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GLSL Shaders OF

glsl shaders

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#381

Ghelgath
  • Location: Greece
  • Minecraft: Ghelgath

Posted 30 November 2012 - 11:43 PM

Well i got a weird problem.I tried everything (including Manual installation just to be safe) but i still get this simple but very annoying thing :
Spoiler:

Also the proses i am following is:

Get a clear Minecraft.jar>Delete Meta inf>Magic Launcher > Optifine>Check>GLSL OF>Check>shaders.zip>check
Still get this :/!

Any help will be appreciated and i want to thank you from now for your effort to make this.Its the only thing that came so close on making this work Posted Image!

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#382

Apetoaster

Posted 01 December 2012 - 03:36 AM

I installed and everything works fine except the water is default? Doesn't the v08 shaders include that awesome realistic water?

#383

Ball_Lightning42
  • Minecraft: BalLightning

Posted 01 December 2012 - 06:18 AM

View PostGhelgath, on 30 November 2012 - 11:43 PM, said:

Well i got a weird problem.I tried everything (including Manual installation just to be safe) but i still get this simple but very annoying thing :
Spoiler:

Also the proses i am following is:

Get a clear Minecraft.jar>Delete Meta inf>Magic Launcher > Optifine>Check>GLSL OF>Check>shaders.zip>check
Still get this :/!

Any help will be appreciated and i want to thank you from now for your effort to make this.Its the only thing that came so close on making this work Posted Image!

Which shaders are you using? True the v08 ones.

Optifine version? You should be using: 1.4.4_HD_U_D2 for version 1.4.5 of minecraft. Make sure you're using v1.0.4 of GLSL Shaders OF mod.

Make sure you're also using a vanilla texture pack too!

#384

Ghelgath
  • Location: Greece
  • Minecraft: Ghelgath

Posted 01 December 2012 - 10:43 AM

View PostBall_Lightning42, on 01 December 2012 - 06:18 AM, said:

Which shaders are you using? True the v08 ones.

Optifine version? You should be using: 1.4.4_HD_U_D2 for version 1.4.5 of minecraft. Make sure you're using v1.0.4 of GLSL Shaders OF mod.

Make sure you're also using a vanilla texture pack too!

Hi!First of all i want to thank for taking the time to answer.Now as for the problem.Well i did used the v08 ones but i tried v09 just to be safe and Vanilla texture pack.I find though the versions you are telling me to use a little weird since the download link for Optifine 1.4.4 and GLSL Shaders of Mod  v1.0.4 have been removed due to the fact that they have been updated.

I was using 1.4.5_HD_U_D3 (as suggested in the original post) > GLSL Shaders OF Mod v1.0.5>Ultra v08 (tried also Ultra v09)

Nevertheless i found by searching on google links for this versions you suggested and i still get the same problem.I discover though something interesting.The whole thing is caused after i "install" GLSL Shaders OF mod so there is definitely something going with that.

Well i hope this extra info might help because i would really love to play Minecraft with shaders on ;)!

P.S. I don't know if this helps but my system is Win 7 32-bit(yeah don't even ask me why i am using the 32 bit i will change to 64 soon) and my graphics card is an AMD Radeon HD 7800 series.

#385

TheJopoUK
  • Location: United Kingdom
  • Minecraft: TheJopoUK

Posted 01 December 2012 - 12:16 PM

Hi! Uhm, I love this mod, but it makes my computer lag because of moving grass and trees. Could you tell me how to remove this?!

#386

iElff
    iElff

    Tree Puncher

  • Members
  • 14 posts
  • Minecraft: iElff

Posted 01 December 2012 - 12:31 PM

Posted Image

#387

StormformProductions

Posted 01 December 2012 - 02:03 PM

Made a new cinematic with SEUS and these of course :P



#388

SonOdin
    SonOdin

    Tree Puncher

  • Members
  • 14 posts

Posted 01 December 2012 - 02:27 PM

Hi everyone!

First. Nice Mod, I like it very much. Minecraft makes more fun with this.

But I have a little problem and I hope someone can help me.

When I install the Weather and Tornado mod I get this wierd looking water, only some blocks around my character.
The water in the distance looks normal, only the near water looks strange.

http://s1.directuplo...idss7fm_png.htm

I'm using OptiFine 1.4.5_HD_U_D3, GLSL Shaders OF [1.4.5] 1.0.5 and Ultra v08. When I turn the Weather and Tornado mod off the water looks normal.

Any ideas?

Thank u very much for ur help.

