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[1.6.2/1.6.4] Tale Of Kingdoms [V1.5 Pre-Release 2]


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3362 replies to this topic

#1341

Frontroxes

Posted 25 November 2012 - 12:44 AM

hey in the next update your adding the forth level to the kingdom is that when the player gets his own castle also there is some small problems with the kingdom double doors not set right trap doors on the side of the building not placed right also when i move up a tier the wall from the previouse stays and it take me some time to remove it even after going into crative mode just to clean it all up. other than those i dont see much else you can imporve on exapet add some epic quests and some new weapons and armor.

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#1342

bowers12
  • Location: United States
  • Minecraft: bowers12

Posted 25 November 2012 - 02:09 AM

It seems to have problems with BWG3, or at least when I create a new world in anything other than Default, Superflat or Large Biomes, is this common?
Posted Image

#1343

Lunaus
    Lunaus

    Carpenter

  • Members
  • 61 posts

Posted 25 November 2012 - 05:13 AM

View Posttuckermon123, on 23 November 2012 - 11:24 PM, said:

i downloaded the univeasal forge when i added tok it said no mods found?

Says that for me as well, it's supposedly a common issue with magic Launcher. No worries though onyl a few mods actually mean it. Test it and if it runs and prompts you as it should then play on!


Why are you reading this?


#1344

wyrmknight55

Posted 25 November 2012 - 10:32 AM

How do you get Excalibur in 1.4.5?
Posted Image

#1345

updraded
    updraded

    Tree Puncher

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  • 29 posts

Posted 25 November 2012 - 12:00 PM

View PostUrufu_Shinjiro, on 25 November 2012 - 12:08 AM, said:

By reading the FAQ in the first post, namely the section that starts:

Q. My Path to kingdom keeps resetting, HELP!

thanks, didn't noticed the FAQ.

#1346

Tonchek
    Tonchek

    Out of the Water

  • Members
  • 9 posts

Posted 25 November 2012 - 12:45 PM

bug: The miners and foresters all give out logs. and the same amount.
The stock market doesnt give out the stuff you wanna buy.

#1347

MinecraftForms

Posted 25 November 2012 - 12:49 PM

1.3.2 is below 1.4.5 (1.4.5 is just 1.4.4 with bug fixes). So why are you asking for 1.3.2?

#1348

keyboard1

Posted 25 November 2012 - 02:23 PM

2 questions, 1 why do i have 2 builders, and 2, why are we not able to sell in our castle

#1349

reaferraid
  • Location: Possibly in hell, who knows.

Posted 25 November 2012 - 04:26 PM

---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 11/24/12 5:08 PM
Description: Exception in server tick loop

java.lang.NullPointerException
at net.minecraftforge.common.ForgeInternalHandler.onEntityJoinWorld(ForgeInternalHandler.java:30)
at net.minecraftforge.event.ASMEventHandler_0_ForgeInternalHandler_onEntityJoinWorld_EntityJoinWorldEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at xv.d(World.java:1498)
at alm.j_(SourceFile:94)
at alm.a(SourceFile:99)
at zs.a(Chunk.java:664)
at zs.a(Chunk.java:606)
at xv.b(World.java:563)
at xv.e(World.java:672)
at aginsun.mods.TaleOfKingdoms.WorldGenCreateGuild.CreateGuild(WorldGenCreateGuild.java:35)
at aginsun.mods.TaleOfKingdoms.CommonTickHandler.onTickInGame(CommonTickHandler.java:204)
at aginsun.mods.TaleOfKingdoms.CommonTickHandler.tickEnd(CommonTickHandler.java:51)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:272)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:622)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 163498072 bytes (155 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 4923 (275688 bytes; 0 MB) allocated, 4586 (256816 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.23 FML v4.5.0.457 Minecraft Forge 6.4.0.394 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale of Kingdoms V1.4.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
TaleOfKingdoms [Tale of Kingdoms] (Tale of Kingdoms V1.4.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1541 (86296 bytes; 0 MB) allocated, 1342 (75152 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Reaferraid'/188706, l='Pliank', x=-38.36, y=80.00, z=-127.44]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Awesome Mods can be found here by an awesome Modder- Jdembo
http://www.minecraft...ore-toolsblocks

#1350

aginsun
    aginsun

    Gold Miner

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  • Minecraft: aginsun

Posted 25 November 2012 - 05:24 PM

View Postreaferraid, on 25 November 2012 - 04:26 PM, said:

Spoiler:

update to 1.4.1.2, and use spoilers!!!

