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[8x8] PixelCraft 1.2 [1.4.5]


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39 replies to this topic

#21

EndRPnT
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Posted 20 August 2012 - 04:30 PM

View PostOneWingedPie, on 20 August 2012 - 03:47 PM, said:

It was foolish of him to think that he could

You guys make me confuse the difference between "default rip-off/edit" and "faithful".
So is making a 4x/8x "faithful" version of the default unforgivable?
Keep on derpin'

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#22

OneWingedPie
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Posted 20 August 2012 - 04:46 PM

View PostEndRPnT, on 20 August 2012 - 04:30 PM, said:



You guys make me confuse the difference between "default rip-off/edit" and "faithful".
So is making a 4x/8x "faithful" version of the default unforgivable?

No, resizing it and calling it work is wrong
Posted Image

#23

Heofpeanuts
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Posted 20 August 2012 - 05:23 PM

View PostOneWingedPie, on 20 August 2012 - 02:28 PM, said:

Because it requires 0 effort to accomplish

*Sigh* But I didn't just resize the default texture pack.

Posted Image


#24

Creeper0108

Posted 05 October 2012 - 03:29 AM

Huh. I just used GIMP, scaled down the default textures, and it looked exactly the same! What a coincidence!
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#25

Amarok145
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Posted 10 October 2012 - 08:41 PM

You know what? I like your texturepack. Keep up the good work.
(For once there here a positive post on this topic...)
Posted Image

#26

echonite
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Posted 11 October 2012 - 06:45 AM

View PostCreeper0108, on 05 October 2012 - 03:29 AM, said:

Huh. I just used GIMP, scaled down the default textures, and it looked exactly the same! What a coincidence!
I did as well. 100% identical. 0% actual work.
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#27

Heofpeanuts
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Posted 12 October 2012 - 05:53 AM

View PostDiamondMiningGod145, on 10 October 2012 - 08:41 PM, said:

You know what? I like your texturepack. Keep up the good work.
(For once there here a positive post on this topic...)

Thankyou very much! I don't know why people are complaining, since why would they go to the effort of recreating it on GIMP, when it's premade here.

View Postechonite, on 11 October 2012 - 06:45 AM, said:

I did as well. 100% identical. 0% actual work.
I really like your texturepack.

Posted Image


#28

L1nd4
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Posted 12 October 2012 - 08:37 AM

I like it. Keep up the good work Posted Image

but.. you should change the eyecolors on mobs, maybe black?
Posted Image
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#29

lithiumsound
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Posted 12 October 2012 - 09:13 AM

If you use the Image size tool in photoshop set to "Bicubic Sharper" you get almost the same result.



Posted Image my cow
Posted Image your cow

Posted Image

AN AWESOME TEXTURE PACK BY THE CREATOR OF SUMMERFIELDS !


#30

Heofpeanuts
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Posted 12 October 2012 - 07:30 PM

View Postlithiumsound, on 12 October 2012 - 09:13 AM, said:

If you use the Image size tool in photoshop set to "Bicubic Sharper" you get almost the same result.



Posted Image my cow
Posted Image your cow
And now you have wasted your time on making an identical cow.

View Postlithiumsound, on 12 October 2012 - 09:13 AM, said:

If you use the Image size tool in photoshop set to "Bicubic Sharper" you get almost the same result.



Posted Image my cow
Posted Image your cow
Also, I like your texture packs.

Posted Image


#31

echonite
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Posted 12 October 2012 - 09:22 PM

View Postlithiumsound, on 12 October 2012 - 09:13 AM, said:

If you use the Image size tool in photoshop set to "Bicubic Sharper" you get almost the same result.



Posted Image my cow
Posted Image your cow
I just used GIMPs "cubic" filter when scaling down to 8x. The result is exactly the same as what has been posted by Heofpeanuts.
Networking Tip of the Day: Static IP addresses are not always necessary for running a server. DHCP "leases" IP addresses and will often reassign them continually on small private networks by remembering the MAC address of the computer. It is only in larger networks where there are more then ~254 devices connected at any given time where a static IP is a good idea.

