Callum's Blender Rig v1.0
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IF AN EXPERIENCED BLENDER USER WOULD LIKE TO TAKE OVER IN UPDATING
THIS RIG, THEY MAY DO SO, PROVIDED THEY GIVE CREDIT TO THE ORIGINAL
OWNER, BEING MYSELF. PLEASE ASK FIRST.
Above is a picture of the Steve rig with his mouth closed and looking slightly downwards.
SELF | FAQ
What does the rig include?
- Eye movement
- Eyebrow movement
- Mouth opening from the left and right and up and down, to give full lip sync possibility
- Blinking from individual or both eyelids.
- Bulging eyes for a cute look or something else you can come up with
- Full body rig
- All shape key movement
What needs improvement?
- The legs' armature. Currently the legs needs quite a bit of work done to them. The lowest armatures on the legs currently do not work, but i'm working on it!
What needs to be added?
- 3D hair
- More armature features
- Need other ideas from you guys! =D
How do i use this rig?
- Well the one question i get asked a lot is "Its a .blend, not a .zip". The answer is, its supposed to be. The rig isn't pictures, its a character that can be used to animate.
- This rig works on Blender's Shape keys feature. If you don't know how to use shape keys or even Blender, just research it. Its free software with billions of tutorials accompanying it.
Is the rig finished?
- Definitely not, it needs a lot of work.
For an answer to any questions, just ask below in the comments!
v1.0 - First version, No changes
v1.1 - Added slight lighting into the mouth to stop shadows when the mouth is partially closed.
Above is the default pose.
Left brow up a bit, left eye to the left, blink a bit and both eyes bulged.
The full body with rigging (NOT RENDERED) in software.
NOTE: In my default settings, i have Mip Map turned off, that is why it isn't blurry before render.
Running along with his fingers out! =D Some lighting glitches on the left arm, but thats not fixable.
Thats all the pictures i could be bothered to make, the rest is up to you! Use your imagination to make amazing renders or animations. You can use 'mineways' to convert your minecraft world into a .obj, which you can import into your blender scene, then put your character in. Look at MinecraftHDFilms' youtube channel to find a tutorial on how to use and download mineways!