Jump to content

  • Curse Sites
Become a Premium Member! Help
Latest News Article


[32x][1.4.2] A Brush More Colour 0.2.1

inspired by trine and bastion

  • Please log in to reply
87 replies to this topic

#1

Grog
    Grog

    Carpenter

  • Members
  • 68 posts

Posted 01 August 2012 - 11:52 AM

Posted Image


*******************************************************


"A Brush More Colour"

WIP 0.2.1 for Minecraft v1.4.2

-Download-

(adf.ly link)

-Download-

(direct link)


*******************************************************

click to embiggen (as of 0.2 no longer accurate repesentations)
Posted Image

Posted Image

Posted Image

Posted Image


Posted Image

click to embiggen



You know the drill. Mcpatcher or optifine required. Scroll up ^ for download link.

-About
Spoiler:

-Changelog
Spoiler:

Edited by Grog, 01 November 2012 - 03:12 PM.


Register or log in to remove.

#2

Namro
    Namro

    Redstone Miner

  • Members
  • 667 posts
  • Location: ISRAEL
  • Minecraft: Namro

Posted 01 August 2012 - 12:32 PM

It seems... nice, I guess. But a few more screenshots would be perfect.
Posted Image

#3

neoix
    neoix

    Glowstone Miner

  • Members
  • 3988 posts

Posted 01 August 2012 - 01:06 PM

Tiling errors: work on them.
Posted Image

#4

Bongo_Muffin

Posted 01 August 2012 - 01:15 PM

More screenshots and also, dont use adfly before this is popular
Posted Image

#5

Grog
    Grog

    Carpenter

  • Members
  • 68 posts

Posted 02 August 2012 - 02:20 AM

View PostBongo_Muffin, on 01 August 2012 - 01:15 PM, said:

More screenshots
Yea I need some of actual buildings and constructions then just nature. I dont have any worlds suitable to show these off but I think I'll go explore some downloadable maps. Thanks.

View PostBongo_Muffin, on 01 August 2012 - 01:15 PM, said:

dont use adfly before this is popular
Fair point. Switched to a direct link.

View Postepiclizard99, on 01 August 2012 - 01:15 PM, said:

Tiling errors: work on them.
Any specifics? I'm taking a guess you may be on about the grass, but honestly I'm at that stage where I can no longer tell what looks right and what doesn't.

#6

Popowerst
  • Location: America, fuck yea!
  • Minecraft: Popowerst

Posted 02 August 2012 - 02:45 AM

Too many baby barf green tones, so everything sorta runs together. You could avoid this by changing the tones of all of them just slightly (slightly more than they already are).
[center][url=http://www.minecraftforum.net/topic/72747-faithful-32x32-pack-updatefont-sandstone-map-mods-16-beta/]Posted Image[/url]A texture pack that is simply better than the original.[/center]

#7

Grog
    Grog

    Carpenter

  • Members
  • 68 posts

Posted 02 August 2012 - 03:21 AM

View PostPopowerst, on 02 August 2012 - 02:45 AM, said:

Too many baby barf green tones, so everything sorta runs together. You could avoid this by changing the tones of all of them just slightly (slightly more than they already are).

Haha, I'll have a look at what I can do.

#8

Oohenry
    Oohenry

    Tree Puncher

  • Members
  • 14 posts

Posted 02 August 2012 - 07:44 AM

I LOVE YOU KISS ME

#9

Grog
    Grog

    Carpenter

  • Members
  • 68 posts

Posted 02 August 2012 - 08:40 AM

View PostOohenry, on 02 August 2012 - 07:44 AM, said:

I LOVE YOU KISS ME
Haha, no.

I've added in a screenshot from one of those texture showcase maps, hopefully that'll help show the content of the pack. Unfortunately it also shows all the textures that still need to be done let alone the refinement many of the existing textures need. I'm mainly looking at you, ores. Posted Image

#10

AnthonyTjuatja
  • Location: Indonesia
  • Minecraft: AnthonyTjuatja

Posted 02 August 2012 - 02:36 PM

Awesome! Thanks for the update! :)

#11

alex_dlc
  • Location: Barcelona
  • Minecraft: alex_dlc

Posted 02 August 2012 - 02:52 PM

awesome! great job!
Posted Image

#12

OneWingedPie
  • Location: South yorkshire, England... Because I win at life
  • Minecraft: OneWingedPie

Posted 02 August 2012 - 02:57 PM

just played with this pack on... and its beautiful.... everything looks EPIC! but... the ores don't tile with the stone that well! to go through some things I wuv, the stone... looks so god damn awesome and its blue! it so much better than the dreary gray stone I see a lot... the dirt, jesus christ so damn diggity awesome! the mushrooms so awesome...  the wooden planks, wow... slabs... so freaking EPIC, stone bricks are just WIN! jesus christ this is the most positive I've been about a new texture pack...
Posted Image

#13

DTDsphere
    DTDsphere

    Obsidian Miner

  • Curse Premium
  • Curse Premium
  • 1472 posts

Posted 02 August 2012 - 03:55 PM

This pack is rather beautiful.

