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12w41b Snapshot Ready for Testing


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#1

Sacheverell

Posted 11 October 2012 - 05:24 PM

NOTICE:  The 12w41a Snapshot has been updated to 12w41b, to address a number of bugfixes, minor corrections, and small changes.  Updated download links are below!

  • Added a new Anvil block for repairing, merging & naming items
    Three different damage states: Anvil, Slightly Damaged Anvil, and Very Damaged Anvil.

  • Renamed Chat Settings to Multiplayer Settings
  • Contains the old chat settings menu
  • Option for cape-owners to hide their capes ingame
  • Tweaks to debugging
  • F3+H now shows tool and armor durability on damaged items
  • Now shows which cardinal direction the player is facing on the f value
  • The pie chart on the F3 overlay is now shown when opening it using shift+F3 instead of vice versa
  • Mobs no longer forget that they are aggressive against a player in Creative mode after a few seconds anymore
  • Creepers now can have custom explosion radius and fuse timer using edited mob spawners and NBT tags (ExplosionRadius & Fuse)
  • Effects given by the Beacon will be less intrusive on the screen
  • Level-up sound now only plays every 5 levels
  • Gaining experience from breeding animals.

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#2

8enjo
    8enjo

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Posted 11 October 2012 - 05:27 PM

Experience from breeding animals; perfect timing for me as I've just finished my farm :) The anvil looks interesting.

#3

Black_ninja
  • Location: The Netherlands
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Posted 11 October 2012 - 05:28 PM

Looks cool!
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#4

spottycookieify
  • Location: A planet called Earth.
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Posted 11 October 2012 - 05:29 PM

Looks EPIC!
Posted Image Why am I even doing this?

#5

Irocate
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Posted 11 October 2012 - 05:30 PM

Cool snapshot!

#6

Ur-Quan
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Posted 11 October 2012 - 05:32 PM

Nice, you now get experience from breeding, will make it more inetresting & gives you an alternative for getting XP at home outside Mobfarms.

On the anvil, it's also affected by gravity, so expect some good old ACME anvil drops soon in creative maps!
Any technology sufficiently advanced is indistinguishable from magic.

#7

Unsquarable

Posted 11 October 2012 - 05:32 PM

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#8

egamadMC

Posted 11 October 2012 - 05:32 PM

Experience from breeding? I do not approve, as you can now practically farm xp out of (almost) nothing. XP from smelting was so-so, as you can farm trees to get charchoal to get xp. Getting it now will be almost too easy I think.
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#9

MoonCutter2B
  • Location: Stockholm

Posted 11 October 2012 - 05:37 PM

Still no java 1.7 support for Mac OSX ?
A.k.a Lionpaw52

#10

Animatorxpalmer

Posted 11 October 2012 - 05:38 PM

Breeding for xp, if it is extremely nerfed, sounds nice. I haven't played on the snapshot yet, but if you get a bit of xp from it, it could be dangerous. Maybe a really small amount would be good, because, like Etho, he has an island of cows that he breeds. That could be dangerous. I put my trust in Dinnerbone that it will be not-so-easy to get lots of xp from it.

#11

Tzun_Lajn
  • Location: In a chair, on the computer. You Jealous?
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Posted 11 October 2012 - 05:39 PM

View PostegamadMC, on 11 October 2012 - 05:32 PM, said:

Experience from breeding? I do not approve, as you can now practically farm xp out of (almost) nothing. XP from smelting was so-so, as you can farm trees to get charchoal to get xp. Getting it now will be almost too easy I think.
Xp takes a long time to get, the levels that you can gain will probably be low. Just gives you a reason to want to use a game mechanic.That and the game does not fall around you. Don't like it? Don't do it.

"There are many things in this world, malign things. If you come with me, you will be sparred, if you stay here, I pity your foolishness." -Tzun Lajn (Me)


#12

thesbros
    thesbros

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Posted 11 October 2012 - 05:39 PM

View PostMooncutter2B, on 11 October 2012 - 05:37 PM, said:

Still no java 1.7 support for Mac OSX ?
Works fine for me with Java 7 on OSX.
Anyway, now it's time to name my trusty pickaxe "Fluffy Pickaxe"...
I make things, that do stuff.

#13

Berwout
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Posted 11 October 2012 - 05:41 PM

This took way to long lol.
Got my GTS 450 running at 900 MHz core (http://www.ozone3d.n...0.php?id=114106)
[Computer Specifications]

#14

MrAXZip
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Posted 11 October 2012 - 05:41 PM

La review anterior es en espaƱol

#15

FabioSneaky

Posted 11 October 2012 - 05:42 PM

Is that mining bug fixed?

#16

egamadMC

Posted 11 October 2012 - 05:43 PM

View PostTheCreepifyer, on 11 October 2012 - 05:39 PM, said:

Xp takes a long time to get, the levels that you can gain will probably be low. Just gives you a reason to want to use a game mechanic.That and the game does not fall around you. Don't like it? Don't do it.
I understand your point, but I'm just afraid it will be too easy, since massive farms are not uncommon. But we'll have to wait to see how it works first.
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#17

xi shoter ix

Posted 11 October 2012 - 05:43 PM

Amazing, once again you make this game better and better. Big <3 to all the developers!

On the side note anyone else thinks it would be cool if they added locks which can be made and only opened with key that matches the locks name? Anyone?

#18

Maxos
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Posted 11 October 2012 - 05:47 PM

The ability to customize creepers... Deadly. mo-ahahahaha!! Posted Image
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#19

TheLemonyOrange
  • Location: Nuketown, USA
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Posted 11 October 2012 - 05:48 PM

The anvil is just what i need. also i just finished my farm so xp for breeding animals is great!

#20

Tucking_Fypo
  • Location: Chernobyl
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Posted 11 October 2012 - 05:48 PM

NO WHY IS THE PIE CHART BACK?

LEGENDARY PEOPLE

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