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[v1.3] VG's Bacon Mods [1/2 Updated]


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#1

VGFreak97

Posted 29 January 2011 - 07:44 AM

VGFreak97's Mods!


With help from GuntherDW, Kindbdogz, Nicaetinismo, and AndyBrown!

Heya peeplz! I'm a bit of a modder myself, but I'm more of an artist. So basically, I ask my friends to help me in modding. Hope you like my mods!

The following mods are being updated. Bacon Blocks is currently the only updated one!

To help Support and Spread this Mod:
[url=http://www.minecraftforum.net/viewtopic.php?f=25&t=158776][img]http://iaza.com/work/110212C/iaza14248695402400.png[/img][/url]
Copy and paste this into your siggy!

BaconTools V1.0
Requires RisuGami's ModLoader and JDDI's ToolUtils

http://dl.dropbox.co...lUtils_b1.2.zip Just_Don't_Do_It's Tool Utils
http://www.mediafire...2asbj2aatk0e5p9 RisuGami's ModLoader

      
     Well, basically, the mod is based off of Bacon being used as sticks in tool recipes, bacon being sticks (durr) and PorkChops being the ores. They have the same durability as wood for now I believe, but I hope to change that maybe.

Crafting Recipes:
:Pig: = Pork        :Diamond: = Bacon Slices
Bacon Slices:
[]  []  []
[]  :Pig:  []     =     :Diamond: x4
[]  []  []

Bacon Pickaxe:
:Pig:  :Pig:  :Pig:
[]  :Logs^:  []
[]  :Logs^:  []

Bacon Axe:
:Pig:  :Pig:  []
:Pig:  :Logs^:  []
[]  :)  []

Bacon Hoe:
:Pig:  :Pig:  []
[]  :Bacon:  []
[]  :Bacon:  []

Bacon Shovel:
[]  :Pig:  []
[]  :Bacon:  []
[]  :Bacon:  []

Bacon Sword:
[]  :Pig:  []
[]  :Pig:  []
[]  :Bacon:  []

Item IDs:
1690-1697

Pictures:
Bacon in Inventory
Posted Image

Bacon Pickaxe
Posted Image

Bacon Axe
Posted Image

Bacon Sword
Posted Image

Bacon Hoe
Posted Image

Bacon Shovel
Posted Image

Download V1.0:   Download
Download V2.0: Download (rough version, back up you .jar!)

[b]Changelog[/b]:
V1.0 BaconTools Released
V2.0 With Bacon bows and arrows and everything's edible!

GUI Change

None required

This basically just changes the GUIs (meaning the Crafting Pop-up, Inventory, etc.) To a little fancier version. I used the original layout for the inventory to create the rest from BobOfTibia's inventory change here. I will most likely remove my download when he posts his finished version, and just link you to his if you want.

Installation Instructions:
1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Open the gui folder INSIDE of your .jar
5) Drag and drop the files from inside this folder in.
6) Run Minecraft!

Download: here

BaconBlocks V2.5
Requires RisuGami's ModLoader

Hello everyone! Kingbdogz made this mod originally, but stopped updating it. So I present to you and update. My new friend, GuntherDW was kind enough to update it for me! Now we have Bacon Blocks v2.5. It goes perfectly with my Bacon Tools mod. I'll update with some screenshots. Basically, you craft a bacon block like this I think :P Those of you that downloaded v2, re-download PLEASE. Nicaetinismo updated this for you, so be sure to thank him.

:Ham:  :Ham:  :Ham:
:Ham:  :Ham:  :Ham:
:Ham:  :Ham:  :Ham:

and maybe....

:Bacon:  :Bacon:  :Bacon:
:Bacon:  :Bacon:  :Bacon:
:Bacon:  :Bacon:  :Bacon:

And finally, just for you Tanuki_Shiro, we have a .props file.

Changelog
[codev1.30: udated to Beta 1.2_02
v2: updated to Beta 1.3_01
v2.1: fixed purple block error
v2.5: Properties file now generates][/code]

Download Bacon Blocks v2: Download
Posted Image

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#2

worldofhabbo

Posted 29 January 2011 - 07:49 AM

funny modXDXD but i have to a idea for you apple+golden apple toolsXD and sapling tools slime tools  and moreXD
i really want a mod that makes 15 or more coral types  but different than the one from nanodalt it must can work with only modloader:P because i am than adding all because i have working sponges mod wich spawn sponges on the world alchemist mod who spawns kelp under the water  and i am going to add nanodalts one and if you make one i add it to

#3

SonicEleven

Posted 29 January 2011 - 07:50 AM

Can you eat it?

#4

VGFreak97

Posted 29 January 2011 - 07:51 AM

Thx guys! And yah, the bacon is edible, it heals one heart. I hope to eventually make the tools edible too :VV:
And, world of Habbo, I don't think they would be very different than gold tools.
Posted Image

#5

Ramus
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Posted 29 January 2011 - 10:39 AM

Haha, these are legit, nice, greasy, fun items for you to play with. Works well, and I haven't had any problems.
You get a  :) my good sir!

#6

VGFreak97

Posted 29 January 2011 - 10:41 AM

THX  :iapprove:
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#7

DarkWolf1029

Posted 29 January 2011 - 10:21 PM

This is... undoubtedly... the BEST MOD EVAR! Keep up the graphic designing! :D
I have more awesome random letters than you.
LSNKVSNASLNCVKLNWDNLVKDFNKQJN! See?

#8

anaven
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Posted 29 January 2011 - 10:24 PM

how good are the tools in terms of strength, durability ect. compared to other tools?
[Diamond] Posted Image [Diamond]
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#9

th3psycho

Posted 29 January 2011 - 10:54 PM

I think that the bacon sword should be extremely effective against pigs. Like a one hit. Also, you should be able to "cook" the tools into something thats a midway between stone and iron.

