Make sure that you have Command Blocks activated in your server properties.From the wiki:To be able to use this block in multiplayer, you must replace false by true on line enable-command-block in server.properties. If this line doesn't exist, you'll have to add it.
Introduction
A great darkness came to the city of Chronotide and struck at the Chrono Crystal. The energy shockwave shattered the surrounding buildings. The earth split and lava spewed to the surface. It caused chaos and devastation for the inhabitants of the city.In an act of preservation, the Chrono Crystal was activated, placing the cities inhabitants in temporal stasis so that they exist between time.Following the success of Wintertide.I am pleased to announce my latest custom adventure map.
Following in the footsteps of the Eerie setting that was the Wintertide Village, Chronotide can be best described as a thinly veiled CTM based adventure map with more atmosphere than Wintertide ever contained.
The atmosphere of Chronotide is definitely creepy and spooky and without a doubt will have you jumping from your seat from time to time (Although I'll not guarantee this, but it will really try).
Chronotide also contains more redstone than both Wintertide and Frincklebottom combined so expect lots of effects, contraptions, and wonderous things.
The adventure should take between 2-4 hours to complete.
and requires Minecraft version 1.5
Chronotide Continues To Scare
Settings and Rules
It is recommended that you play the map on easy or normal. Some of the atmosphere of the game gets removed on peaceful.
(This map has been biome editted so there are no random mobs - only the mobs I've let in, so no creepers at all)Volume - Set your 'music' down low but the 'sound' up high(ish). There are a lot of sound effects used in this map and you may not hear them.Crafting - Crafting is allowed with any resources you might find (Such as in chests).And of course the standard no breaking or placing blocks with the following exceptions;Vines - You may break them if they start to get in your way but they are useful for exploring the ruined cityBeds - If you find a bed you may reposition it to a location of your suiting but do not place it in the nether ;p
Torches - You may place/break torches if you so wish.
Screenshots
The ruined city of Chronotide
Playthrough's / Lets Plays
(Please let me know if you would like your playthrough featured here)
21 Playthrough's of the Original Version
Spoiler:
Rsmalec
Matt Trim
Applesaucextream
CyberRa12
MKMaster91
emroth23
Thadiwyn
NomPear
Janeiac
FelloniousWizard
CaptainSparklez
TimofSouls
Tomutwit
Arcan Chronicles
Bforbellyrub
srfgaming
Noximous
Aymbot
ArjanDotOrg
Yogscast
outflowgamingnetwork
10 Playthrough's of the Halloween Edition
Spoiler:
8BitDame
Dowsey
Mojo, Matt, & Kyle
Cthulhu
Chickenclanleader
Janeiac (The Directors Cut)
Thungon
TheUselessMouth
TheNexusNetworks
117DerekTV
More LP's / Playthough's can be found on my channels playlist
1) Download the Map from mediafire.com (Link Given Above)
2) Put the .zip file on your desktop (or somewhere where you can easily find it again.)
3) Press Start, and type in %appdata%. Click into Roaming. *XP - Press Start, Run, then %appdata%. Click into Roaming.
4) Go into .minecraft/saves.
5) Unzip the Chronotide File and place the unzipped Chronotide folder into the saves folder.
6) Play and Enjoy!
Mac
Spoiler:
1) Download the map from mediafire.com (Link Given Above)
2) Put the .zip file on your desktop (or somewhere where you can easily find it again.)
3) Go into: Finder/Application Support/minecraft/saves.
4) Unzip the Chronotide File and place the unzipped Chronotide folder into the saves folder.
5) Play and Enjoy!
Multiplayer
Spoiler:
1) Download the map from mediafire.com (Link Given Above)
2) Put the .zip file on your desktop (or somewhere where you can easily find it again.)
3) Go into your minecraft server directory.
4) Paste the Chronotide Folder into the minecraft server directory.
5) Edit your server properties file and type Chronotide after ?level-name=? , then save the file.
6) Run the Server and Play!
