- ShadersMod (modified by karyonix) 1.46
ShadersMod-mc1.5.2-ofud3-1.46 for Minecraft 1.5.2 OptiFine HD Ultra D3
- Update for new texture implementation in Minecraft 1.5
- texturename_n.png = normal map
- texturename_s.png = specular map
- texture and its normal map and specular map must have the same number of pixels.
just wondering, is this the only version of Shadermod released/available for MC 1.5.2?