Ever felt the urge to become a super hero? All the time?
Well, now you can! At least in Minecraft... and we all know that's real life!
-Fly like an eagle!
-Blow  up!
-Set Sheep on fire!
-Jump super high!
-Breathe underwater and swim with the squids!
Become Iron Man, Thor, Hulk or Captain America!
FEATURES:
-THOR
-IronMan
-Hulk
-Captain America!
-3D Weapons!
UPDATE VIDEO
CRAFTING RECIPES
Spoiler:
UPDATE LOG
Spoiler:
v1.0.1
​Added the vibranium ore and titanium ore IDs to the config (no more ID conflict with ANY mod so don't complain about that, just use the config file to change the ID)
Fixed the ores not being generated for some people, have to use a new world (you can use the seed from the world you were playing in if you wanna keep the old world)
COMING UP IN THE NEXT UPDATE (hopefully)
- Key binding config.
- SMP fixes.
- Various Bug fixes.
v1.1
Added the HULK pants to the mod!
They give you super jumping ability that's highly destructive, super speed and of course, super resistance to damage. For now there's no crafting recipe since I haven't decided which to use (any suggestions welcome)
Added KEY BINDING to the CONFIG file!
That's about it for now!
v2.0
Added Jervis! Jervis will help you keep track of your weapon status and Damage levels!
Added Fuel Levels and Weapon delays!
Added Opition to enable / disable jervis in config file
Fixed crash when looking at sky
Removed arrow and added bullet (no custom sound yet, just a "pop")
Jervis only works when helmet is on.
v3.0
Added THOR!
Thor's Hammer - Three modes changed by tapping "v"
Flying - lunge 50 meters at your enemy!
Thunder! - Charge up the Hammer and smite your enemies!
Block - stop the damage from any foe!
Thor's armor protects you from fire thunder and fall damage!
v4
Added Captain America!
New Items: CA's Suit, shield and gun.
CA's gun has infinite bullets, use right click to fire.
CA's Suit gives no fall damage, higher jump and ability to throw Captain America's Shield.
CA's Shield - super strong attack, on right click throws the shield which returns to you after it hits something. Can only be thrown if wearing Captain America's Shield. Crouch and right click to use the shield's block which stops almost all damage facing you (back not protected)
Bullets - crafted with gunpowder and iron ingot in any way. Used with Iron Man's suit.
CHANGES TO OTHER HEROES
Iron Man
​Added visible bullets and rockets. Shooting rockets ( uses up a rocket in your inventory and using the machine gun ® uses up bullets.
If you run out of fuel while flying you'll fall to earth fast and receive a bit of fall damage.
You can toggle Jarvis in-game using the X key.
2. Thor
Added Hammer Throw to the hammer abilities.
Various abilities give various effects to enemies when they hit, example, using the Block ability and hitting an enemy causes them to freeze for 3 seconds.
Added visible lightning to the Lighting strike. Reloads faster as well.
Renamed the Hammer of Thor to Mjölnir
3. Hulk
Hulk armor makes you virtually indestructable, with super regen and damage resistance. Use Q (YES Q) to do HULK SMASH and obliterate stuff. The armor wears off faster than any of the other's though.
(Iron Man Skin thanks to Chukulychuk)
.
INSTALLATION!
Spoiler:
1. Download the Mod .zip file
1.2 +1 this post please <3
2. Download the latest Forge
3. Place the mod.zip file into the /mod folder inside .minecraft
4. ENJOY!
5. FOR SMP USE SAME ZIP AND INSTALL FORGE ON YOUR SERVER JAR
P.S. if you need to change item IDs with conflicting mods, there is a config file inside the configs folder in .minecraft.
Watch a mod spotlight, that's the best thing to do
there are a LOT of things in the mod in terms of crafting and operating
the suits.
IRON MAN:
R = Machine Gun
X = Toggle JARVIS
C = Uber Fart
V = FIre Field
B = Rockets
Space = Fly
Shift = Glide
THOR
While Holding the Hammer:
V = Toggle Ability
Right Click = Use ability
Left Click = Hit Stuff, break blocks, etc.