#389

Metalsoul212

Posted 01 December 2012 - 05:53 PM

Hey I'm getting this strange error everytime I load an existing world. I can run around but it seems that if I hold still for more then a few seconds minecraft crashes and give me this error
java.nio.BufferOverflowException
	 at java.nio.Buffer.nextPutIndex(Unknown Source)
	 at java.nio.DirectByteBuffer.putShort(Unknown Source)
	 at azb.a(Tessellator.java:757)
	 at azb.a(Tessellator.java:739)
	 at azd.e(RenderBlocks.java:7165)
	 at azd.a(RenderBlocks.java:5007)
	 at azd.q(RenderBlocks.java:4287)
	 at azd.b(RenderBlocks.java:442)
	 at ayp.a(WorldRenderer.java:282)
	 at ayy.a(RenderGlobal.java:1584)
	 at ayt.a(EntityRenderer.java:1510)
	 at ayt.b(EntityRenderer.java:1086)
	 at net.minecraft.client.Minecraft.J(Minecraft.java:884)
	 at net.minecraft.client.Minecraft.run(Minecraft.java:779)
	 at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8b35ef54 ----------
Full Error Report here:
http://pastebin.com/x4i2ukZD

If anyone can help me out ill be forever in your debtPosted Image

When I gen a new world I do not have this problem though! Any ideas on what could be causing this error on my favorite world?

Edit: If anyone else has this problem its fixed by using MCPatcher to increase minecraft's memory limit, or atleast it worked for me.

#390

id_miner

Posted 01 December 2012 - 06:01 PM

View PostGhelgath, on 30 November 2012 - 11:43 PM, said:

Well i got a weird problem.I tried everything (including Manual installation just to be safe) but i still get this simple but very annoying thing :
Spoiler:

Also the proses i am following is:

Get a clear Minecraft.jar>Delete Meta inf>Magic Launcher > Optifine>Check>GLSL OF>Check>shaders.zip>check
Still get this :/!

Any help will be appreciated and i want to thank you from now for your effort to make this.Its the only thing that came so close on making this work Posted Image!

If you are using Magic Launcer, you don't have to delete META-INF ( better dont touch minecraft.jar ).
Try to update to the latest Catalyst.
Try to use the default Optifine settings.

Check out my Mod:
Posted Image


#391

id_miner

Posted 01 December 2012 - 06:12 PM

View PostMetalsoul212, on 01 December 2012 - 05:53 PM, said:

Hey I'm getting this strange error everytime I load an existing world. I can run around but it seems that if I hold still for more then a few seconds minecraft crashes and give me this error

- Memory: 255245200 bytes (243 MB) / 948568064 bytes (904 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m

- FML: MCP v7.19 FML v4.2.18.433 Minecraft Forge 6.0.1.355 Optifine OptiFine_1.4.2_HD_U_A7 25 mods loaded, 25 mods active


You are using too many mods, or too little memory.

Check out my Mod:
Posted Image


#392

Metalsoul212

Posted 01 December 2012 - 06:18 PM

Ahh, thank you for the quick response I suppose im going to have to cut some of the fat off my mod folder! Unless there is a way i can increase the amount of memory available to minecraft?

I also get this error every time I open a door.

java.lang.IllegalStateException: Already tesselating!
at azb.b(Tessellator.java:549)
at azb.b(Tessellator.java:539)
at reifnsk.minimap.WaypointEntityRender.draw(WaypointEntityRender.java:144)
at reifnsk.minimap.WaypointEntityRender.a(WaypointEntityRender.java:95)
at azw.a(RenderManager.java:196)
at azw.a(RenderManager.java:183)
at ayy.a(RenderGlobal.java:453)
at ayt.a(EntityRenderer.java:1542)
at Shaders.beginRender(Shaders.java:573)
at ayt.a(EntityRenderer.java:1427)
at ayt.b(EntityRenderer.java:1090)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:779)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 97c2231a ----------


#393

id_miner

Posted 01 December 2012 - 06:49 PM

View PostSonOdin, on 01 December 2012 - 02:27 PM, said:

Hi everyone!

First. Nice Mod, I like it very much. Minecraft makes more fun with this.

But I have a little problem and I hope someone can help me.

When I install the Weather and Tornado mod I get this wierd looking water, only some blocks around my character.
The water in the distance looks normal, only the near water looks strange.

http://s1.directuplo...idss7fm_png.htm

I'm using OptiFine 1.4.5_HD_U_D3, GLSL Shaders OF [1.4.5] 1.0.5 and Ultra v08. When I turn the Weather and Tornado mod off the water looks normal.