Changelog
v1.5
Huge amount of fixes to get the map to work with Minecraft 1.5+
- All new 3x3 door designs for the time vaults
- fixed screamers
- fixed proximity detectors
- fixed final arena battle
- fixed end sequence (this doesn't work as well as it once did, but it's as close as I could get)
- adjusted BUD switches
- fixed tons if redstone that just didn't work anymore in the 1.5 update
Spoiler:
v1.4.5Arena Updates -Introduced Waiting room for players that died during the arena.Changed skeleton mobs to now use bow.Made the final arena boss drop the energy core upon death.A few other changes to make the arena smoother.- Replaced a couple of vanilla mob spawners in the overworld with custom ones.- Removed all halloween decorations since the season has now passed.
v1.4General- Added Darkness interaction (in a lovely indigo colour) throughout all of the map.- Halloween Music added to most zones including the following themes: twilight zone,Halloween,addams family,candyman, and Funeral march.- Witches will appear in most zones (it is halloween after all)- Bats are littering the place - most are naturally spawning.- .02% less vines- Each zone will have its own unique ghost.- All zones contain new uniques mobs (most replace the existing vanilla mobs)- The end sequence has been drastically overhauled and includes an Arena battle.Overworld- Time is regularly being set to midnight- Weather will always be regularly set to clear to avoid lag spikes.- Fixed some places where player can get stuck.- All nether portals are now pre-activated. This is due to the large number of bats using nether portals making random portals appear in the overworld.- Added more torches (since it's night time now)- Fixed the clock having locked repeater issues.- Changed diamond portal to teleport player to arena.Wintertide - Improved fire damage. Rewired tntZentrium - Fixed Blaze dispensor. Fixed Silverfish falling through ceilingTheatre - Rewired the DIE sign. Added glowstone to stage so signs are easier to see.Bank Street - SVM Band play munsters. Fixed a place where player could get stuck.University Street - Fixed back windows not being blocked. Removed a golem grinder.Sewers - Added a smattering of mossy cobble. Added torches in chests. Replaced final battle.
v1.31 - Current release (based on player feedback)
- Brand new counter to cycle through the vaults. This new counter will skip vaults if they have already been completed. Which speeds up the waiting times for available vaults. Thanks go to Thungon217 for creating this new counter.- The Cemetery has had some signs changed and Crianas diary has been updated.- The Sewers has been updated to break up the monotony of the walls and to give players landmarks. While making those changes I also added dripping water effects and extra atmospheric bits v1.3 - Initial release
Credits
Spoiler:
Beta version feedback was supplied by these wonderful people
Volume - Set your 'music' down low but the 'sound' up high. There are a lot of sound effects used in this map and you may not hear them.
Brightness - Set your brightness down low (Having set too high may spoil the mood of the map)
You should know that for LPers, a low brightness results in horribly dark videos on Youtube.
Also some LPers can't get a proper audio mixing of their voice & the game audio unless the game audio is turned wayyy down.
Example: In my case, the game audio is set at 10, music is at either 4 or none.
I'm an Aspiring Gamer who makes videos on Youtube. Here's my channel. Why don't you pop by & say hello :)
You should know that for LPers, a low brightness results in horribly dark videos on Youtube.
Also some LPers can't get a proper audio mixing of their voice & the game audio unless the game audio is turned wayyy down.
Example: In my case, the game audio is set at 10, music is at either 4 or none.
Indeed - I'm making the assumption that the LP'er will know what the best settings are for their recording. I am merely advising the player
Thistlehoof, on 11 August 2012 - 11:36 AM, said:
Looks amazing Will this work in 1.2.5 to avoid portal bugs or doe sit have 1.3 features?
I was fortunate to be one of the beta testers of this map, and have to say I highly recommend it! Full scores in my books, if I ever did have a record book to put it in. Amazing job Vlad! :)
Faithfulcupid, on 11 August 2012 - 01:30 PM, said:
Going to download and play it once I get around to it
Excellent. Have fun and let me know how you get on
The_Forgotten, on 11 August 2012 - 01:37 PM, said:
I was looking forward to this one, since Rsmalec made a video about it! Gonna download it as soon as I can, and get into it hopefully this weekend!
Good luck and have fun and tell me how it goes.
Tolhontel, on 11 August 2012 - 01:47 PM, said:
Downloading now! Looks interesting!
Brilliant Let me know if you enjoy it or not.
Thungon217, on 11 August 2012 - 02:10 PM, said:
I was fortunate to be one of the beta testers of this map, and have to say I highly recommend it! Full scores in my books, if I ever did have a record book to put it in. Amazing job Vlad!
The map wouldn't be the same without your input that's for sure
marsshadow117, on 11 August 2012 - 03:22 PM, said:
I am SO excited for this! Gonna play it now!
(Also would you allow me to make a lets play of Chronotide? I'll post it here once done)
Brilliant. Off course you can make a let's play. I look forward to watching