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[1.6.4][Forge] GrowthCraft - [APR-22-2014] API release

apples bamboos bees grapes hops rice alcohol

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1466 replies to this topic

#1

Gwafu
    Gwafu

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Posted 06 October 2012 - 08:44 AM

*
POPULAR

NOTES
check em'

APR-22-2014
Are you using Fishtrap 2.0.6? Redownload the mod again to 2.0.6a!

CRASHING ANNOUNCEMENT
Hey there. Some users are experiencing crashes with the following crashlog:
java.lang.NullPointerException
at net.minecraftforge.fluids.FluidRegistry.getFluidID(FluidRegistry.java:115)
at net.minecraftforge.fluids.Fluid.getID(Fluid.java:182)
at growthcraft.api.cellar.CellarRegistry.isFluidBooze(CellarRegistry.java:326)
at growthcraft.api.cellar.CellarRegistry.getBoozeColor(CellarRegistry.java:353)
at growthcraft.api.cellar.ItemBoozeBottle.func_82790_a(ItemBoozeBottle.java:360)
at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:387)
at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:467)
at net.minecraft.client.gui.inventory.GuiContainer.func_74192_a(GuiContainer.java:421)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:132)
at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)
at net.minecraft.client.gui.inventory.GuiContainerCreative.func_73863_a(GuiContainerCreative.java:683)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1153)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1182)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:1074)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:144)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at C.D.<init>(C/D)
at J.B.I(J/B)
at C.F.run(C/F)

If you are also experiencing this crash, please notify me.

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Growthcraft is a mod for Minecraft which aims to improve the agricultural or farming aspect of the game. Improvements added by the game include but are not limited to addition of unique crops and fun ingame-hobbies.

Enjoy the mods!

P.S. Pls use the adf.ly links, i'll be using them to buy tf2 hats, ktnxbai.

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These download links contain every mod. If you don't want all of them and only want a few, you can view the respective mod's spoiler tag below for individual download links.

Last Pack Update: April 22, 2014
Download it here: AdFly || Dropbox

API: Dropbox

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Updates will be done when I feel they're very necessary (like severe/game-breaking bugs).

NOTE: Backup your config files every update so you can transfer the old IDs from your old ones to the newly generated ones This way you can avoid strange things happening in your world.

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The Growthcraft wiki contains all sorts of information about the mod. Post here, in this thread if you need further clarifications.
LINK

A little note though, don't bother sending membership request on the wiki. I wont accept it. It is easier to manage the wiki if I have full control over it. If you want something to be changed, you can post here instead.

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Manual is abandoned in favor of the wiki posted above. This is an archive for 1.5.2.
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This document is Copyright © (2014) "Gwafu" and is the intellectual property of the author.

Terms regarding file hosting:
Only minecraftforum.net is able to host any of these materials without the author's consent. You can just simply ask the author to allow you to host it in your website or distribute it.

Terms regarding addition to modpacks:
NO ONE is allowed to add any of these mods in a modpack without the author's permission. If allowed, the modpack must not gain any revenue (AdFly is allowed) with these mods included. The author must also be given proper credits. You are also required to send the author a link to the modpack's site/thread.

Terms regarding texture packs:
Go on. You're free. We all love you texture pack creators.

Failing to follow said terms will instantly make you a worthless piece of dust. The author will also wish for you to rot in hell or get your soul eaten by Dante.

Thank you.

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Q: Can I add your mods in my modpack?
A: Read the CopyRight section above.

Q: Can I upload/host your mods in my/another site?
A: Read the CopyRight section above.

Q: How to...?
A: Read the Manual provided above.

Q: Can you upload the source files?
A: Publicly, no. Send me a private message me if you want to know something in the code (ie. how do dis, how do dat).

Q: Where do you get the ideas for these mods?
A: I get the ideas randomly. Sometimes they just appear in my brain and I then think "that's a really good idea!". Sometimes, the ideas come from games. For example, the hops (and the grapes). I got the idea of it from Stronghold Kingdoms.

Q: I have an idea for a mod which really fits the theme of your mods. What should I do?
A: You can create them if you know how to mod/Java. But if you don't want to then you're free to submit/post it in this thread and I'll see to it if it's really really good.

Q: Hey! You copied this mod!
A: Orly.

Q: Any modder you drew inspiration from?
A: Probably Nandonalt, I really liked his/her mods. Too bad hes's/she's not around anymore to update them.

Q: Before MineCraft, have you modded any games?
A: Blizzard's StarCraft (personally, I didn't have internet connection way back then) and WarCraft III (since 2008, ended by the end of 2011; was mainly a 3D artist).

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Show your support for the mod and at the same time advertising it by putting these banners in your signature!
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[url="http://www.minecraftforum.net/topic/1510394-][IMG]http://i.imgur.com/Ijep3TS.png[/IMG][/url]

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[url="http://www.minecraftforum.net/topic/1510394-][IMG]http://i.imgur.com/L8VMA9F.png[/IMG][/url]

Edited by Gwafu, 21 April 2014 - 02:21 PM.

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Check out my mods! :-)

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#2

SergeTheUrge
  • Location: honolulu
  • Minecraft: surgetheurge

Posted 06 October 2012 - 09:59 AM

watermelon seeds are supposed to be hard to get..
this ruins it.
I get thousands of views on all of my videos, Please contact me if you would like a mod spotlight. Please unique and interesting mods only.