Also, bacon arrows! Kill a creeper with bacon arrows and make it drop a bacon record! Lol jk.

#10

Pentigan
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Posted 29 January 2011 - 11:24 PM

Hehe, tools are normally called by their ore. The ore for these tools is pork. Think about what that means certain tools would be called...
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#11

life
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Posted 29 January 2011 - 11:34 PM

hahahahaha sorry, I'm laughing because of how rude the spade looks. :')


nice mod, bit random. But looks really fun :3

#12

VGFreak97

Posted 29 January 2011 - 11:58 PM

I know whatcha mean life XD, I laughed at that too. The tools durability is the same as wood, I believe. And I do hope to make the tools edible and possibly cookable. Of course, I need to contact Andy, so be patient for an update :SSSS:
Posted Image

#13

Mince
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Posted 30 January 2011 - 12:05 AM

Needs MOAR BACON!

Seriously, though what is the point of these tools? If they are the equivalent of wood tools where wood is far easier to find and is readily available and farmed then why would I use my food to make tools that are pretty much worthless to me after the first night. I get that its more of a novelty item but novelty wears off very fast. I dont think I see I myself using these unless they had a bigger purpose than the tools we already have available to us.
Posted ImagePosted ImagePosted Image
There is no charge for awesomeness.

#14

life
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Posted 30 January 2011 - 12:08 AM

If you get round to making bacon armour, I think it'd be fun if it attracted hostile monsters towards you at night - like a 25% increase (im not sure if this is even possible hah) it'd be more of a jokes armour, than protective.

Just an idea.

~Life.

#15

life
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Posted 30 January 2011 - 12:09 AM

If you get round to making bacon armour, I think it'd be fun if it attracted hostile monsters towards you at night - like a 25% increase (im not sure if this is even possible hah) it'd be more of a jokes armour, than protective.

Just an idea.

~Life.

#16

VGFreak97

Posted 30 January 2011 - 12:38 AM

Mince said:

Needs MOAR BACON!

Seriously, though what is the point of these tools? If they are the equivalent of wood tools where wood is far easier to find and is readily available and farmed then why would I use my food to make tools that are pretty much worthless to me after the first night. I get that its more of a novelty item but novelty wears off very fast. I dont think I see I myself using these unless they had a bigger purpose than the tools we already have available to us.
Well, not every mod needs to have a real point, does it? People like bacon, so maybe they like bacon tools. This mod will eventually be unique, but as it's a first release, I can't exactly say that they are very helpful yet, know what I mean? And life, I do think that Bacon Armor would be very funny :SSSS:
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#17

Mince
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Posted 30 January 2011 - 04:27 AM

VGFreak97 said:

Mince said:

Needs MOAR BACON!

Seriously, though what is the point of these tools? If they are the equivalent of wood tools where wood is far easier to find and is readily available and farmed then why would I use my food to make tools that are pretty much worthless to me after the first night. I get that its more of a novelty item but novelty wears off very fast. I dont think I see I myself using these unless they had a bigger purpose than the tools we already have available to us.
Well, not every mod needs to have a real point, does it? People like bacon, so maybe they like bacon tools. This mod will eventually be unique, but as it's a first release, I can't exactly say that they are very helpful yet, know what I mean? And life, I do think that Bacon Armor would be very funny :D

Mods don't need to have a point. 'Tools' do. These are bacon TOOLS are they not? I just think for them to trully be unique they would have to do something new...otherwise why even have it? Like, if it was a substitute for iron tools or something maybe but as it is now... in game people stop using wood tools after like the first 10 minutes.. to get this mod just for novelty is sort of pointless when you're gonna replace these novelty items after your first night. I don't know if you understand what I am trying to say. People like things that look good or add something new. But when a mod makes something look good (i.e. yay bacon pickaxe) but to take advantage of its novelty forces you to give up better/more useful things (diamond pickaxe) its not exactly something I would personally get.  

I have attempted to demonstrate this point with a picture:
:)  :Iron:  :Diamond:  >  :Pig:


:Notch:   +   :Zombie:   = (X_x) but at least I looked good with my bacon sword.
:Ham:

In short I think that if you made them have a similar durability/strength to better tools currently available more people would consider getting it for its looks. Furthermore if you made the tools do something useful that no other tool currently does, a large majority of people will want it. e.g. Pork sword could kill pigs faster and give more meat per kill/or gurantee you a piece of meat per pig. I am not saying its a bad idea, I am just saying.
Posted ImagePosted ImagePosted Image
There is no charge for awesomeness.

#18

VGFreak97

Posted 30 January 2011 - 04:56 AM

Mince said:

In short I think that if you made them have a similar durability/strength to better tools currently available more people would consider getting it for its looks. Furthermore if you made the tools do something useful that no other tool currently does, a large majority of people will want it. e.g. Pork sword could kill pigs faster and give more meat per kill/or gurantee you a piece of meat per pig. I am not saying its a bad idea, I am just saying.
Well, I do really appreciate your advice, and I COMPLETELY agree with you. I have suggested some of these to Andy, and next time he gets on he says he will help. Does this answer satisfy you? The tools are still in their first phase of awesomeness, and for now, you are are correct, the mod is just for looks although I hope to make them useful! Thank you for your advice  :D
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#19

VGFreak97

Posted 30 January 2011 - 05:59 AM

I created a Modpack! Yay! I'll be updating it a lot. Lemme know if there's anything I should add.
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#20

VGFreak97

Posted 30 January 2011 - 08:49 AM

DO NOT USE THE MODPACK. IT CAUSES A BLACKSCREEN CURRENTLY! I AM FIXING IT!
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