#32

DiamondAir
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Posted 12 October 2012 - 11:17 PM

View PostHeofpeanuts, on 20 August 2012 - 11:44 AM, said:

To all you haters, stop hating.
Please ignore all the comments made up to this point, for they are now invalid.

All I see are legitimate posts, I've about 9000,02165,1520651065,50606 packs like this. It get's annoying. Especially when the creators act like they did something to make the textures good, but they didn't.

EDIT: It even looks CLOSE to the same on Paint.NET.

#33

kittycubical
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Posted 13 October 2012 - 01:21 AM

View PostOneWingedPie, on 14 August 2012 - 06:53 PM, said:

your statement is wrong, I shall pull out the same thing I pull out for anything but edit it slightly

So you think less colours helps performance?

Spoiler:

Because minecraft renders based on pixels... So for each block face there are 256 pixels if your using a 16x pack... Where as for 8x it's only 64 pixels per block so by logical terms 8x packs boost FPS because there are less pixels to render, making everything a flat colour on a 16x pack does nothing, why? Because there are still 256 pixels for minecraft to render, colours are not taken into account.

theres your explanation, hope you understand it better now Posted Image
Posted Image
Posted Image

#34

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Posted 13 October 2012 - 03:46 AM

Yeah, this is pretty easy. Heres a tutorial on how to do it:

1. Open up terrain.png with an image editor

2. Resize image to 128x128

Done!


-Pretty pointless pack considering its been done 321,3210230230,32021030,23032030354103,3202314360 times.

#35

JackStupz

Posted 14 October 2012 - 01:59 AM

For the love of God, CHANGE THE HELLSPAWN COMIC SANS TO SOMETHING DECENT.
No signature here! Nosiree.

#36

dalekslayer96

Posted 14 November 2013 - 07:07 AM

View PostHeofpeanuts, on 12 October 2012 - 05:53 AM, said:

Thankyou very much! I don't know why people are complaining, since why would they go to the effort of recreating it on GIMP, when it's premade here.
See!!! He's admitting it!!!

#37

huntingdog

Posted 17 November 2013 - 02:10 AM

Make your own textures, don't just make slight changes to someone else's unless, of course, it makes the original better. This one just makes it look worse. Whether or not it helps computer performance doesn't matter, Its all about creativity, not efficiency, when it comes to textures.
Posted Image

NOW WITH MORE CTM!


#38

Heofpeanuts
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Posted 17 November 2013 - 08:34 PM

View Posthuntingdog, on 17 November 2013 - 02:10 AM, said:

Make your own textures, don't just make slight changes to someone else's unless, of course, it makes the original better. This one just makes it look worse. Whether or not it helps computer performance doesn't matter, Its all about creativity, not efficiency, when it comes to textures.

View Postdalekslayer96, on 14 November 2013 - 07:07 AM, said:

See!!! He's admitting it!!!

Why have posted these? I haven't set foot on this topic since 1.4.

Posted Image


#39

user_1259045

Posted 18 November 2013 - 12:11 AM

View PostOneWingedPie, on 20 August 2012 - 02:28 PM, said:

Because it requires 0 effort to accomplish
Are you kidding me?
I mean, you have to load up the image, resize it... oh man, just thinking about it gives me the chills.
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#40

Heofpeanuts
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Posted 18 November 2013 - 07:19 AM

View PostWaterTipper, on 18 November 2013 - 12:11 AM, said:

Are you kidding me?
I mean, you have to load up the image, resize it... oh man, just thinking about it gives me the chills.

TBH, I did it in a way more convoluted method using paint.net's pixelate function. But that does not matter, because some peaople downloaded it and thus it was worthwhile.

Posted Image