled in the config. The "Allow gas blocks" option alone will destroy any gas blocks as soon as they are added to the world, so there's no reason to turn off any of the other features unless you don't want those specific features. The one issue with that is that there's no way to make steel in the mod at the moment without nether plasma blocks being in the world, so just keep that in mind. All the recipes in Engineer's Toolbox that use steel should be ore dictionary compatible, so you should just be able to use another mod's steel if you've installed such a mod.
I don't know anything about Ex Nihillo. What does it do that causes them not to spawn?
Version 1.0.0 of the official handbook is here.
Also: GasCraft, and Defense.
Still any word as to why you made the mod require Java 8?
It doesn't. You just need to upgrade to a more recent version of Java 7. You should be using Java 8 anyway. Oracle no longer releases updates for 7.
Also: GasCraft, and Defense.
Yeah I know that but like 3/4 of the people who used my modpack (the owner of the network committed fraudulence he's quite the ass so I left and stopped the pack for now) used Java 7 because they're lazy lol I, myself use Java 8 and I am always using new technology. I'm probably the first person playing with your mod on Windows 10 lol
There's nothing further I can do. Your users will have to upgrade.
Also: GasCraft, and Defense.
Yeah I know that
Gonna put big shiny warning letters at the top of the 2.0 hardcore version
Version 1.2.1.0 of Engineer's Toolbox has now been released. It adds NEI support for several modules. http://minecraft.curseforge.com/mc-mods/224613-engineers-toolbox/files
Also: GasCraft, and Defense.
Version 1.2.2.0 is now out. Please read this before updating: http://spearmanstudios.com/blog/?p=34
Also: GasCraft, and Defense.
It is updated (to 1.7.10 anyway). It's just that everything is part of one big package now.
Also: GasCraft, and Defense.
Whats up with the Shale Gas spawning, i blew up 20 nukes at bedrock, havent found a single Shale Gas block there
I keep getting crashes
---- Minecraft Crash Report ----
// There are four lights!
Time: 7/8/15 10:38 AM
Description: Initializing game
java.lang.NoClassDefFoundError: emasher/items/ItemEngWrench
at emasher.EngineersToolbox$.<init>(EngineersToolbox.scala:25)
at emasher.EngineersToolbox$.<clinit>(EngineersToolbox.scala)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.ILanguageAdapter$ScalaAdapter.getNewInstance(ILanguageAdapter.java:20)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: emasher.items.ItemEngWrench
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 38 more
Caused by: java.lang.UnsupportedClassVersionError: emasher/items/ItemEngWrench : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at emasher.EngineersToolbox$.<init>(EngineersToolbox.scala:25)
at emasher.EngineersToolbox$.<clinit>(EngineersToolbox.scala)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.ILanguageAdapter$ScalaAdapter.getNewInstance(ILanguageAdapter.java:20)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.3
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 87284288 bytes (83 MB) / 241307648 bytes (230 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
eng_toolbox{1.2.2.0} [Engineer's Toolbox] (EngineersToolbox-1.2.2.0-BETA.jar) Unloaded
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: Intel Iris OpenGL Engine GL version 2.1 INTEL-10.6.20, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [WWII]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
If you can help, thanks!
Hello!
It's definitely generating in 1.2.2.0. Keep in mind it's quite rare. There's a 1 in 8 chance of a chunk having a natural gas shale resource, and if it doesn't have one, there's a one in 12 chance of an oil shale resource if BuildCraft is installed. In the nether, there's a 1 in 6 chance a chunk has a Nether plasma shale resource. That may sound high, but compared to ores, it's actually very rare. Also keep in mind that shale resources will only generate if the bottom layer (y = 0) is bedrock. If you generated your world prior to 1.2.2.0, and are currently using 1.2.2.0 or later, all shale resources generated before that time will be gone, but you can re-generate them by changing the "Change to a different value between 1 and 15 inclusive to re-generate shale resources" value in the config file to something other than 1.
Another possibility is that the nukes you're using don't respect unbreakable blocks.
In the future, please use this issue tracker. However, it looks like you're using Java 6. Engineer's Toolbox requires either the latest version of Java 7, or Java 8 (and it should be Java 8 that you install).
Also: GasCraft, and Defense.
