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Potion Effect Commands


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12 replies to this topic

Poll: What do you think? (28 member(s) have cast votes)

Tell me how useful you think this is?

  1. Very Useful (18 votes [64.29%])

    Percentage of vote: 64.29%

  2. Useful (4 votes [14.29%])

    Percentage of vote: 14.29%

  3. Hmm... (1 votes [3.57%])

    Percentage of vote: 3.57%

  4. Not So Useful (2 votes [7.14%])

    Percentage of vote: 7.14%

  5. 0% Useful (3 votes [10.71%])

    Percentage of vote: 10.71%

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#1

Gamer47326
  • Location: Earth,The Sun's Solar System,The Milky Way Galaxy
  • Minecraft: Gamer47326

Posted 06 October 2012 - 11:50 AM

Hello Minecrafters,I have a suggestion for Minecraft.The suggestion is a command for effects such as speed,strength,nause,blindness and others.

Example:/effect [PlayerUsername] strength 1:00
Which will give a player a strength potion effect for 1 minute.

Tell me what you think of this idea by posting something or answering the poll.
Gamer47326:Experienced Minecrafter
*ǝɹǝɥ ǝƃɐssǝɯ ʇǝɹɔǝs ʇɹǝsuı*

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#2

Redstonecrafter2

Posted 06 October 2012 - 12:23 PM

You can use Potion Spawners. Your Idea is 0% Useful, sorry.
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#3

Talons7331

Posted 06 October 2012 - 12:31 PM

View PostRedstonecrafter2, on 06 October 2012 - 12:23 PM, said:

You can use Potion Spawners. Your Idea is 0% Useful, sorry.

Well I, for one, think this would be easier to use. of course, that doesn't affect what you think.

I've decided minecraftforum is terrible.Posted Image


#4

Ni
    Ni

    Stone Miner

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Posted 06 October 2012 - 12:33 PM

I think this should be implemented. That way you could use command blocks and it will be a lot more reliable and flexible than using dispensers. But instead of using 1:00 for one minute, I think you should just write the amount of seconds, 60 in this case. That will be a lot easier to code, and is just as convenient. If they go ahead and make this, maybe they should also make a command that subtracts seconds as well? Could be useful for punishment in adventure maps. Also the function to remove the effect is needed of course.
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#5

Brinjal66
  • Minecraft: Brinjal66

Posted 06 October 2012 - 01:15 PM

Makes sense it would be a good idea to add this. But it should be:
/effect <username> <effect> <duration> [strength]
So you could give them Strength II!
You could use this to make an alternative to a beacon!
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#6

Gamer47326
  • Location: Earth,The Sun's Solar System,The Milky Way Galaxy
  • Minecraft: Gamer47326

Posted 07 October 2012 - 01:00 AM

View PostNi, on 06 October 2012 - 12:33 PM, said:

I think this should be implemented. That way you could use command blocks and it will be a lot more reliable and flexible than using dispensers. But instead of using 1:00 for one minute, I think you should just write the amount of seconds, 60 in this case. That will be a lot easier to code, and is just as convenient. If they go ahead and make this, maybe they should also make a command that subtracts seconds as well? Could be useful for punishment in adventure maps. Also the function to remove the effect is needed of course.
You are right about the subtract part but I don't know about coding so I guess it would be better.
Gamer47326:Experienced Minecrafter
*ǝɹǝɥ ǝƃɐssǝɯ ʇǝɹɔǝs ʇɹǝsuı*

#7

Gamer47326
  • Location: Earth,The Sun's Solar System,The Milky Way Galaxy
  • Minecraft: Gamer47326

Posted 07 October 2012 - 01:06 AM

View PostBrinjal66, on 06 October 2012 - 01:15 PM, said:

Makes sense it would be a good idea to add this. But it should be:
/effect <username> <effect> <duration> [strength]
So you could give them Strength II!
You could use this to make an alternative to a beacon!
I don't see the difference between your command example and mine except for the strength part at the end,strength is an effect.
Gamer47326:Experienced Minecrafter
*ǝɹǝɥ ǝƃɐssǝɯ ʇǝɹɔǝs ʇɹǝsuı*

#8

Brinjal66
  • Minecraft: Brinjal66

Posted 07 October 2012 - 07:50 AM

View PostGamer47326, on 07 October 2012 - 01:06 AM, said:

I don't see the difference between your command example and mine except for the strength part at the end,strength is an effect.
Not strength as in potion of strength I mean strength as in strength of a potion, maybe potency is a better way of putting it. If your still unclear I mean strength as in the thing that increases when you add glowstone dust to your potion.
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#9

Gamer47326
  • Location: Earth,The Sun's Solar System,The Milky Way Galaxy
  • Minecraft: Gamer47326

Posted 07 October 2012 - 01:53 PM

View PostBrinjal66, on 07 October 2012 - 07:50 AM, said:

Not strength as in potion of strength I mean strength as in strength of a potion, maybe potency is a better way of putting it. If your still unclear I mean strength as in the thing that increases when you add glowstone dust to your potion.
Okay,I understand.
Gamer47326:Experienced Minecrafter
*ǝɹǝɥ ǝƃɐssǝɯ ʇǝɹɔǝs ʇɹǝsuı*

#10

Brinjal66
  • Minecraft: Brinjal66

Posted 07 October 2012 - 02:53 PM

View PostGamer47326, on 07 October 2012 - 01:53 PM, said:

Okay,I understand.
Maybe you should edit the original post to include this.
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#11

iBurger
    iBurger

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Posted 07 October 2012 - 03:11 PM

Very nice idea! I support.
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#12

Richard00
  • Location: In Minecraft
  • Minecraft: Richard00

Posted 17 January 2013 - 05:04 AM

Is it like enchanting where you can go above the regulation potion effect? Like maybe Str III?

#13

lm4276
    lm4276

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Posted 27 February 2013 - 08:45 PM

good job they actully added this to the game as a commad :D
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