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[CTM][Collection] -:Tales of Dreadsky, and other CTM maps by Drago:-(Dreadsky Isles at 7000 Downloads!)

ctm map dreadsky

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Poll: DsD Beta (97 member(s) have cast votes)

How would you most like to participate in testing and playing Dreadsky Depths when it becomes available?

  1. Closed-Beta testing and feedback/LPing (36 votes [37.11%] - View)

    Percentage of vote: 37.11%

  2. Open-Beta testing and feedback/LPing (49 votes [50.52%] - View)

    Percentage of vote: 50.52%

  3. Full Release feedback/LPing (10 votes [10.31%] - View)

    Percentage of vote: 10.31%

  4. Other (Please leave a response so I know what you mean!) (2 votes [2.06%] - View)

    Percentage of vote: 2.06%

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#1

Drago
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Posted 13 November 2012 - 08:46 PM

*
POPULAR

Welcome to...

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-Tales of Dreadsky #1 - Dreadsky Isles has been fully released, and is compatible with Minecraft 1.6.2-1.7.4! Get it here!
-Tales of Dreadsky #2 - Dreadsky Depths is currently in development with no solid estimated release date.
-Find me on twitter!


Check out this awesome trailer for Dreadsky Isles, made by my buddy Cameron! (cameron274/halfpixel274)



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Hi there, and welcome to my CTM Map thread! I encourage all conversation in this thread; if you have an LP of one of my maps, feel free to post each video here as they come out. Likewise, if you have feedback or criticism of one of my maps, this is the right place to post it.


For those who don't know what a "CTM" map is, they are a genre of maps originating from Vechs' Super Hostile Series.


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#1. Find and complete the Wool Monument.
#2. Use at least Easy difficulty, never Peaceful.
#3. Do not leave the map boundaries.
#4. Find wool in chests. Do not use sheep/dye/spider silk.
#5. Survive in any way you can think of.
#6. You may craft the metal and gem blocks for the Wool Monument.
#7. You may use string for non-Wool Monument uses (beds, etc.)
#8. No creating Nether Portals or crafting Ender Chests. You may use pre-made Ender Chests, but you cannot move them.
#9. Have fun. >:3

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Support me and my continued work on Dreadsky Depths by putting the banner below in your signature!


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[url=http://www.minecraftforum.net/topic/1563158-][img]http://i.imgur.com/JnDKo9r.png[/img][/url]

Or you can use the banner below, letting people know about Dreadsky Isles!


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[url=http://www.minecraftforum.net/topic/1563158-][img]http://i.imgur.com/FvQoIjM.png[/img][/url]

[url=http://www.minecraftforum.net/topic/1563158-][img]http://i.imgur.com/FvQoIjM.png[/img][/url]

Spoiler: Old Banners



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February 17, 2013 - 250 Downloads
February 22, 2013 - 500 Downloads
March 3, 2013 - 750 Downloads
March 21, 2013 - 1000 Downloads
April 12, 2013 - 1500 Downloads
May 1st, 2013 - 2000 Downloads
May 16th, 2013 - 2500 Downloads
May 30th, 2013 - 3000 Downloads
September 2nd, 2013 - 4000 Downloads
November 18th, 2013 - 5000 Downloads
February 15th, 2014 - 6000 Downloads
March 28th, 2014 - 7000 Downloads

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Spoiler: To LPers

Spoiler: LPs

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-:MAPS:-


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Map #1 - ToD #1 - Dreadsky Isles

Difficulty: Easy-Medium
Version: v.1.4 for Minecraft 1.6.2-1.7.4
Download for 1.6.2


Spoiler: Pictures!

This is my first CTM map, and your introduction to the world of Dreadsky and the "Tales of Dreadsky" series. The difficulty ranges from Easy to Medium, but depending on how you play certain areas (rushing, planning ahead, exploring, etc.,) it can be very difficult.

Spoiler: Victory Photos


Map #2 - ToD #2 - Dreadsky Depths
Difficulty: Medium-Hard
Version: Unreleased, likely to use 1.7.4 features.


