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texturepacks-mp-cache?


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8 replies to this topic

#1

SoulSlayer64x

Posted 28 July 2012 - 01:33 PM

(It's texture pack related, so I suppose it belongs here.) Anyways,

I was wondering what the heck this folder in my .minecraft folder is. It just showed up when I experienced multiplayer first hand for the first time.

I'm guessing that it allows multiple "char" skins to be activated for different people and use different texture packs per a server if you want. But, I have no idea how to use it. A little help?
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#2

neoix
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Posted 28 July 2012 - 01:55 PM

Have you got ModLoader? I think it has something to do with ModLoader, because it made that folder when I installed it
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#3

Verticity
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Posted 28 July 2012 - 02:32 PM

If it's a 1.3 build, it will most likely be something to do with the installation of recommended packs from servers.

???!!!!!


#4

Aellius
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Posted 28 July 2012 - 02:33 PM

View PostSoulSlayer64x, on 28 July 2012 - 01:33 PM, said:

(It's texture pack related, so I suppose it belongs here.) Anyways,

I was wondering what the heck this folder in my .minecraft folder is. It just showed up when I experienced multiplayer first hand for the first time.

I'm guessing that it allows multiple "char" skins to be activated for different people and use different texture packs per a server if you want. But, I have no idea how to use it. A little help?

In one of the latest snapshots for 1.3 , they built in a function so that you the server owner can recommend a texture pack and have a link put in the server.properties file. When you join a server that has this feature enabled, your client will ask you if you want to download the recommended texture pack. If you say yes this folder will be used to cache the pack while downloading.

It is what its name is. A cache.
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#5

Verticity
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Posted 28 July 2012 - 02:42 PM

View PostAellius, on 28 July 2012 - 02:33 PM, said:

In one of the latest snapshots for 1.3 , they built in a function so that you the server owner can recommend a texture pack and have a link put in the server.properties file. When you join a server that has this feature enabled, your client will ask you if you want to download the recommended texture pack. If you say yes this folder will be used to cache the pack while downloading.

It is what its name is. A cache.

I am a logical person and I can confirm this

???!!!!!


#6

SoulSlayer64x

Posted 28 July 2012 - 03:55 PM

I see. Thanks. (I am indeed in a snapshot.) Just wondering, how does one allow more than one skin to be processed in a lan server?
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#7

ixxxor
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Posted 12 August 2012 - 05:57 PM

If I want to go back to MC 1.2.5 do I need to delete this folder?

#8

badhaloninja

Posted 26 August 2012 - 06:32 PM

its part of 1.3.2,i know that  but what i dont know is what its for.
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#9

Alvoria
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Posted 26 August 2012 - 06:41 PM

View PostSoulSlayer64x, on 28 July 2012 - 03:55 PM, said:

I see. Thanks. (I am indeed in a snapshot.) Just wondering, how does one allow more than one skin to be processed in a lan server?
I assume you mean player skins? Just enable the online mode and make sure it has an internet connection. Alternately, keep it in offline mode and use an authentication plugin. (I'm told such things exist, though my server knowledge is bordering non-existent)

View Postixxxor, on 12 August 2012 - 05:57 PM, said:

If I want to go back to MC 1.2.5 do I need to delete this folder?
Nah. Older versions will just ignore it.

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