Location: Horizon City
(Work in Progress)
This project is still underway! I know it's taking a while, but it will come (would you rather something hasty and bad or something amazing and slow?). We're going to release some screenshots soon of the updated version, followed by a beta test version for a select group of participants. Also, we will release a copy of the most recent texture pack
for our latest update, as of 6th October, 2013.
Dark clouds obscure the horizon. Fat droplets of grey water spill down from the heavens onto the blood stained streets. The lonely man stares from his window, safe inside fortress of solitude. Crazed parodies of former life hammer on the door. Vast skyscrapers of concrete and glass stretch out into the distance, obscuring the flashes of lightning. BOOM! Thunder splits the air. The man jumps, spinning, waiting for the dead men to come streaming up the stairs. But nothing happens, the solid metal door holding for now. The man turns, picking up his last supplies, a few chunks of bread, an old wrench, a small piece of apple, a mysterious piece of paper with some letters scribbled on it. He stuffs them in an old bucket quickly, the hammering at the door growing louder. The fluorescent lights above him start to flicker, the emergency generator growing weaker. The darkness grows nearer, the lights dimmer. The man steps neatly out of the emergency exit, sliding down the ladder into the darkness. Now is the time to run, to fight, to discover why. This time, the darkness won’t leave.
If you have any questions about the map/progress/anything in general, or even suggestions on improvements or challenges we could implement, ask a question here, PM me or add me either on Skype (SirCallum_HC) / MSN (HorizonCity_Minecraft@hotmail.com) so we can chat! I'm always happy to talk and provide updates/take suggestions.
This map can either be used in a single player game or a multiplayer game. It is recommended for a single player game, as multiplayer can have lag issues. Fighting monsters with lag = incredibly difficult.
Demo out now!
So after a long, long time we have finally released the demo. Apologies for the wait. At around 330x330, with over 1100 spawners, here it is: Horizon City
If you download it, please leave a comment of some sort. It helps raise support and will give us the confidence to keep going.
Download the latest resource pack (as of 1.6.4) here:
Rules1. There is 1 (one - un - uno) rule: No building a portal or cheating!It is still in what you would call an Alpha stage of release: All the items and buildings are in, but we are yet to test and tweak the items.It is also just a demo. There is no escape, no story line and nothing outside the box. The full release will be much better!
Team Members and ContributorsAs of right now, There are 2 dedicated people working on this project:
DrKrinkels: (Grand Architect/Main Contributor/Storyline Editor)
Also a special thanks to:
Van-craft Community: (Builders/Designer)
We also have some contributors and helpers, the names of which (in no particular order) will be listed here:
mr moo: (Builder)
and hopefully more to come...
Designs and SubmissionsYou are more than welcome to build *modern* buildings and send them to me via schematic (upload to dropbox/mediafire as a schematic using MCedit). We will add you to the contributor list and maybe use your building in our map. To get ideas, look at buildings we have already made and try to use them as an example.
What we need/How to contribute
- Buildings - make them and send them to us.
- Graphics - banners/posters/promos etc.
- Trailers/let's plays - please post - we might feature it
- Music - upload a playlist of self made music as a soundtrack and we'll definitely feature it
Picture showing the railroad
Picture of some of demo buildings.
Picture showing the sewer system
Picture showing the city at night