.exe vs .jar huge fps difference
Posted 16 November 2012 - 08:35 PM
I get <20 fps on the .jar, and >50fps when running from the .exe.
Any ideas why?
Posted 16 November 2012 - 08:42 PM
The less RAM MC uses, the better really.
Posted 16 November 2012 - 08:47 PM
This makes no sense to me, why would less RAM be faster?
Posted 16 November 2012 - 09:06 PM
Posted 17 November 2012 - 01:12 AM
Any other ideas on what I can try? I've run minecraft.jar in 32bit java, updated to 1.4.4, it makes no difference, I'm idling at 10 fps with the jar and 100+ fps with Minecraft.exe, with and without OptiFine. In task manager, they both use almost the same amount of CPU and memory, and have the same process priority and affinity.
What's going on? Just the .jar is laggy...
Posted 17 November 2012 - 01:42 AM
Posted 17 November 2012 - 02:32 AM
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Posted 17 November 2012 - 03:10 AM
I was using it for a bit to work with a certain program I used for recording. I didn't have any performance differences however.
And to comment on my earlier post. MultiMC works just fine from a USB drive. Before I upgraded my HDDs I was running MultiMC of a 3.0 USB thumbdrive. (It was faster then my HD..)
Posted 18 November 2012 - 11:58 AM
I might give up on using the .jar entirely, since it doesn't really help me too much and it's just not working.