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1.4.4 Pre-Release Available Now!


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#21

LiLChris
    LiLChris

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Posted 08 November 2012 - 04:31 PM

Love bug fixes more than anything else.

Take your time and get them all!

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#22

FranEGL
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Posted 08 November 2012 - 04:34 PM

Bug fixes! :D
If you wanna play with me, contact me by Skype: franegl , or send me a PM.
Diggin' Minecraft Style

#23

Gecko357

Posted 08 November 2012 - 04:55 PM

As much as I hate constant updates, due to mods having to play catch-up... I absolutely love bug fixes and will update with a smile every time!!

#24

Abecedarius
  • Location: No joke here, move along.
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Posted 08 November 2012 - 04:57 PM

I myself voted for a real fish mob. Hope a bunch more people do too!
"Redstone is a powerful thing. By itself, it does a lot of crazy stuff. When you add lots of it together, it does even more crazier stuff." -Dinnerbone

#25

mastertygon
  • Location: Ohio, US
  • Minecraft: Lordtygon

Posted 08 November 2012 - 05:06 PM

I LOVED the survey. I love the idea of a new mob. The more the merrier! I suggested four different mobs for Mojang to consider: rhinos (They would be a hostile mob that, if tamed, you could ride on them and break blocks. They would be very hard to find (maybe only spawning in jungle biomes) and hard to tame, maybe requiring the use of golden carrots or golden apples.), cheetahs (These would be hostile mobs that would require pork or beef to tame. When tamed, these guys could be ridden for very fast travel. Again, these guys would be hard to find. This one I do not think they will really consider because they are really close to a hostile, rideable version of the ocelot, but I suggested it nonetheless), dragons (pretty obvious), and a new mob that I thought up: cloud beasts. These guys would be a neutral mob that spawns rarely at around cloud level and would emit particles (maybe star-shaped) as they flew around. When attacked, these guys could fire lightning or a rainbow-like ray. I think these guys would be a pretty cool balance to the creepy mobs like the wither and wither skeleton. Anyone have input on this?
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#26

SunnyDaze

Posted 08 November 2012 - 05:24 PM

@mastertygon - I just wanted to say I like the concept of a "pretty/sparkly" hostile mob! "Ooh, sooo pretty -- AAUGH RAINBOW LASER BEAMS!" There really isn't anything at all like that in MineCraft. I don't know how all that business about being in the clouds would work out - most people wouldn't have any business being up that high unless they were building something specific, and then they might just be annoyed by flying mobs.

Personally, because I think this survey is mostly some silliness, I suggested Were-bunnies: cute, cuddly passive bunnies for atmosphere in the day, but at night they transform into ferocious giant Were-bunnies!

#27

mastertygon
  • Location: Ohio, US
  • Minecraft: Lordtygon

Posted 08 November 2012 - 05:33 PM

View PostSunnyDaze, on 08 November 2012 - 05:24 PM, said:

@mastertygon - I just wanted to say I like the concept of a "pretty/sparkly" hostile mob! "Ooh, sooo pretty -- AAUGH RAINBOW LASER BEAMS!" There really isn't anything at all like that in MineCraft. I don't know how all that business about being in the clouds would work out - most people wouldn't have any business being up that high unless they were building something specific, and then they might just be annoyed by flying mobs.

Personally, because I think this survey is mostly some silliness, I suggested Were-bunnies: cute, cuddly passive bunnies for atmosphere in the day, but at night they transform into ferocious giant Were-bunnies!

Lol, that is actually a cool idea as well. I am not sure what it would take for the drastic transformation to take place (Ie. They may need to make multiple character textures, like a bunny texture, half-transformed bunny, and were-bunny), but they also could also just instantly "poof" into were-bunny form, i suppose. (This would be easier, but a little less realistic) Anyway, even though you said it was a joke, that would be kind of funny: "Oh, a cute little bu---  Oh my god!"Posted Image
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#28

mastertygon
  • Location: Ohio, US
  • Minecraft: Lordtygon

Posted 08 November 2012 - 06:41 PM

View PostNemockZans, on 08 November 2012 - 03:56 PM, said:

I suggest Dragons and hope to get heard. Tameable (realy realy difficult), rideable, not black but red or green!
That wold be realy awsome!

Could be red AND green for a release around Christmas...lol XD
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#29

Rufus
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Posted 08 November 2012 - 07:11 PM

View PostDwer_1, on 08 November 2012 - 03:35 PM, said:

I like surveys! Suggestion for a mob... HEROBRINE!!!!
Well that's an original suggestion, how ever did you come up with it?



