Ars Magica v5.52.014 (Updated August 2) (1.5.2)open beta ars magica magical arts magic arts magic mod wizard spell spellcraft
Posted 17 May 2013 - 07:59 PM
Posted 17 May 2013 - 08:09 PM
Posted 17 May 2013 - 09:19 PM
Posted 17 May 2013 - 09:27 PM
Posted 17 May 2013 - 10:15 PM
Posted 17 May 2013 - 11:18 PM
Does anyone have a fix for that or a certain configuration I need to make Affinities work properly?
Posted 17 May 2013 - 11:20 PM
Posted 18 May 2013 - 12:34 AM
The spoiler is a copy of the crash log, I'm not sure what I'm supposed to put in there.
Posted 18 May 2013 - 01:03 AM
Perhaps if you had a spell that allowed you to see things as they really are, you may find another way of looking at the situation...
Posted 18 May 2013 - 01:17 AM
The pure essences keep blinking, as if they're also an ingredient. When I make a redstone reception coil...I get a pure essence instead.
I just deleted arsmagicka, and suddenly the receipe's look normal again. I'm thinking it might have something to do with item ID, but when I mouse-over, their numbers are different from each other, making me think it's not an id conflict. Basically it prevents me from crafting when both are installed.
Hopefully I'm just missing something superobvious ^^
This is the view I had when I had arsmagicka installed. The crafting recipe for that redstone coil is redstone and gold...yet I got pure essences from that. And this recipe kept blinking between invar ingot and pure essences. Yet when I use pure essences in the recipe it didn't work. When I deleted arsmagicka the pure essences turned into redstone coils again...
Posted 18 May 2013 - 01:28 AM
There are known ID conflicts with Thermal, I believe.
Posted 18 May 2013 - 01:39 AM
Yeah, as stated here you just need to change IDs that conflict in one one of the mods. There are a couple mods that have overlapping IDs with AM
Posted 18 May 2013 - 02:00 AM
Im sorry that i couln't send you my story (and probably won't be able to)
Why do you probably ask: because my parents decided that it would be a PERFECT time to go on vacation so...
i will send you my story when i am done (i don't expect anything from it but i might as well do it)
Posted 18 May 2013 - 02:54 AM
While I think the tower core/illusion combo is cool, i'm finding it really, really frustrating, primarily because i've never even seen a true sight scroll. I'm looking over the dozen or so structures i've come across critically, making sure to look at everything before touching, and it seems like almost all of them flat out require the true sight spell in order to access the core. It basically makes the tower cores not so much a puzzle as a roadblock, because the all-important true sight spell seems to be extremely rare, meaning your access to the majority of the other recipes on a given map is very limited unless you get very lucky. If you're going to implement this mechanic, can I suggest you add some garuanteed method of aqcuiring the true sight spell, even if it takes a bit of work for the player to accomplish?
Posted 18 May 2013 - 03:48 AM
While it may not be guaranteed, have you considered using a spell research table to attempt to get the recipe for true sight? I believe it's arcane-aligned.
Posted 18 May 2013 - 04:28 AM
Posted 18 May 2013 - 04:55 AM
Oh, no, I wasn't aware it was possible to get spells without finding them in towers. I'll have to look into this. In that case, I retract my objection to the true sight requirement, as apparently I should just be getting my research into gear. Thanks for the info!
Posted 18 May 2013 - 06:16 AM
I tested on a single player map, and I could get a lot of towers to spawn (I set the gridsize really small).
On the multiplayer server, we tried resetting the world. We tried shrinking grid sizes. We even tried deleting the world and starting afresh. We tried deleting all the worldgen lines from the server's config files. Still, no mage towers would spawn in.
Anyone else had a problem with multiplayer servers and ars magica structure generation?
Pastbin link to our Forge Mod Loader log: http://pastebin.com/9xh3FcAA
Posted 18 May 2013 - 06:47 AM