Spoiler: Pictures!

This will be my second, full-length CTM map. I have a basic plan for every area, as well as some detailed plans for more complex areas. It will take place underground, like a standard cave CTM map, and have five Intersections (yes, I said FIVE). For this map, I am focusing on aesthetics and gameplay heavily, as I did with Dreadsky Isles, but I'm also looking to implement things I'm referring to as "cinematic events". You'll understand when you play the map. Posted Image

I cannot promise a definite release date for this map, but I am actively working on it at a relatively fast pace, with about 50-60% completed.

Spoiler: Current Progress


Map #3 - ToD #3 - Dreadsky Heavens
Difficulty: Undecided
Version: Unreleased, still being planned.


This will be either my third or fourth full-length CTM map, depending on if I work on Map #4 first. I have very basic plans for roughly half of the areas, with no plans for the rest. It will be similar in some ways to Dreadsky Isles, as an open-air floating islands map, but with a void floor. I plan for certain areas to have a very "wispy" or "mystical" feeling to them, while others will be very dark and intimidating.

Minimaps


Minimap #1 - Dreadsky Falls
Difficulty: Undecided
Version: Unreleased, currently indev.


Myths are the one thing that keep the surviving inhabitants of Dreadsky sane. Myths of better times, paradise beyond the horizon, even myths of a hero soon coming to bring peace and hope to their shattered land. One myth, though, is held in reverence above the rest. It says that there is a place in Dreadsky so powerfully imbued with magic, that those who set their feet upon its ground inherit some of that magic. So powerful that even death can be reversed, and the deceased can walk amongst the living.

This is where you find yourself. The smell of magic stings your nose with its potency, but with each breath you take, you feel more powerful, more alive. You look up, past the tendrils of silken cloud above the glacial ice, and see a waterfall. No, the waterfall.

Dreadsky Falls.

This will be a larger minimap designed to offer a unique and unusual spin on CTM-style gameplay. I can't promise any release date.

Spoiler: Current Progress


More maps to come!


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Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#2

Hybran
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Posted 13 November 2012 - 08:53 PM

An interesting concept, to say the least.

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#3

Drago
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Posted 13 November 2012 - 08:57 PM

View PostHybran, on 13 November 2012 - 08:53 PM, said:

An interesting concept, to say the least.
*tries to make joke linking how quickly you responded to your infamous use of speed potions, but fails miserably*

I guess I'll just have to settle for saying thank you. :D

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#4

Hybran
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Posted 13 November 2012 - 09:05 PM

View Postdragonsrule9, on 13 November 2012 - 08:57 PM, said:

*tries to make joke linking how quickly you responded to your infamous use of speed potions, but fails miserably*

I guess I'll just have to settle for saying thank you. Posted Image

You can also blame the terrible system for searching things that this forum has.

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#5

Apollo9898
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Posted 13 November 2012 - 09:11 PM

I saw your "shameless self-promotion" on the forums and decided to check it out! I'll keep this in my list of maps to play, once I finish up Spellbound Caves I'll give this a try! :D
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#6

Drago
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Posted 13 November 2012 - 09:15 PM

View PostApollo9898, on 13 November 2012 - 09:11 PM, said:

I saw your "shameless self-promotion" on the forums and decided to check it out! I'll keep this in my list of maps to play, once I finish up Spellbound Caves I'll give this a try! Posted Image
Hopefully it will be out by then. :P

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#7

Aimoskeeto
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Posted 13 November 2012 - 10:41 PM

I'm intrigued, will definitely be watching this thread for more updates. Looks like a great map concept :)

#8

Drago
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Posted 13 November 2012 - 11:06 PM

View PostAimoskeeto, on 13 November 2012 - 10:41 PM, said:

I'm intrigued, will definitely be watching this thread for more updates. Looks like a great map concept Posted Image
Thank you very much!

