Mine-imator is a free Minecraft animating program created by a guy called 'Dave'. Mine-imator allows you to create animations freely and easily without much hassle. At this time, it is currently in BETA (0.5.2) but it going under a lot of change throughout the BETA updates. It is a free program, and the download is available here.
It is very simple and easy to use, and I'll teach you how to.
Hey, why no video?
Haha, well, you see I am only 13 so many people would not want to watch some high-pitched voice teaching them how to animate (why, I have no idea) so I decided to make a tutorial on how to animate using Mine-imator instead.
Where can I download?
The download link is in the 'What is Mine-imator' section, but if you missed it, you can download it here
Can it be used to Animate anything other than Minecraft?
Well, it is supposed to be used to create Minecraft animations, but you can import different textures to make it look like anything you wish, so you could add a 'CoD' character for example, and you could animate that. But, everything would look like a Minecraft character, so I only recommend using it for Minecraft animations.
What is your experience with Mine-imator?
Well, I have been with Mine-imator for about 3 months. I have not released ANY video of my animations yet, but I will do so in the near future. I do not know EVERY thing about Mine-imator, this is just teaching you the basics on how-to animate
I'm bored of reading, can I have the tutorial?
Most certainly. Just a thing to say about the tutorial. This will be in order, so follow it from the start. Also, it will be a simple as I can make it, so try to bear with me.
Adding new characters and items.
To add a new character you have to go onto the main page on the top right of the program and click 'ADD', see here:
Then select what you wish to use, for this example I will use Steve, so what you do is, 'Add' then 'Character'
To add a item, do the same but select 'item', and you can use the selection grid to choose what you would like to use:
END OF CHAPTER 1
Binding items and moving:
To move an item is pretty simple. This will only work on BETA 0.5.2+, so make sure you use that. As you will see, everything spawns on one block, so you would like to move them, correct? Well, this is how:
Click on the character in the timeline (circled), then click on position, and use the ball thing to help move. MAKE SURE YOU MAKE A HALF DIAMOND TO USE AT START
To rotate an item is the same as above, but you click on 'rotation' instead.
You can do both by opening both tabs at the same time.
Now, you want to bind an item, eh? What is binding? Binding is basically making an item move with the character, and stays there without you having to move the item in every frame with the character.
For this example, I will use a leather helmet!
Right, click on the item you wish to bind, and click 'instances' under the selection grid. At the bottom, click 'bind to pearent'. Then select the pearent AKA, Steve in this example. Then click where you wish to bind it to, AKA head.
Now, you want to move it to the head, with the 'how to move' thing.
This can be used for ANY item.
P.S: Items can't be binded to themselves.
END OF CHAPTER 2
You can add minecraft scenery using MCEdit. I can't get MCEdit, so you're gonna have to read a bit .
Okai, go to the world you want to use on Minecraft.
Log out NEXT to where you want.
Open the world using MCEdit.
Save the world as a .schematic file.
Simple really .
To add it into Mine-imator, click 'Add' then 'Scenery'. Click then on the 3 '.'s' after 'Schematic; None loaded'. Find where you saved it and open it.
TIP: THERE ARE ALREADY SOME SCHEMATICS IN THE FOLDER WHERE MINE-IMATOR IS, SO CHECK THEM OUT BEFORE MAKING ONE
END OF CHAPTER 3
Re-naming items and Duplicating.
Okai, click on the name and enter the name name, simple
HALF THE TUTORIAL IS CUT OFF, FINDING A WAY TO FIX IT NOW