-All the weapons from the Time Attack like the Harpoon of Thunder and the Sword of the Sun -Wander's bow animated -All the equipments from the time attack like the Shaman's Cloak and the Mask of Strength with their respective armor -Over 93% of the textures changed! -Mobs with new visuals! -New HUD that fits with Shadows of the Colossus! -New skin for the EnderDragon! -New skin for the Wither! -Blocks that fit perfectly to Boss Battles! -Panorama in the Main Menu! -Pumpkins! -Skins for villagers! -GUI for Hoppers, Furnace, Crafting Table, Chest, Dispenser, Dropper, Beacon and more! -No bugs at all! -A 'Dispair-Filled Fairwell' and 'The Opened Way' instead of 'Cat' and '13'! -Fixed some of the not-so-likeable textures from the previous version! -Blue Lava! -And More!!
-Chirsknyfe for the most of the textures and initial project
-Lodey for the Wander's skin
-TristanLuigi for the font of the logo
-Myself for updating it like a boss!
Check my maps! They look pretty cool with this Resource Pack!
-The Great Menaces: Boss battles inspired in the style of Shadow of the Colossus. This month I will upload the last of them. Make sure to check the ending of the story!Click here to check it!
-The Tower of Babel: A deep and dark story that explores the Minecraftian mythology and the origin of the mobs. Click here to check it!
Wow, thanks for reviving this pack! Is there a chance for a 32x version? I know the amount of work it takes, but with a pack like this, it'd be pretty nice.
Wow, thanks for reviving this pack! Is there a chance for a 32x version? I know the amount of work it takes, but with a pack like this, it'd be pretty nice.
I don't think so, sorry. Just making this, with the textures that Chris had created before took me 2 days. I'm not a very good spriter really.
Rollback Post to RevisionRollBack
Also check The Great Menaces! A spiritual successor of Shadow of the Colossus
God darn it Mojang!
Well, I updated the Texture Pack AGAIN to the status of *Sigh* Resource Pack
This thing of Resource Pack and stuff its pretty cool and everything, but damn, why didn't they choose to make it in the 1.5? That would have taken tons of work.
Anyway, some textures changed to make the pack more visually comfortable, every bug that I found I fixed it, music from Shadows of the Colossus when you play Cat and 13 and some other stuff there. I prefer to not touch the horses, first of all because their textures are some pretty complicated stuff. I tried to put a white stain in the black horses so I could create an Agro, but I don't know if it did worked.
Enjoy this resource pack, it took me a lot of work.
Man, I could take some rest now...
Rollback Post to RevisionRollBack
Also check The Great Menaces! A spiritual successor of Shadow of the Colossus
I'm interested in this... I hope you continue it as more updates come along with new block textures etc.
And I think you should try to make it 32x...
I can't promise anything. I'm not a spriter, just someone who worked really hard to make the texture pack useful with the last updates
That's the reason why I can't make a 32x. Plus the project was initiated in 16x. If I wanted to create a 32x version, I would have to create another one from the beginning, wich would also be really different from this.
Anyway, thanks for the feedback!
Rollback Post to RevisionRollBack
Also check The Great Menaces! A spiritual successor of Shadow of the Colossus
Slaifir, thank you so much for keeping this up to date in my absence.
You're welcome ^^
I don't know. I will surely try to use this textures to put some new things when the 1.7 comes out. But I will not make a x32 version unless there is something in these textures that can make it possible without me doing that much. I have my own projects, I'm working in my own maps and have some thing to do IRL. I will update this map with every version but I don't think I'm going to make a x32 version of it. Sorry :/
Rollback Post to RevisionRollBack
Also check The Great Menaces! A spiritual successor of Shadow of the Colossus
-Wander's bow animated
-All the equipments from the time attack like the Shaman's Cloak and the Mask of Strength with their respective armor
-Over 93% of the textures changed!
-Mobs with new visuals!
-New HUD that fits with Shadows of the Colossus!
-New skin for the EnderDragon!
-New skin for the Wither!
-Blocks that fit perfectly to Boss Battles!
-Panorama in the Main Menu!
-Pumpkins!
-Skins for villagers!
-GUI for Hoppers, Furnace, Crafting Table, Chest, Dispenser, Dropper, Beacon and more!
-No bugs at all!
-A 'Dispair-Filled Fairwell' and 'The Opened Way' instead of 'Cat' and '13'!
-Fixed some of the not-so-likeable textures from the previous version!
-Blue Lava!
-And More!!
Check my maps! They look pretty cool with this Resource Pack!
...but that's just like, my opinion, man.
I don't think so, sorry. Just making this, with the textures that Chris had created before took me 2 days. I'm not a very good spriter really.
Well, I updated the Texture Pack AGAIN to the status of *Sigh* Resource Pack
This thing of Resource Pack and stuff its pretty cool and everything, but damn, why didn't they choose to make it in the 1.5? That would have taken tons of work.
Anyway, some textures changed to make the pack more visually comfortable, every bug that I found I fixed it, music from Shadows of the Colossus when you play Cat and 13 and some other stuff there. I prefer to not touch the horses, first of all because their textures are some pretty complicated stuff. I tried to put a white stain in the black horses so I could create an Agro, but I don't know if it did worked.
Enjoy this resource pack, it took me a lot of work.
Man, I could take some rest now...
I can't promise anything. I'm not a spriter, just someone who worked really hard to make the texture pack useful with the last updates
That's the reason why I can't make a 32x. Plus the project was initiated in 16x. If I wanted to create a 32x version, I would have to create another one from the beginning, wich would also be really different from this.
Anyway, thanks for the feedback!
Or, you could use the hi-res textures from the original Garrysmod texturepack: http://flyingislands.net/dumptruck/forbidden_lands.zip
Also, here's the GIMP .xcf files for the texture pack: http://flyingislands.net/dumptruck/SOTC-pack.zip
Slaifir, thank you so much for keeping this up to date in my absence.
flyingislands.net
You're welcome ^^
I don't know. I will surely try to use this textures to put some new things when the 1.7 comes out. But I will not make a x32 version unless there is something in these textures that can make it possible without me doing that much. I have my own projects, I'm working in my own maps and have some thing to do IRL. I will update this map with every version but I don't think I'm going to make a x32 version of it. Sorry :/