Internal exception: java.net.SocketException: Software caused connection abort: recv failed
#21
Posted 03 November 2012 - 06:32 PM
#22
Posted 11 November 2012 - 07:07 PM
I run no mods, and this problem started after the recent update. Any help would be appreciated.
#23
Posted 12 November 2012 - 07:46 AM
also found this...
http://winscp.net/en...onnection_abort
#24
Posted 12 November 2012 - 05:48 PM
[!!] [SMP] Unexpected Extreme Client-Side lag occurring upon entering unloaded chunks or chunks loading extremely slowly. Freezes and/or crashes if remained in chunks for a long period of time. Also occurs in 1.4.2 Bukkit servers with the recommended build.
#25
Posted 12 November 2012 - 08:55 PM
#26
Posted 13 November 2012 - 02:06 AM
#27
Posted 13 November 2012 - 04:37 AM
#28
Posted 13 November 2012 - 06:01 AM
#29
Posted 14 November 2012 - 12:02 AM
#30
Posted 14 November 2012 - 03:44 PM
Prior "issue" was marked as duplicate and focus moved to another issue. Again, please upvote and tell your stroy.
#31
Posted 15 November 2012 - 05:56 PM
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#32
Posted 17 November 2012 - 05:27 AM
#33
Posted 19 November 2012 - 03:09 AM
#34
Posted 19 November 2012 - 06:13 PM
It's does that all the time in most servers(not all)
if enyone can help than pleaz dont be shy
#35
Posted 20 November 2012 - 05:06 PM
#36
Posted 20 November 2012 - 06:49 PM
#37
Posted 25 November 2012 - 03:40 AM
I'm another person suffering with such a confusing error.
I have searched on and on, for weeks, about a solution.
Seen people return with null results to constant troubleshooting.
I wish this thread would receive more attention.
As everyone here with this problem, doing the best we can,
are being left hang to dry.
I hope this problem can be seen through.
As people are already leaving Minecraft just because of it.
Thanks,
Maychar.
#38
Posted 27 November 2012 - 07:23 PM
This seriously gotta be fixed, its a really dumb bug
#39
Posted 28 November 2012 - 06:34 PM
Blame it on the dev.. the fact that he is using TCP for a game with soooo much overhead is going to cause this to happen alot.
It can however be you if your on a wireless connection make sure your firmware is updated. Its easy to test if it is you by refreshing a website the same time you being kicked in minecraft. Stand next to a redstone engine and wait till it stops moving... alt tab out and spam f5. Basically since http uses tcp your check to make sure the stack isnt restarting itself. You can also change your Buffer threshold to 512 if it is not already (google it). Also it can be your ISP filtering the packets out... a minecraft chunk data stream looks similar to a P2P stream.
In the end its the fact that using TCP in such a now extremely complex game produces far to much overhead.