#1351

Tonchek
    Tonchek

    Out of the Water

  • Members
  • 9 posts

Posted 25 November 2012 - 06:07 PM

Got this crash when i go and get some wood from woodshop when i clicked cancel or if i click get resource. it happened 4 times only today.

Spoiler:


#1352

Eliminator
  • Location: The Betweenlands
  • Minecraft: Eliminator_v

Posted 25 November 2012 - 06:15 PM

When I run my forge server with this mod it crashes with this error:

Time: 25/11/12 10:06 AM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: aue
	at java.lang.Class.forName0(Native Method)
	at java.lang.Class.forName(Class.java:264)
	at cpw.mods.fml.common.ModClassLoader.loadBaseModClass(ModClassLoader.java:87)
	at cpw.mods.fml.common.modloader.ModLoaderModContainer.constructMod(ModLoaderModContainer.java:488)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:601)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
	at com.google.common.eventbus.EventBus.post(EventBus.java:268)
	at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:601)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
	at com.google.common.eventbus.EventBus.post(EventBus.java:268)
	at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
	at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
	at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:82)
	at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:343)
	at ho.c(DedicatedServer.java:49)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:456)
	at fy.run(SourceFile:856)
Caused by: java.lang.ClassNotFoundException: aue
	at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:141)
	at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
	at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
	... 30 more
Caused by: java.lang.NullPointerException
	at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:134)
	... 32 more

Can anyone help?
Check out my YouTube, my Face-book, my Game, and my Mods!
Need a custom plugin? Gime me a shout!

#1353

LFGam3r
    LFGam3r

    Tree Puncher

  • Members
  • 38 posts

Posted 25 November 2012 - 06:23 PM

Has anybody finished its castle yet?

#1354

reaferraid
  • Location: Possibly in hell, who knows.

Posted 25 November 2012 - 10:10 PM

I have updated both forge and ToK to the latest versions. The crash happened after I tried to fix guild. The game froze and then crashed.
Spoiler:

Awesome Mods can be found here by an awesome Modder- Jdembo
http://www.minecraft...ore-toolsblocks

#1355

NemockZans
    NemockZans

    Zombie Killer

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  • 232 posts
  • Location: Germany
  • Minecraft: NemockZans

Posted 25 November 2012 - 10:11 PM

Now the game crashes as I enter, crash report here

Have a look at my newest Mod: CFGVillager


#1356

chipperjones
  • Minecraft: chipperjones

Posted 26 November 2012 - 12:49 AM

soo... will you ever have it where there will be other kingdoms to fight, aand you should have some sort of an arena thing where you can fight

I am the streetside Hercules. With the spirit as my guide,and God as my general,i will always fight the demons around us.

Posted Image


#1357

timclark20
  • Location: somewhere on planet Earth
  • Minecraft: timclark20

Posted 26 November 2012 - 12:51 AM

I tried installing Forge and after the Mojang logo the screen went black. What am I doing wrong?

#1358

dapenguin101
  • Location: ashville,north carolina
  • Minecraft: sabertooth88

Posted 26 November 2012 - 01:07 AM

this looks so cool.dapenguin was here.Posted Image

#1359

Nathan6023

Posted 26 November 2012 - 04:33 AM

Whenever I open the build menu for my kingdom, this happens.
Spoiler:


#1360

Eliminator
  • Location: The Betweenlands
  • Minecraft: Eliminator_v

Posted 26 November 2012 - 05:10 AM

When I run my forge server with this mod it crashes with this error:

Time: 25/11/12 10:06 AM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: aue
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:264)
at cpw.mods.fml.common.ModClassLoader.loadBaseModClass(ModClassLoader.java:87)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.constructMod(ModLoaderModContainer.java:488)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:343)
at ho.c(DedicatedServer.java:49)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:456)
at fy.run(SourceFile:856)
Caused by: java.lang.ClassNotFoundException: aue
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:141)
at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
... 30 more
Caused by: java.lang.NullPointerException
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:134)
... 32 more

Can anyone help?
Check out my YouTube, my Face-book, my Game, and my Mods!
Need a custom plugin? Gime me a shout!