Jump to content

  • Curse Sites
Become a Premium Member! Help
Latest News Article

FTB - The Mod Pack

coming soon in 1.3.x

  • Please log in to reply
811 replies to this topic

#721

Yurei
    Yurei

    Gold Miner

  • Members
  • 455 posts
  • Minecraft: IOED

Posted 04 December 2012 - 02:24 PM

So, I wanted to transport lava from my nether pump into my geothermal generator, but the problem is that they're in different dimensions. I know you can use a minecart through a mystcraft portal, but I want it to be as simple as possible. Is there any other way to transport lava/items between the nether and the overworld?

Register or log in to remove.

#722

Charlie Brown
  • Location: Lisbon, Portugal, Earth

Posted 04 December 2012 - 02:35 PM

Without redpower I think it's probably the only way for now. But I'm not experienced with that so don't take my word for it.

EDIT: You can also create lava lake worlds with mystcraft for the same effect, from what I saw in xisuma's last video.
Posted Image

#723

WTFFFS
    WTFFFS

    Redstone Miner

  • Members
  • 672 posts

Posted 04 December 2012 - 02:41 PM

View PostYurei, on 04 December 2012 - 02:24 PM, said:

So, I wanted to transport lava from my nether pump into my geothermal generator, but the problem is that they're in different dimensions. I know you can use a minecart through a mystcraft portal, but I want it to be as simple as possible. Is there any other way to transport lava/items between the nether and the overworld?

Cans\cells\buckets via a liquid transposer at either end and enderchest to transport them between dimensions is about the only other way I can think of.

or set up a quarry and transport netherrack via the enderchests and use a magma crucible.
Basically atm it's cart\portal or enderchest for cross dimension transport, unless you'd like to abuse a BC bug which could destroy your world to get yourself 720 buckets or more of lava with some iron and one BC machine.

EDIT: actually tested this morning you can simply have an open BC pipe pointed at a 1x1 Mystcraft portal and items will travel across dimensions, if you have a "funnel" with an obsidian pipe at the bottom you can then pick them up at the other end so the cart isn't really required. As always backup first, items bouncing around on the ground can lead to excessive lag if you get the pickup wrong (which I did in my test world lol)

#724

Cinderflame
  • Location: Seattle, WA
  • Minecraft: cinderflame

Posted 04 December 2012 - 07:22 PM

EDIT: Disregard

Edited by Cinderflame, 04 December 2012 - 07:24 PM.


#725

matvanbeer
  • Minecraft: matvanbeer

Posted 04 December 2012 - 07:31 PM

There are several modpacks, but am I able to make only ONE pack with all the mods because thaumcraft isn't in the modpack with ic2 so they're all seperate, can someone help me?
Posted Image

#726

Yurei
    Yurei

    Gold Miner

  • Members
  • 455 posts
  • Minecraft: IOED

Posted 05 December 2012 - 03:27 AM

View Postmatvanbeer, on 04 December 2012 - 07:31 PM, said:

There are several modpacks, but am I able to make only ONE pack with all the mods because thaumcraft isn't in the modpack with ic2 so they're all seperate, can someone help me?

The mod pack with IC2 is still in 1.4.2, while TC3 is in 1.4.5. You'll have to wait for an update

#727

lindyhopfan

Posted 05 December 2012 - 03:37 AM

From what I understand, eventually the modpack options will include all of : a magic-y pack, an industrial-y pack, a lite pack, an ultimate pack with everything, and the custom pack that direwolf20 is having slowpoke build for him.  The magic pack is the only one officially released so far, since key industrial-y mods (industrialcraft, redpower) are not release for 1.4.5 yet (or not released at all).  Once all the mods are updated, it won't take the FTB team long to release all of the above mentioned packs, and possibly others as well, so there will be no shortage of awesome options to choose from.
My modded Minecraft challenge: A Tale of Five Districts
http://www.minecraft...technical-mods/