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#9

TheRealDarkPlague
  • Minecraft: Dark_Plague

Posted 14 November 2012 - 12:46 AM

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Heh, you're super amazing at building stuff like this bro! Keep up the good work. I'll keep a close eye on your progress. :)

#10

DarkShadow1223

Posted 14 November 2012 - 12:47 AM

Looks really good, can't wait to try it :D
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#11

Drago
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Posted 14 November 2012 - 01:17 AM

View PostTheRealDarkPlague, on 14 November 2012 - 12:46 AM, said:

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Heh, you're super amazing at building stuff like this bro! Keep up the good work. I'll keep a close eye on your progress. Posted Image

View PostDarkShadow1223, on 14 November 2012 - 12:47 AM, said:

Looks really good, can't wait to try it Posted Image
Aaaand the GAC crew arrives! :D Thanks guys, glad to see you both.

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#12

Apollo9898
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Posted 14 November 2012 - 02:19 AM

We got Spo' peoples here now. .3.
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#13

Drago
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Posted 14 November 2012 - 02:57 AM

Alright, so once we get this thread to Page 2, (hopefully by sometime tomorrow) I'll post a new picture of an area in Intersection 02 that I just finished putting together. Deal? :3

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#14

Fangride
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Posted 14 November 2012 - 03:20 AM

Looks lovely! Can't wait to try this out - I've not seen a good sky map since... well... Infernal Sky II :P
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#15

Drago
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Posted 14 November 2012 - 02:22 PM

Thanks Fangride!

Still planning on putting up those screenies once we get to the second page, but until then, I'll just repost the area names I've given away so far, as well as some new ones.

Intersection 01

The Fringe
--------
Bleakshale Falls
Tears of the Dead

Intersection 02
--------
Distress Fall
Remnant Village

Intersection 03
Avalon Fortress
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--------

Intersection 04
Armpit of the World
--------
--------

That's about all I'm going to give away until I post more screenshots of areas that I haven't yet built. I will say I'm most excited about some of the areas in Intersection 04, Armpit of the World being one. :P

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#16

Eeriewolf

Posted 14 November 2012 - 02:32 PM

Looks pretty damn cool, will play this one... but this?

View Postdragonsrule9, on 14 November 2012 - 02:22 PM, said:

Intersection 04
Armpit of the World
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View Postdragonsrule9, on 14 November 2012 - 02:22 PM, said:

Armpit of the World
-

Is that a disgusting Skyrim reference?

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#17

Drago
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Posted 14 November 2012 - 02:37 PM

View PostEeriewolf, on 14 November 2012 - 02:32 PM, said:

Looks pretty damn cool, will play this one... but this?


Is that a disgusting Skyrim reference?

...

Is it? D:

I assure you, whatever you're referring to, I didn't have Skyrim in mind. (But I am curious, what exactly were you referring to?)

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#18

Eeriewolf

Posted 14 November 2012 - 02:53 PM

Oh it's not bad, Skyrim is one of the best games ever made, after Minecraft and Morrowind

http://elderscrolls....orld_(Location)
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#19

Drago
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Posted 14 November 2012 - 02:58 PM

Ah, okay I see. I know what Skyrim is, I just never got a chance to play it, and thus I didn't see the connection. :P

Come check out the Ultimate CTM Community thread to talk to me and other CTM mapmakers!

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#20

Apollo9898
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Posted 14 November 2012 - 09:19 PM

View Postdragonsrule9, on 14 November 2012 - 02:22 PM, said:

Thanks Fangride!

Still planning on putting up those screenies once we get to the second page, but until then, I'll just repost the area names I've given away so far, as well as some new ones.

Intersection 01

The Fringe
--------
Bleakshale Falls
Tears of the Dead

Intersection 02
--------
Distress Fall
Remnant Village

Intersection 03
Avalon Fortress
--------
--------

Intersection 04
Armpit of the World
--------
--------

That's about all I'm going to give away until I post more screenshots of areas that I haven't yet built. I will say I'm most excited about some of the areas in Intersection 04, Armpit of the World being one. Posted Image


Looks awesome! Although that IS4 area sounds...interesting, to say the least. XD


EDIT: Page almost get. So close...Posted Image
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