http://www.minecraft...125-compatible/
^Go There^
The version linked to in this topic is obsolete. I'll leave the topic and downloads up for people who still have old versions, but you should use the new one I linked to above.
I've updated this generator for the Beta 1.3 format. I've also removed the need for GZip and fixed the reliability issues, so it's rock solid now (while still rather sandy
Download V2 here:
http://cid-f4a929c20...erator%20V2.zip
New Features in V2.0:
1. Adjustable Dune Parameters (let me know if you find a formula to determine really good ones)
2. New, dealy trap (it will probably kill you a few times)
3. Two new rooms (well, one new room, and one room fixed so it actually shows up now)
4. Better loot from chests
5. Dungeons are now depth-aware, and rooms get better the further you are from an entrance
6. Beta 1.3 format supported
7. No longer needs GZip
8. No longer crashes
If you still want the 1.5 version, you can download here: http://cid-f4a929c20...20Generator.zip
This generator makes a mysterious desert, with volcanos, ancient ruins to explore, and more, all randomly generated every time. I don't want to give too much away, since part of the fun of these maps is exploring and finding out what's out there. I will mention that these map plays much differently on peaceful though, and may be harder than on normal. You've been warned
Here's a few images to give you an idea though:



This generator is a lot more efficient than my last couple. It only stores one chunk in memory at a time, so the upper bound for how large of a map you can make is only determined by how long you're willing to wait. That said, I would recommend 64 as a good starting size, with 128 being good for SMP. A 128x128 chunk map takes 2 1/2 hours to generate on my system.
For people not running a Windows OS, I've pregenerated a 128x128 map here:
http://cid-f4a929c20...ator/World1.zip
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