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Carrots... Really?


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33 replies to this topic

#1

Timendainum

Posted 25 October 2012 - 03:19 PM

Don't get me wrong. I love minecraft. But, carrots and potatoes? Really?

Where the heck are other weapons? How about shields?

There are some more mobs... but really.. sometimes I question the decisions on what to add to the game that the minecraft team comes up with. I can hardly see how carrots makes the list, but there hasn't been a single weapon added to the game since the beginning. What about the mod api? We delayed that to get carrots?

Really Jeb?

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#2

Music_Wulf
  • Location: Los Angeles
  • Minecraft: Music_Wulf

Posted 25 October 2012 - 03:24 PM

What more do you need than a sword and a bow?
Combat is easy enough as it is.
I am to blame, for everything
I like this game, that you all
make me play

#3

Timendainum

Posted 25 October 2012 - 03:27 PM

View PostMusic_Wulf, on 25 October 2012 - 03:24 PM, said:

What more do you need than a sword and a bow?
Combat is easy enough as it is.

There were already many types of food in the game. Using your logic why didn't you just eat apples? Or bread, or melons, or cake, or pork chops, or steak...

#4

Music_Wulf
  • Location: Los Angeles
  • Minecraft: Music_Wulf

Posted 25 October 2012 - 03:29 PM

View PostTimendainum, on 25 October 2012 - 03:27 PM, said:

There were already many types of food in the game. Using your logic why didn't you just eat apples?
All the food has different hunger values.
I am to blame, for everything
I like this game, that you all
make me play

#5

Timendainum

Posted 25 October 2012 - 03:31 PM

View PostMusic_Wulf, on 25 October 2012 - 03:29 PM, said:

All the food has different hunger values.

Check out some of the popular weapon mods. Which have different damage, reach and knock back values.

Or how about the mod api?

#6

Music_Wulf
  • Location: Los Angeles
  • Minecraft: Music_Wulf

Posted 25 October 2012 - 03:34 PM

View PostTimendainum, on 25 October 2012 - 03:31 PM, said:

Check out some of the popular weapon mods. Which have different damage, reach and knock back values.

Or how about the mod api?
I've seen them all. I really feel we don't need anymore weapons. As I've stated, combat is already too easy.
I am to blame, for everything
I like this game, that you all
make me play

#7

Event_Horizon
  • Location: 192.168.0.1
  • Minecraft: warfighter67

Posted 25 October 2012 - 03:36 PM

You want better combat? Play a combat game. Minecraft hardly focuses on skilled combat and complex mechanics for it.

Stop yer damn complaining. Small additions like carrots and potatoes liven the game in ways you may not see.
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#8

Luis
    Luis

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Posted 25 October 2012 - 03:39 PM

Carrots and potatoes server different purposes. Carrots are for pigs (for some reason) and the potatoes are just another food.

Nobody really wants any specific new weapons. I have never ever seen a legitimate post asking for shields.

Why would they need to add new weapons? What's wrong with the current ones...

I can't tell if you're patronising or if you're genuinely in belief that because of the addition of carrots we don't get mod API, but relax.

Remember: It's a game.

#9

Unilegger
    Unilegger

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Posted 25 October 2012 - 03:41 PM

If they add new weapons, they must add a new combat system. What's so wrong with getting potatoes and carrots? You say that like we got carrots instead of weapons.

View PostTimendainum, on 25 October 2012 - 03:31 PM, said:

Or how about the mod api?
It's been delayed for 1.5 (Sadly) But the longer we wait, the better it's gunna be.

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#10

Puggy088
    Puggy088

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Posted 25 October 2012 - 03:44 PM

View PostTimendainum, on 25 October 2012 - 03:19 PM, said:

Don't get me wrong. I love minecraft. But, carrots and potatoes? Really?

Where the heck are other weapons? How about shields?

There are some more mobs... but really.. sometimes I question the decisions on what to add to the game that the minecraft team comes up with. I can hardly see how carrots makes the list, but there hasn't been a single weapon added to the game since the beginning. What about the mod api? We delayed that to get carrots?

Really Jeb?
Why did you make a thread just to hate on vegetables?

#11

XylethTheAlmighty
  • Location: The Xylethonian palace

Posted 25 October 2012 - 03:46 PM

People wanted more farmables, so they got them.
We don't need more weapons, this isn't skyrim.