My suggestion: Tinkers - Small gnome-like creatures that sneak up behind a player, steal an item from their inventory and then run off back to their burrow with the prize. If the player tracks the Tinker down and digs into it's burrow they find a chest with their stolen item and a few other random items.
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#30

Random_Guy_32

Posted 08 November 2012 - 07:17 PM

Fish! Or these flying End jellyfish someone else suggested. I think it was Kaiser Corax.

#31

TNT-UP
    TNT-UP

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Posted 08 November 2012 - 07:24 PM

hehe I hope they will add back the olde Steve mob, in beta 1.7.3, called Monster. I miss him :P

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Clicky images <3 Main site is tntup.me, second is s.rightawake.com. Theres just minecraft stuff in it! Woot.


#32

InfiniteNexus

Posted 08 November 2012 - 07:41 PM

i suggested a stealthy ranger human mob - it would stalk the player in the forest. It can use bow and when you get too close, it uses a dagger for close combat. Ithink this would be a great addition to the game, since the only semi-stalking mobs are creepers and they are awfull at this job. Variety is the key to success
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#33

Random_Guy_32

Posted 08 November 2012 - 07:49 PM

View PostInfiniteNexus, on 08 November 2012 - 07:41 PM, said:

i suggested a stealthy ranger human mob - it would stalk the player in the forest. It can use bow and when you get too close, it uses a dagger for close combat. Ithink this would be a great addition to the game, since the only semi-stalking mobs are creepers and they are awfull at this job. Variety is the key to success
It also would be really annoying if it spawned to frequently.

#34

koopachris
  • Location: In your computer, scratching up your hard drive.
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Posted 08 November 2012 - 08:09 PM

Oooooh, another bugfix update that adds no significant new mobs, blocks, or
fundamental game engine changes! Now we can enjoy the simple, dated combat
system that hasn't changed since the first version of the game, with less mildly
bothersome glitches!

Yaaaaaaaaaaaaaaaaaaaaaaaaaaaay...

  But seriously, the combat engine needs some reworking. The
fighting in Mario games is more deep and enjoyable. And all you do is
step on stuff in those games. That speaks volumes about this game's
fighting system.
No, I will NOT feed your dragon. I do not CARE about your dragon. I will not give you +1 rep for no good reason, I will not subscribe to your channel just because it exists, and I will not become part of your fanboy "army".

#35

Random_Guy_32

Posted 08 November 2012 - 08:13 PM

View Postkoopachris, on 08 November 2012 - 08:09 PM, said:

Oooooh, another bugfix update that adds no significant new mobs, blocks, or
fundamental game engine changes! Now we can enjoy the simple, dated combat
system that hasn't changed since the first version of the game, with less mildly
bothersome glitches!

Yaaaaaaaaaaaaaaaaaaaaaaaaaaaay...

  But seriously, the combat engine needs some reworking. The
fighting in Mario games is more deep and enjoyable. And all you do is
step on stuff in those games. That speaks volumes about this game's
fighting system.
Well, considering the huge amount of bugs Minecraft has there can't be anything better than bugfixes. Before new features are added all of these bugs that have been present since the beginning of the game (and the new ones of course, too) need to go away. Also the mod API, the new rendering engine, the new sound engine and the new lightning engine are by far more important than combat at the moment.

#36

Sambaru
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Posted 08 November 2012 - 08:13 PM

awesome.
i liek updates
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#37

insomniac_lemon
  • Minecraft: insomniac_lemon

Posted 08 November 2012 - 08:28 PM

They didn't include Linux in their survey? Posted Image

I suggested "a hostile mob that only spawns in 1x1 holes in the wall"

Something that would reward the player (by not spawning) for fixing terrain oddities and enderman damage. The mob could be like an evil chicken or something?

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#38

Bunkaz94
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Posted 08 November 2012 - 08:40 PM

YES!!! No more using looting 3 fire aspect 2 and using 2 hits to kill cows to make them drop cooked beef! Now with sharpness they will also drop it in one hit like the bow!!!

YEAHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!
Sorry about my english, my native language is spanish!
Spoiler:

#39

Catfish
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Posted 08 November 2012 - 08:45 PM

I will be amazed if my answers aren't in "Some of the funniest." :P
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#40

Abecedarius
  • Location: No joke here, move along.
  • Minecraft: Abecedarius

Posted 08 November 2012 - 08:46 PM

View Postkoopachris, on 08 November 2012 - 08:09 PM, said:

Oooooh, another bugfix update that adds no significant new mobs, blocks, or
fundamental game engine changes! Now we can enjoy the simple, dated combat
system that hasn't changed since the first version of the game, with less mildly
bothersome glitches!

I'm surprised you don't consider the food restructuring, the addition of critical hits, or the change in how armor works a change in the combat system.
"Redstone is a powerful thing. By itself, it does a lot of crazy stuff. When you add lots of it together, it does even more crazier stuff." -Dinnerbone