TornadoQuake, on 14 April 2013 - 06:13 PM, said:
This mod looks really great, but having Ghasts spawn and roam freely in the overworld is just a horrible idea, and makes the early game too difficult.
Hmm.., I already tried to make the biomes more rare, so everybody could just avoid them and that not so much Nether Mushrooms are available without going in the Nether, but this isn't possible without edit base classes.
Twilight_Hunter, on 14 April 2013 - 10:43 PM, said:
Alright then, I added this mod to a few others I have, it worked for a few hours and now whenever I load mine craft now, it crashes, help pls?
I can't help you without an crash report. But maybe(very maybe, it's too short right now) you can find the solution in the FAQ ?
If not please give me the error Report.
xXan0nXx, on 15 April 2013 - 05:21 AM, said:
One last issue, and sorry to be a bother... but im trying a modpack(the achievment issue is fixed, thanks bunches.) with 40 other mods in it so far, and when i enter the nether with the rest of the mods installed i get the following error
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 4/15/13 12:39 AM
Description: Exception in world tick
I think this is a Problem with a Mob. Minecraft try to spawn a Mob, and while it do it, it crashes. But I could be wrong.
You'll have to try to remove a single mod and look if it works. And if it works you better keep trying remove an other and keep the first in. So that if two mod crashes each other you know both and not just one of them.
xDialtone, on 15 April 2013 - 08:49 AM, said:
Saw the title and thought it was just a rework on how the nether generated. The mod looks like fun though.
Thank you !