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[1.6.4-Beta][Forge][SMP]DivineRPG - 8 New Dimensions, 115 New Mobs/Bosses, Hundreds of items [Sneak Previews]

bosses mobs updates dimension

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21376 replies to this topic

#1741

Eliminator
  • Location: The Betweenlands
  • Minecraft: Eliminator_v

Posted 21 November 2012 - 10:33 PM

I noticed that all the dimensions are the same, same layout same floating mountains, even the ore is in the same spot.
The only difference is the portal spawns somewhere random.

Are all the worlds meant to be re-textured clones?
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#1742

Sage34
    Sage34

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Posted 21 November 2012 - 10:49 PM

AWSOME







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#1743

Xolova
    Xolova

    Lapis Lazuli Collector

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Posted 21 November 2012 - 11:08 PM

View Postmigraine_maddox, on 21 November 2012 - 10:13 PM, said:

I can not seem to spawn any "The Eye" I have made a large cave that is lit with torches and all that is spawning are caveclopses. It is 10 blocks above.
Ten blocks below. Please learn to read when we have said it five times now.

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#1744

Elvarion
  • Minecraft: Elvarion

Posted 21 November 2012 - 11:19 PM

View PostXolova, on 21 November 2012 - 11:08 PM, said:

Ten blocks below. Please learn to read when we have said it five times now.

On the top part of Bedrock layer then, Since bedrock starts at 7 if im not misstaken.
Try make your cave there

#1745

blued00r
  • Location: Unknown Depths
  • Minecraft: blued00r

Posted 22 November 2012 - 12:01 AM

View PostElvarion, on 21 November 2012 - 11:19 PM, said:

On the top part of Bedrock layer then, Since bedrock starts at 7 if im not misstaken.
Try make your cave there

Correction, bedrock starts at 5.

#1746

Visionary40

Posted 22 November 2012 - 12:11 AM

Trying  get this to work with Spax texturepack and Mc patcher keep getting this error though
Spoiler:

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#1747

blued00r
  • Location: Unknown Depths
  • Minecraft: blued00r

Posted 22 November 2012 - 12:28 AM

View PostVisionary40, on 22 November 2012 - 12:11 AM, said:

Trying  get this to work with Spax texturepack and Mc patcher keep getting this error though
Spoiler:


First thing wrong with that sentence: Mc patcher

Get rid of it. Optifine is better, and is compatible with forge unlike MCPatcher.

#1748

Visionary40

Posted 22 November 2012 - 12:34 AM

View Postblued00r, on 22 November 2012 - 12:28 AM, said:

First thing wrong with that sentence: Mc patcher

Get rid of it. Optifine is better, and is compatible with forge unlike MCPatcher.
Ok I hadn't known that still new to using forge thanks
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#1749

darkbdbdlight0
  • Minecraft: darklight0

Posted 22 November 2012 - 01:24 AM

Be aware monster of divine dimensions, darklight0 is hunting down new mobs! >:D

#1750

Shlongor
    Shlongor

    Out of the Water

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Posted 22 November 2012 - 02:00 AM

My arlemite armor seems to be weaker than my realmite armor. A glacon can 2 hit me with the arlemite but 3 hit with realmite? Something's off.

#1751

Visionary40

Posted 22 November 2012 - 02:42 AM

Ok so I was using a mob killing setup with dispensers with this mod and noticed that dispensers cant shoot the arrows from this mod and I was wondering if this would be a feature in the future or if you could add your own dispensers for each of the arrow types if not thats cool.
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#1752

Xolova
    Xolova

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Posted 22 November 2012 - 03:25 AM

View PostVisionary40, on 22 November 2012 - 02:42 AM, said:

Ok so I was using a mob killing setup with dispensers with this mod and noticed that dispensers cant shoot the arrows from this mod and I was wondering if this would be a feature in the future or if you could add your own dispensers for each of the arrow types if not thats cool.
Suggestion considered. Stay tuned a few versions, might well happen. :)

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#1753

SSTRanger
  • Minecraft: samuli007

Posted 22 November 2012 - 09:47 AM

Oh god. Loving this mod so far. Great work on it.

A minor suggestion...

It seems to me that realmite is the new diamond. It is found in regular basis, and is far more durable than diamond would ever be.

Could diamond have a new purpose? As of now, it seems pointless to find diamond, as a realmite pickaxe annihilates obsidian. Of course, diamond makes for a great decorative block, but as it is rare, you will be lucky to find enough to make anything out of it.

I don't have an idea about what the diamond could do.