#3

Gwafu
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Posted 06 October 2012 - 10:45 AM

That is one of the purposes of the mod (the other, to add additional aesthetics/flora to the world), to make it easier to find.

Also, it doesn't make sense that it is the only farm-able plant that isn't found "naturally" in the surface. (Wheat from Tall Grass, Pumpkins from patches, Cocoa from jungle trees, Potato and Carrots from villages, Reeds and Cacti from...everywhere?).

The same reasons with the apple.
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Check out my mods! :-)

#4

EvanCmeh

Posted 06 October 2012 - 03:10 PM

Heyy if i wana make you a mod spotlight video what do you want me to call the mod?

#5

Gwafu
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Posted 06 October 2012 - 03:42 PM

The mod's current name is GrowthCraft.

Thanks for the offer (?)! Posted Image
But I suggest waiting for the completion of the other two mods (first release of the Flower mod tomorrow) before making videos because, as of now, the mods are still small.
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#6

bl4ckscor3
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Posted 06 October 2012 - 03:50 PM

Nice mod ideas. Looking forward to new ones.

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^^^^^^^^^^ Click it please? :3 ^^^^^^^^^^


#7

SergeTheUrge
  • Location: honolulu
  • Minecraft: surgetheurge

Posted 06 October 2012 - 07:21 PM

wait.. you can break oak leaves to get apples.. so you farm it by growing oak trees from saplings and then breaking the leaves.
I get thousands of views on all of my videos, Please contact me if you would like a mod spotlight. Please unique and interesting mods only.

#8

Gwafu
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Posted 06 October 2012 - 11:13 PM

That looks ugly and stupid D: (for me).
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#9

Gwafu
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Posted 07 October 2012 - 06:50 AM

Flower Propagation is released ^_^
Also, new mod titles/banners (but still no thread banner :C)

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Spoiler:

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Check out my mods! :-)

#10

Gwafu
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Posted 07 October 2012 - 08:57 AM

Just tested the Apple Gen. mod, and it's kind of buggy.

- I can't plant apples on manmade/artificial leaves.
- I can't plant apples on some leaf blocks of natural (force grown or world generated) trees.

Anyone also getting these bugs? Or it's just me?
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#11

dszklarz
    dszklarz

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Posted 07 October 2012 - 09:43 AM

View PostGwafu, on 07 October 2012 - 08:57 AM, said:

Just tested the Apple Gen. mod, and it's kind of buggy.

- I can't plant apples on manmade/artificial leaves.
- I can't plant apples on some leaf blocks of natural (force grown or world generated) trees.

Anyone also getting these bugs? Or it's just me?
I have these bugs and I know that Apple Generation isn't compatible at least with:
STATUES! & MORE!
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#12

Gwafu
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Posted 07 October 2012 - 10:22 AM

Thanks dszklarz! Posted Image
It wasn't compatible with the Statues & More mod because of an blockID conflict. His/Her mod is using the blockID 140 which was used by this mod's apple block. To fix it, I changed mine to 150.

Update for Apple Gen. released!

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1.1
October 7, 2012
Bugfixes
- Fixed death/destroy sound (Stone -> Leaf)
- Fixed planting bugs (where you can't plant apples on man-placed leaves; where you can still plant apples even though there is already an apple planted)

ID Changes
- BlockAppleFruit : 140 ->150
(Yes, it will destroy your current apples (blocks))

The download links in the first post is updated!
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#13

dszklarz
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Posted 07 October 2012 - 10:39 AM

Oh, and Gwafu can you change the .rar to the .zip beacuse Magic Launcher doesn't detect it and it would be much easier if you could do it. It applies to all the downloads. Sorry if I demand much :/.
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#14

Gwafu
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Posted 07 October 2012 - 11:15 AM

No problem :).
Added ZIP File download links.
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#15

Lostro
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Posted 07 October 2012 - 05:07 PM

Looks really nice.  Going to try it out.

#16

kokonussi
  • Minecraft: Broeselmonster

Posted 15 October 2012 - 06:41 PM

Great,thanks!
If my English (UK) is not correct, please tell me! I do want to learn! Thank you. ^_^

#17

GerbilCrab475
  • Location: The SOL

Posted 15 October 2012 - 08:41 PM

These mods are great. Actually, I think these would be great for vanilla minecraft.

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^Not many of these potions can actually be made in vanilla Minecraft! Support the missing potions today! ^


#18

Gwafu
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Posted 29 October 2012 - 07:35 AM

1.4.2 updates :3

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1.1
October 29, 2012
Changed version string (1.3.2 to 1.1)
(Actually, 1.0 works with 1.4.2)

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1.2
October 29, 2012
Updated to 1.4.2

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2.0
October 29, 2012
Updated to 1.4.2

New (Useless) Feature
- You can now use shears to the bushes to get the block.
(It'll get its use once I know how to make them plant-able to flower pots)

==================================================================

Oh and yeah, Lily Pad farming is in progress now Posted Image.
And also, once again experimenting with the Fishnet mod.
Oh and yeah, I still need someone to teach me how to make custom block models/renders.
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#19

Gwafu
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Posted 31 October 2012 - 03:36 AM

Fishnet released btw Posted Image
Thanks to GSValore for helping in fixing the code Posted Image



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Spoiler:

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#20

Lady Eternity
  • Location: Somwhere over the rainbow

Posted 31 October 2012 - 06:01 AM

Love these mods. Awesome ideas. If you ever remove the base class file edits and make your mods function from the /mods folder I will definitely give them a go. Thanks for sharing them with the community.

Lady E

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