Any ideas?

Thank u very much for ur help.

It's an incompatibility issue.
The weather mod adds extra waves to the water.
You are using the v10 sonic shaders, with the v08 it will look better.

Check out my Mod:
Posted Image


#394

id_miner

Posted 01 December 2012 - 06:56 PM

View PostMetalsoul212, on 01 December 2012 - 06:18 PM, said:

Ahh, thank you for the quick response I suppose im going to have to cut some of the fat off my mod folder! Unless there is a way i can increase the amount of memory available to minecraft?

I also get this error every time I open a door.

java.lang.IllegalStateException: Already tesselating!
at azb.b(Tessellator.java:549)
at azb.b(Tessellator.java:539)
at reifnsk.minimap.WaypointEntityRender.draw(WaypointEntityRender.java:144)
at reifnsk.minimap.WaypointEntityRender.a(WaypointEntityRender.java:95)
at azw.a(RenderManager.java:196)
at azw.a(RenderManager.java:183)
at ayy.a(RenderGlobal.java:453)
at ayt.a(EntityRenderer.java:1542)
at Shaders.beginRender(Shaders.java:573)
at ayt.a(EntityRenderer.java:1427)
at ayt.b(EntityRenderer.java:1090)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:779)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 97c2231a ----------

Don't open doors, bash them! :)

Check out my Mod:
Posted Image


#395

Metalsoul212

Posted 01 December 2012 - 08:38 PM

Actually I'm getting this tessellating error a lot. It doesn't happen 100% of the time, but it seems to happen when I destroy a block or change states of an object like opening a door or toggling a redstone repeater. I'm obsessed with getting this mod to work right now and I'm so close! Any help is greatly appreciated!

Edit: Nevermind it randomly happens even while I'm running around.

Full Error Report:
http://pastebin.com/XButLTZc

#396

Unknown911

Posted 01 December 2012 - 10:49 PM

Sorry to bother everybody, for I have seen posts about this error but (and I might be wrong) it has not been fixed. I recently updated Driver Reviver and before that, I had Optifine (the all singing all dancing version) with the shaders mod and obviously ultraV.08 (I have Nvidia). Now until that update (and it, by magic, found updates to my drivers), it worked brilliantly. Now, i load a world and nothing. My item bar appears, I can break block if I can reach them, walk, yadda yadda yadda but my screen is grey. It is like the world just doesn't appear. Should I restore my drivers? thx for any help, greatly appreciate it if you can. I have forced update, deleted bin and reinstalled, all the basic thing you do when a mod breaks.
EDIT : after reading my system specs, I have discovered i have Intel HD graphics family (and the Nvidia GeForce 520MX) that apparently doesn't work. But it did, so wtf... Using Magic launcher i got hold of a log. It just says that it is unable to render. >.<. However, i have both, or so it seems, why do i have this problem? I opened the Nvidia panel and I can see both cards but the laptop display is in the Intel part. Lolz this is complicated >.>

#397

Unknown911

Posted 02 December 2012 - 01:28 AM

Ok I have fixed the problem. For anybody out there with dual-graphic cards, if you use Intel cores (I5, I7) the computer will switch between cards to extend battery life. I found this out here :

http://answers.yahoo...04093705AA2KjNR

Now follow the steps in the "Best Answer" and for me it worked. You can just do the "Program Settings" bit if you only plan to add a few games. I don't know how the problem started, but now it works, and better than ever.

#398

piggypro
    piggypro

    Diamond Miner

  • Members
  • 817 posts
  • Location: Belgium
  • Minecraft: piggypro

Posted 02 December 2012 - 04:18 PM

Anyone with an Nvidea who can tell ( link or etc) their SEUS shader settings?
I would like to know what shader settings other Nvidea users are using..
Posted Image

#399

Jared20098
  • Location: On an Island with diamonds EVERYWHERE
  • Minecraft: Jared20098

Posted 03 December 2012 - 04:35 AM

The Ultra DOF v08 won't actually Zip! It'll just put it in a file that I name to "shaders" and the actual folder will be in there! It won't let me rename it either. Edit: Nevermind, fixed it. Also, why doesn't the realistiic water appear? I want that!

Posted Image


#400

Bigfatdoglover
  • Location: Somewheeeeerrre over the rainbow
  • Minecraft: bigfatdoglover

Posted 03 December 2012 - 04:52 AM

how do i install with magic launcher?
Posted Image