Posted Image


#14

Seradicus
    Seradicus

    Glowstone Miner

  • Members
  • 3097 posts
  • Location: Here.
  • Minecraft: lo0katmyname

Posted 02 August 2012 - 04:03 PM

Oh, man. This is amazing.
I have to critique this. Later. After I toy with it for a while. And wake up more.
Though, off the bat, I can't help but feel that the doorframe color is going to look good with regular wooden planks.
And I'm not entirely sure how I feel about blue stone.
And Netherbrick is very not bricky.
And jungle planks remind me a lot about Johnsmith.

I sneezed 8 times while writing that out.
...
Make that 9.
...
10 while taking out some of the space.

Edit: 11 Oh noes, I'm allergic to your textures!

Edited by Seradicus, 02 August 2012 - 04:04 PM.


#15

Balduran
    Balduran

    Glowstone Miner

  • Members
  • 3194 posts
  • Minecraft: Lol, No

Posted 02 August 2012 - 04:06 PM

It's ok to use adf.ly, but keep it optional;

This looks... pretty enough, let's take a closer look...

Daamn, the screenshots don't do it any justice!

Good:
-Sprites (However there's this odd stray dark pixel at a certain angle on the blue mushroom)
-Overall feel
-Gravel
-Nature blocks in general (Especially birches)
-STONE BRICKS

Bad:
-A great many deal of blocks have tilling issues, please fix that
-The nether bricks are under-detailed, and would be better suited for netherrack (too rough!)
-I feel that the blue stone, while very original, clashes against the other blocks too much to use in buildings. The same applies for cobblestone, which is impossible to use in construction without making it an eye sore now. Keep the tint, but desaturate it so that it doesn't stand out so much.
-Sandstone is just ugly. Looks more like petrified foam
-Wool has those bright pixels that are waaay too saturated compared to the rest of the block. Tone it down a little
-The off-center log top is messing my OCD really bad
-I think the wooden door would be more functional with a window, but that's your choice.
...But that's just my opinion.
My modder's resource and assortment of miscellaneous textures.
Status: Fed up with Minecraft [Consult the above link for details]
My DeviantART, requests welcome.

#16

AnthonyTjuatja
  • Location: Indonesia
  • Minecraft: AnthonyTjuatja

Posted 03 August 2012 - 01:13 PM

Looking good with Sonic Ether's mod installed :
Posted Image
Posted Image
Posted Image

#17

cirpons
    cirpons

    Lapis Lazuli Collector

  • Members
  • 962 posts

Posted 03 August 2012 - 01:37 PM

View PostAnthonyTjuatja, on 03 August 2012 - 01:13 PM, said:

Looking good with Sonic Ether's mod installed :
Posted Image
Posted Image
Posted Image

The shader just makes me look more at the bright sun/shadows than the actual textures.

#18

RickyTheHedgehog
  • Minecraft: SergeTheEchidna

Posted 03 August 2012 - 11:07 PM

It looks amazing so far. I don't think I'll use it just yet, until a couple more textures are done. But this is one of my favourite texture packs I've ever seen, so far.

Apart from Misa's pack. :x
There used to be a picture here, about mods I like. It was outdated, and keeping up with which mods are still updated is difficult. Also, go look at my album art on the Aether Soundtrack: http://emilevankriek...ther-soundtrack

#19

specktre
    specktre

    Zombie Killer

  • Members
  • 181 posts
  • Location: swamp biome
  • Minecraft: specklespack
  • Xbox:Wrenhaven

Posted 03 August 2012 - 11:46 PM

Bright and colorful texture packs are the best, so I'll definitely check it out!

Though I can tell from just the screenshots that the stone is a bit too blue. If you keep the same texture and just change it to a more neutral color it'll be great.

Posted Image


#20

Grog
    Grog

    Carpenter

  • Members
  • 68 posts

Posted 04 August 2012 - 02:49 AM

Yes! Loving the feedback. I'll see if I can't get the tiling issues fixed for next release and I'll remove some of those textures that really shouldn't have been left in the pack, ie sandstone-side and chest (not sure if I left that one in or not). Also don't look directly at the jungle textures. You're bang on right about the cobble balduran, which pains me because its the texture I've spent most of my time scrapping and starting over. So I'm not looking forward to going back to it. :P I think I must've gone through 15 or so different versions for that one.

I'm a real fan of the blue smooth stone found in caves (I've personally never used smooth stone in constructions before). I really wanted a contrast with really warm tones above ground and really cool, cold tones below ground. I always liked the transition when exiting one of these caves with blue skys and vibrant tree tops peeking through at the end of the cold tunnel. Unfortunately the blue tone has to then logically carry over to the cobblestone which has always been a pain. I'm going to revert the texture back to one of my previous ones and polish it up a litte. It's a little more desaturated and hopefully looks like it has a better place in constructions.

Thanks onewingedpie for the kind words, I think I was glowing after I read that. And yea, I want to scrap the ores and start over.

Haha nice screenshot Anthony. Was hoping it would like something like that with the shaders. Haven't had a chance to try it out myself. As much as I'm tempted to ask if I can use those shots in the OP I've already told myself that I didn't want the shaders mod to be a factor in peoples opinion making when they first view the pack.