#728

benny1234565

Posted 05 December 2012 - 04:02 PM

OwPosted Image

#729

matvanbeer
  • Minecraft: matvanbeer

Posted 05 December 2012 - 06:20 PM

Thanks!
Posted Image

#730

tricast
    tricast

    Carpenter

  • Members
  • 62 posts
  • Minecraft: Eemerald5000

Posted 06 December 2012 - 11:25 PM

I need help with forestry config... I'm looking for the adventurer pack config file but I don't see any back pack config file so I don't really know what to do :P
[url=http://www.minecraftanonymous.com][img]http://www.minecraft...nners/banner_78

#731

Torchizard
  • Location: Somewhere in the seed 2545652556205969129
  • Minecraft: DucklessRabbit

Posted 08 December 2012 - 03:58 AM

One of the best and most up-to-date mod packs I've ever seen, great work!
The following sentence is true. The previous sentence is false.

#732

Daniel5143
  • Location: Canada
  • Minecraft: Daniel5143

Posted 10 December 2012 - 11:25 AM

Why is this mod pack call Feed The Beast ?

#733

WTFFFS
    WTFFFS

    Redstone Miner

  • Members
  • 672 posts

Posted 10 December 2012 - 11:32 AM

View PostDaniel5143, on 10 December 2012 - 11:25 AM, said:

Why is this mod pack call Feed The Beast ?

The original modpack (1.2.5) was specifically built for a challenge map called "Feed The Beast" which is in the current launcher as the Retro SSP pack, when updating it was decided to not just have a pack for the challenge map but to have several packs for general play as well thus the FTB modpack.

#734

Yurei
    Yurei

    Gold Miner

  • Members
  • 455 posts
  • Minecraft: IOED

Posted 10 December 2012 - 11:56 AM

View PostDaniel5143, on 10 December 2012 - 11:25 AM, said:

Why is this mod pack call Feed The Beast ?

Because the beast needs to be fed.

#735

Daniel5143
  • Location: Canada
  • Minecraft: Daniel5143

Posted 10 December 2012 - 07:51 PM

View PostWTFFFS, on 10 December 2012 - 11:32 AM, said:

The original modpack (1.2.5) was specifically built for a challenge map called "Feed The Beast" which is in the current launcher as the Retro SSP pack, when updating it was decided to not just have a pack for the challenge map but to have several packs for general play as well thus the FTB modpack.

thx

#736

dillweed65
  • Location: Deep in the Far Lands.
  • Minecraft: dillweed65
  • Xbox:dillweed65

Posted 11 December 2012 - 02:03 AM

Does anyone know how I can use pre made blueprints from BC with this? Or tell me where I can find some?
Posted Image

#737

natchu96
    natchu96

    Obsidian Miner

  • Members
  • 1263 posts

Posted 11 December 2012 - 11:38 AM

View Postdillweed65, on 11 December 2012 - 02:03 AM, said:

Does anyone know how I can use pre made blueprints from BC with this? Or tell me where I can find some?

Buildcraft forums?

I think blueprints have their own folder in the minecraft directory somewhere . . .
"Better Than Wolves: where the line between morality and immorality is a mile wide and has loops in some places." - Stormweaver
Posted Image

#738

mazejaker
  • Location: Rain Biome (A.K.A England)
  • Minecraft: mazejaker
  • Xbox:HarrasmentOnion

Posted 11 December 2012 - 05:10 PM

Needs more Xie's farming mod.
RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRAWR

#739

AAAvlar
    AAAvlar

    Stone Miner

  • Members
  • 72 posts
  • Minecraft: AAAvlar

Posted 12 December 2012 - 06:38 AM

View Postmazejaker, on 11 December 2012 - 05:10 PM, said:

Needs more Xie's farming mod.

Nope, they already have Forestry, and Steve's Carts are good at farming too.
A3

#740

Charlie Brown
  • Location: Lisbon, Portugal, Earth

Posted 12 December 2012 - 09:33 AM

And farming turtles too.
Posted Image