HULK
Space = Leap
Q = Hulk Smash
Captain America:
Gun - Right Click = fire
Shield - Right Click = throw
Right Click + Shift = block
Legal Stuff:
Terms and Conditions
TERMS AND CONDITIONS
[size=3]1. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Colossali, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod. All conditions apply to current and old versions.
1. LIABILITY THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
It's cool, but do you think you could make a config file that lets the z, x, c, v and b buttons be optional? I don't think I'd use most of those, plus I have other mods that bind to those keys.
SUCH an awesome mod! You need more posts on here! Great work dude.
Thank you!
Race Pro Kid, on 21 September 2012 - 03:15 PM, said:
It's cool, but do you think you could make a config file that lets the z, x, c, v and b buttons be optional? I don't think I'd use most of those, plus I have other mods that bind to those keys.
Yo buddy! Very nice mod you've made there, perfectly balanced and majorly awesome. Like Sky from TCTNGaming, I have also made a mod spotlight video in case your interested. But at any rate congratz on a great job my friend
Yo buddy! Very nice mod you've made there, perfectly balanced and majorly awesome. Like Sky from TCTNGaming, I have also made a mod spotlight video in case your interested. But at any rate congratz on a great job my friend
Epic review! Thank you =D
TCTNGamiz, on 21 September 2012 - 08:40 PM, said:
I love the mod. I loved even before you made it!
Of course you did =P
YouAlwaysWin, on 21 September 2012 - 11:24 PM, said:
Absolutely LOVE this mod. Very cool, did a review of it on my YouTube channel, if you want to take a look.
Minecraft has stopped running because it encountered a problem; Failed to start game
This error has been saved to C:\Users\-Myname-\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-22_22.04.18-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT c49dd865 --------
Generated 9/22/12 10:04 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation
- Memory: 938969032 bytes (895 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms1024m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 15 mods loaded, 15 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
BasicComponenets [Basic Componenets] (Universal Electricity_v0.7.0.88.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_RecipeBook [mod_RecipeBook] (Recipe Book.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_Arrows [mod_Arrows] (Arrows Mod.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_TooManyItems [mod_TooManyItems] (TooManyItems2012_08_16_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_AnimalBikes [mod_AnimalBikes] (AnimalBikes Modloader 1.3.2 v0.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
CameraCraft [Camera Craft] (CameraCraft2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
Day Z Minecraft [Day Z] (Day Z 5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
UpdateManager-Vazkii [Mod Update Manager] (Day Z 5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
mod_Traps [mod_Traps] (Hunting Traps Mod v0.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
ICBM [ICBM] (ICBM_v0.5.3.zip) Unloaded->Constructed->Pre-initialized->Initialized
colossali_IronManMod [IronManSuit] (IronManModbyColossali.zip) Unloaded->Constructed->Pre-initialized->Errored
UniversalElectricity [Universal Electricity] (Universal Electricity_v0.7.0.88.zip) Unloaded->Constructed->Pre-initialized->Initialized
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 3400 Series GL version 2.1.8787, ATI Technologies Inc.
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Better than Default 1.2.zip
- Profiler Position: N/A (disabled)
cpw.mods.fml.common.LoaderException: java.lang.reflect.InvocationTargetException
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:641)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:177)
at net.minecraft.client.Minecraft.a(Minecraft.java:450)
at net.minecraft.client.Minecraft.run(Minecraft.java:737)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:371)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:640)
... 4 more
Caused by: java.lang.IllegalArgumentException: Slot 161 is already occupied by DayZ_BlockChestAll@13d888e when adding colossali.IronManMod.common.TitaniumOre@d031a1
at aig.<init>(Block.java:282)
at aig.<init>(Block.java:315)
at colossali.IronManMod.common.TitaniumOre.<init>(TitaniumOre.java:10)
at colossali.IronManMod.common.ironmanmod.load(ironmanmod.java:192)
... 29 more
--- END ERROR REPORT 18b3bbd8 ----------