#1754

Xolova
    Xolova

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Posted 22 November 2012 - 11:03 AM

View PostSSTRanger, on 22 November 2012 - 09:47 AM, said:

Oh god. Loving this mod so far. Great work on it.

A minor suggestion...

It seems to me that realmite is the new diamond. It is found in regular basis, and is far more durable than diamond would ever be.

Could diamond have a new purpose? As of now, it seems pointless to find diamond, as a realmite pickaxe annihilates obsidian. Of course, diamond makes for a great decorative block, but as it is rare, you will be lucky to find enough to make anything out of it.

I don't have an idea about what the diamond could do.
Diamond is used in some weapons and blocks.

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#1755

Visionary40

Posted 22 November 2012 - 11:29 AM

Are the Enthralled Dramacryx supposed to deal so much damage even when you have full Elite Realmite? or am I just unlucky? Because I got hit once and had one heart left from the damage.
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#1756

SSTRanger
  • Minecraft: samuli007

Posted 22 November 2012 - 11:35 AM

View PostXolova, on 22 November 2012 - 11:03 AM, said:

Diamond is used in some weapons and blocks.

I see. Gotta go further to see that then.

#1757

Daemonshi

Posted 22 November 2012 - 02:01 PM

Is the Cyclops mod one of Divine's?  If so, could you please add options in the config file to edit spawn rates for mobs? The cyclops seems to spawn an awful lot, in groups of 4-5.


View PostEliminator, on 21 November 2012 - 10:33 PM, said:

I noticed that all the dimensions are the same, same layout same floating mountains, even the ore is in the same spot.
The only difference is the portal spawns somewhere random.

Are all the worlds meant to be re-textured clones?

I believe so. Each 'dimension' is supposed to be a different part of the same dimension, unless I'm mistaken.

#1758

djdori11
    djdori11

    Zombie Killer

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Posted 22 November 2012 - 02:30 PM

View Postdjdori11, on 19 November 2012 - 11:29 AM, said:

Awesome update thanks a lot!
Now this is officialy one of the best mods ever!
But there are still some improvments to be made, I read the v1.2 plans and looks like awesome improvments already so can't wait for that.

Oh and I have very important suggestions that would make the mod 100 times better and I really hope you implement them in v1.2 or v1.3:
1.Add tool tip for every item to explain what it does, if it enchantable, how many damage etc.. like in Terraria, it's really really important to know what everything is ingame.
2.Add somekind of a recipe helper! Maybe something like the recipe book mod or something like the guide in Terraria, without you knowing what can you craft and how to the mod is not fully playable...
3.An accessory system would fit the mod perfectly
4.Improve the existing dimensions (overworld,nether,end) with more biomes, dungeons, monsters etc..
5.Add a new main menu and main menu music and possibly more options etc...
That's it I really hope you add these suggestions cause if you do this mod will be 100% the best Minecraft mod ever.

And btw I noticed a bug with the new music boxes and music, the music doesn't work all the time but in certain parts of a biome, hope you fix that and maybe even get rid of these boxes and just implement it to the game permanently with an option to turn it off.

So good luck with the mod keep it up and please reply Posted Image.
Xolova I really hope you respond to this because it will make your mod 100 times better!
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#1759

Bultzen
    Bultzen

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Posted 22 November 2012 - 02:47 PM

I think not all would love this ideas....

1. The wiki is enough. I like it to find it out by myself and not get spoilered.
2. There are enough recipe helper out there (recipe book, CraftGuide, NEI...)
3. That would be nice
4. They are improved and if u want new biomes or something new you need to travel to new dimension. If they are more different dimensions you got your "new biomes".
5. Why a new menu?

Im sorry for my bad english but its not my native language :(


#1760

djdori11
    djdori11

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Posted 22 November 2012 - 03:02 PM

View PostBultzen, on 22 November 2012 - 02:47 PM, said:

I think not all would love this ideas....

1. The wiki is enough. I like it to find it out by myself and not get spoilered.
2. There are enough recipe helper out there (recipe book, CraftGuide, NEI...)
3. That would be nice
4. They are improved and if u want new biomes or something new you need to travel to new dimension. If they are more different dimensions you got your "new biomes".
5. Why a new menu?
1.You won't have to look at the help menu if you wouldn't want to. I'm pretty sure most people would prefer something ingame other than wiki. How do you think for instance Skyrim would have been if it didn't have any tutorial or explanaion? An awful and unplayable game.
2.See above
5.To make you feel like your playing Divine RPG and not just Minecraft.
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