
MineUp adds the possibility to fully customize your world Layers, and thus creating a world of theoretically infinite height.
GravityCraft adds the possibility to rotate any entity to stand on walls, and change its gravity strength.
Announcements
Status: Working on Cubed! Feel free to contribute, suggest (or maybe even apply, via Twitter) there!
GravityCraft got its first official update! You can now save & load layer setups, and use the new directional gravity runes & staffs. Also, plenty of bug fixes.
GravityCraft + MineUp 1.1 is made for MC 1.2.5. A 1.4+ version will come eventually, with added SMP and Forge Support.
Mod made by: Ivorius -> Ivorius' Mods
Original MineUp: MineT -> MineUp
Go To:
Download
Insights
Contents
World Layers
Version History
Help + Documentation
Developer's Help
Mods / Maps / Texture Packs
Forum Banners
Terms and Conditions
Download
Download MineUp + GravityCraft (1.1, MC 1.2.5)
Download the Adapter Files (For Developers)
Download an earlier version
Installing
-Install Modloader
-Open up your minecraft jar, and put the mod in. Don't use the mods folder.
Insights
Mod Showcase part 1, by Cavemanfilms
Mod Showcase part 2, by Cavemanfilms
Video about Gravity directions, by GameChap
Video about the Gravity Well, by GameChap
Spotlight part 1, by Touchy
Spotlight part 1, by Touchy
Spotlight, by SkyNyom
Features of GravityCraft, by me:
Screenshot by Wipper1799




Contents
Gravity Rune
Gravity Staff
Gravity Director
Gravity Regulator
Gravity Well
Gravity Helmet
The World Layers
When creating a world, you have a fully fledged Gui to customize world generation in layers. For example, you want to be able to dig down into the nether, or build a tower up to the skylands? Or, you want to dig through the world, and come out in an inverted world? No problem!
World
Nether
Skylands
Underground
Empty
Version History
Version 1.1 Added layer setup saving & loading Added directional gravity rune & staff Bug Fixes Version 1.0 Original Release!
Help + Documentation
If you need help, or need to contact me in any other way, feel free to send me a private message.
If necessary, you may also send an e-mail: ivorforce(at)googlemail(dot)com
FAQ
-Help, I'm suddenly getting lag, even though it was fine before!
-It's most likely a caching problem. Just change your render distance, and it will reload all the chunks. The performance should be fine then.
-When will version X come out?
When it's done.® Just check my status up above. If it's anywhere close to coming out, I will post it here.
Can I include GravityCraft + MineUp in my mod pack?
Yes, until I add an AdFly link. You must tell me about it before you release it though. Everything else will count as illegal distribution!
Known Bugs
Known Compatibilities
The Map Format
Sharing World setups
Developer's Help
GravityCraft adds a Gravity + Dimension API. It uses mostly Adapter Files, and thus, your mod does not become dependent. Yes, you won't need MineUp for your mod to still work, you can fully support it without taking any risks.
If you want to have more API possibilities, and profit from additional methods and variables, you have to mod GravityCraft directly. Simply take a minecraft jar where GravityCraft is properly installed, and use that when decompiling with MCP.
The API is fully commented, so you should be able to understand it by its source files.
Tutorial videos will follow later.
Here's what you can do with it:
-Create new World Layers, with a custom options GUI (optional)
-Create new Dimensions (also during runtime), with any amount of Layers you feel like
-Change the dimension, and create custom entry areas
-Change any entities' gravity, or gravity strength
Mods / Maps / Texture Packs
If you made a mod with added GravityCraft + MineUp support, a map that GC, or a texture pack supporting its items, be sure to send it in. I will list it here then, for you to get quicker recognition.
Mods
Maps
[WIP] Super Mario Galaxy Minecraft Style (By Safaro)
[WIP] GalaxyCraft (By Lokomo)
[WIP] Super Mario Galaxy - A Modmap (By CubeMaster_1)
Texture Packs
Forum Banners
Want to support GravityCraft + MineUp? Awesome! I've prepared some forum banners you are free to use.
[url="http://www.minecraftforum.net/topic/1402701-125"][img]http://i.imgur.com/AO4PY.png[/img][/url]

[url="http://www.minecraftforum.net/topic/1402701-125"][img]http://i.imgur.com/mxZBh.png[/img][/url]

[url="http://www.minecraftforum.net/topic/1402701-125"][img]http://i.imgur.com/VkAZL.png[/img][/url]

Terms and Conditions
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Lukas Tenbrink, Original author of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.

This topic is locked









