But that's just my opinion.....

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#12

InstantOwnage

Posted 25 October 2012 - 03:50 PM

View PostMusic_Wulf, on 25 October 2012 - 03:24 PM, said:

What more do you need than a sword and a bow?
Combat is easy enough as it is.

Your point is that combat is already easy enough.... If they added accessories, shields, dual weapons, diff weapons with diff strategies behind them. That would add to combat difficulty. I am happy with any update at all, I have been waiting for this for a month, but seriously whats wrong with wanting new weapons?

#13

Event_Horizon
  • Location: 192.168.0.1
  • Minecraft: warfighter67

Posted 25 October 2012 - 03:52 PM

View PostInstantOwnage, on 25 October 2012 - 03:50 PM, said:

Your point is that combat is already easy enough.... If they added accessories, shields, dual weapons, diff weapons with diff strategies behind them. That would add to combat difficulty. I am happy with any update at all, I have been waiting for this for a month, but seriously whats wrong with wanting new weapons?

How can you add strategy to what ultimately ends up being: who clicks fastest wins?
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#14

wilftest
  • Location: Cheshire, UK
  • Minecraft: wilftest

Posted 25 October 2012 - 03:53 PM

I like farming, potatoes are cool.
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#15

Artifact123
  • Location: Amsterdam

Posted 25 October 2012 - 03:55 PM

Carrots and Potatoes were needed because we needed a crop where the thing you plant, harvest and eat is the same. If you don't know what I mean, in case of Melons, you plant Melon Seeds, harvest a Melon Block and eat the slices. Potatoes and Carrots are really simple and don't require crafting to eat it or a separate seed to plant it.
My suggestions:

Cobwebs in spider dungeons: http://www.minecraft...pider-dungeons/

#16

colorfusion

Posted 25 October 2012 - 04:07 PM

Carrots probably took an hour or so to implement. The modding API would take days and wasn't planned to be in 1.4 anyway by the time carrots were started.

Sure it doesn't seem like the most useful feature but it also allows controlling pigs, night vision potions and potions of invisibility which add a lot to the more creative and mapping side of the game especially.

Swords can block now so I don't personally see a need for shields considering they would probably just act like another bit of armour. I don't personally think minecraft should become a combat oriented game with tons of weapons, and I don't think with the style of game minecraft is that just adding loads of things like that would make the game any more interesting or fun for most people.

#17

albinladen
  • Location: SomewhereinSweden

Posted 25 October 2012 - 04:48 PM

Prehaps it has something to do with swedish culture...

#18

Praxiis
    Praxiis

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Posted 25 October 2012 - 05:20 PM

View PostPuggy088, on 25 October 2012 - 03:44 PM, said:


Why did you make a thread just to hate on vegetables?

This is great.

On a second note, I like the new farmables, need more to farm. Everything else is getting old

#19

Timendainum

Posted 25 October 2012 - 05:22 PM

The point wasn't to hate on veggies. I love veggies as much as the next guy. The point wasn't to say weapons was the thing they needed to add. The point is there was already tons of food and veggies, why invest more time into them now when other areas of the game are still barren?

I think the last patch was right on target. We got all the stair variations, upside down placing, half blocks fleshed out and fixed. That's great, new useful stuff. Carrots and potatoes really don't bring anything new (except pig riding? Also noting that saddles still can't be crafted.)

I also love the new mobs in this patch. They should add 4 or 5 mobs at least to every patch.

The mod api has been on the table for a LONG time. It was planned for several releases, and still hasn't made it. Mojang hired the bukkit team to make the mod api. They've been there quite some time, and still yet no mod api. The mod community adds tons of content that should be in the base game, and yet here we are nearly a year after release and still no mod api. This means after release server are empty.

The point here is that the Mojang team has serious development ADD. I would love to see them develop a focused road map to where they are going and stick with it, rather than released what seems like fractured random features that seem to be dreamed up on a whim.

Looking at mods like Better than wolves, buildcraft, ic2 etc... we can clearly see that tons of depth can be added to the game. And these were all developed by people working in their spare time and not as their full time job.

#20

jeffrey2799

Posted 25 October 2012 - 05:43 PM

just more stuff to farm, is fun, i like it.

and carrots are essential to make golden carrots in order to make nightvision and invisibility potion which is ace