Engineer's Toolbox 1.2.2.1 is now out. It fixes a number of crashes.
Also: GasCraft, and Defense.
I've just released version 1.2.3.0. It fixes a few minor issues, but much more importantly it adds microcontrollers. These are new modules that can run lua programs from ComputerCraft and OpenComputers disks.
For more information please read this.
Also: GasCraft, and Defense.
Is the kiln structure ore dictionary compatible (I mean can I use other mod's limestone to build it and as input) ? Can I make the chances to find shale resources higher? I am at my tablet now so I can't check the cfg and test ingame.
I am a prehistoric histories and manga / anime fan.
The socket frames are destroying blocks that aren't full blocks (chests, pipes, slabs) when moving (or trying to move but obstructed) them while they are attached. They also re-position blocks with inventories(furnace, dispenser, droppers ) to face south when moving.
Edit: Nvm, fixed it by using magnet modules instead
I'm just curious, I'll be fine using all the modules together, but do you plan on releasing them separately again in the future? I love the Defense and Toolbox, but I'm not all that over the moon with Gasses... I played around with Glens's Gasses for about a week since I last played with it WAAAAAAAAAY back in 1.6. I loved the hell out of it, don't get me wrong, but the settling of the gasses caused some nasty lag on my computer (which isn't the best)
Now, if there's a way to disable the module completely via configs, then I think the world can continue to spin freely with its other problems trying to stop it. But you know that there are going to be others DEMANDING that you separate them because their lazy 'tards who expect everything to come to them on a golden platter and have it fed to them on a silver spoon...
Keep of the freeking amazing work, now i'm going to go back to my flatlands work (because its the only one that doesn't cause assloads of lag with the difficulty on QAQ stupid
calculatorcomputer) and mine the crap out of it, just to find a few resources(just out of curiosity. Do you think it would be possible to add a bit of compatibility with Ex Nihilo? so we can get the fancy gems? We can get everything else, but its the jems that make it impossible. Maybe they could be crafted? Diamonds seem pretty common (HA!) enough that yo ucould use them to make the gems of which names i've forgotten because I havn't played with your mods since 1.6.4 .3.
Just set the following in the config:
B:"Allow gas blocks"=false
B:"Allow gas blocks to explode"=false
B:"C: Generate Algae"=false
I:"Max Fluid In Shale Resources ( In Buckets )"=0
I:"Min Fluid In Shale Resources ( In Buckets )"=0
...and you've effectively neutered gascraft (for new worlds, at least.) Though if settling in the world is your major concern, I think disabling gas blocks alone may solve that.
This is definitely a bug. Frames are intended to work just as Magnets do. Hope Emasher fix it.
I am a prehistoric histories and manga / anime fan.
You can't use the limestone from other mods for either. I'll change the grinder recipe for ground limestone to use the ore dictionary in the next version, I won't change anything for the actual structure, but I may add a configurable ore dictionary recipe for the bricks. I'm pretty sure you can't configure the spawn rate of shale resources (you can however configure how much fluid could potentially be in them). I could add an option for configuring the spawn rate in the next version though. Keep in mind that it already spawns quite frequently. Natural gas spawns in 1 in 8 chunks in non-Nether dimensions, oil in 1 in 12 if BuildCraft is installed, and Nether plasma in 1 in 6 nether chunks.
You should open up issues on Github for each of these separately so I remember next time I have time to work on the mod.
Frames in magnet mode should function the same way as sockets with magnet modules. This is definitely a bug, please report it on Github.
They'll never be released separately again as long as I'm maintaining the mod. The gas blocks are definitely not recommended for use with toasters, but as Kirameki mentioned, they can be disabled in the config. The "Allow gas blocks" option alone will destroy any gas blocks as soon as they are added to the world, so there's no reason to turn off any of the other features unless you don't want those specific features. The one issue with that is that there's no way to make steel in the mod at the moment without nether plasma blocks being in the world, so just keep that in mind. All the recipes in Engineer's Toolbox that use steel should be ore dictionary compatible, so you should just be able to use another mod's steel if you've installed such a mod.
I don't know anything about Ex Nihillo. What does it do that causes them not to spawn?
Also: GasCraft, and Defense.