Mekanism is an expansive, completely independent mod aimed at giving you a unified, high-tech experience while playing Minecraft, whether it be by itself or with other mods such as IndustrialCraft or BuildCraft. It features all the ore processing machinery you've come to love, as well as other advanced mechanics and items that will improve your world. Build yourself an Electrolytic Separator, give it water and energy, and you have yourself a constant oxygen and hydrogen supply. Output the hydrogen to a Hydrogen Generator via Pressurized Tubes to power a set of advanced Energy Cubes. Make yourself an Osmium Compressor and a Metallurgic Infuser to create advanced obsidian alloys.
Why should I use Mekanism?
Spoiler:
For the BuildCraft junkies...
Have an advanced Thermal Expansion-type base powered by Redstone Energy Conduits? Mekanism is completely integrated with BuildCraft and TE to give you a unified experience.
For IndustrialCraft fanboys...
Have fifteen MFSUs powering an advanced system of macerators and induction furnaces? Just put some Mekanism-based machinery alongside that line of HV-cable, no need to generate a completely different form of energy.
For multiple-power-system ragers...
Need some power for your Mass Fabricator and Quarry? Hook up one of Mekanism's 5 types of universal generators to them, and you're good to go. No need to have both combustion engines and nuclear reactors running at the same time.
For LUA coders...
Have a complex ComputerCraft turtle network to automate your world? All of Mekanism's machines are peripherals, check to see how long a machine has been operating for easily.
For Factorization and Redpower users...
Want an automated ore-processing system that sorts into barrels? Use the Configurator to modify what sides of Mekanism machines are linked to what slots, in order to continuously give that Purification Chamber your ores.
Trust me, you'll find Mekanism satisfactory. You're gonna like the way your factory looks, I guarantee it.
Source Code
Mekanism is licensed under the MIT license, giving you, as a user or developer, near-absolute rights to my mod. This means you can go through my source code and learn from it yourself.
Please submit pull requests if you have any ideas for my mod. This is the easiest way for me to add new features! 99% of the time I will put your code into my mod!
Download
Calclavia has been generous enough to offer hosting on his site, universalelectricity.com.
* Energy Cube - my favorite, a three-tiered energy storage device capable of holding 1,000, 2,500, and 5,000 KJ. Can accept and output Universal Electricity, BuildCraft and IndustrialCraft power. Breaking it will yield the cube, but with the same amount of energy it contained when it dropped. This item can then be used as a battery in, say, an MFSU. Place it down, and you get an Energy Cube with the same amount of energy.
* Energy Tablet - a universal battery, capable of storing 250 KJ, that works with IC2 and UE.
Machinery:
* Platinum Compressor - a machine capable of combining various vanilla-based materials with Platinum to obtain various alloys.
* Combiner - a machine used to combine dusts with Cobblestone in order to obtain their ore form. Not a cheap process -- requires extensive amounts of electricity and 8 dusts to create a single ore, although working with materials including Copper, Tin, Silver and Lead.
* Metallurgic Infuser - a machine used to combine alloys such carbon and an enriched form of iron to obtain steel, or tin dust and a copper ingot to obtain bronze.
* Crusher - a machine used to crush ingots of various materials in order to obtain their dust counterpart. Also can be used to crush clumps into dirty forms of dust, or to compress plant-based materials into biofuel. Yes, it can get you coal dust.
* Enrichment Chamber - a machine used to enrich ores into two of their dust form. Also is capable of turning dirty dust into it's pure form of dust.
* Purification Chamber - a second-tier version of the Enrichment Chamber, used to turn an ore into three clumps -- in other words, 300% ore output. Requires a large amount of Oxygen to function.
* Electrolytic Separator - a machine that splits water molecules using an electric current, leaving you with two units of Hydrogen and one of Oxygen.
* Smelting Factory - an electric furnace with 3 tiers -- having 3, 5, and 7 operation slots.
Generators:
* Solar Generator - a generator that runs completely on the sun -- generating a small amount of electricity during the day, and none at night.
* Advanced Solar Generator - nine-times more efficient than the Solar Generator, taking up 11 times more space. Cheaper than nine Solar Generators.
* Bio-Generator - used to create energy out of BioFuel. A fairly efficient process, although automation will be handy considering the BioFuel doesn't last that long.
* Heat Generator - a thermopile-based machine that is capable of producing tiny amounts of energy when lava surrounds it. Also works as a solid-fuel generator, simply put any burnable resource in the fuel slot and it will generate you plenty of electricity.
* Hydrogen Generator - directly converts Hydrogen into useable electricity. Requires immense amounts of Hydrogen to function, but generates large amounts of electricity. Can be directly connected to an Electrolytic Separator.
Other Features:
* Machine-based upgrade system that cooperates with all other UE mods.
* Atomic Disassembler, end-game electronic multitool.
* Electric Bow, capable of catching arrows on fire before launch.
* Configurator, used to modify machines' sided inventories (implementable API).
* 6 sets of tools and armor, all with visible HP information.
* Full-fledged IC2 and BuildCraft integration.
* In-game update system.
* Completely open source.
* Plenty more features!
Thanks for reading!
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
First? Very interesting mod, I'll download it! It seems like it will work well in collaberation with gemcraft because all of those are below diamond tier and i'm guessing obsidian is above diamond tier thanks for making this (:
AlphaCheeseGuy16, on 18 July 2012 - 04:57 PM, said:
First? Very interesting mod, I'll download it! It seems like it will work well in collaberation with gemcraft because all of those are below diamond tier and i'm guessing obsidian is above diamond tier thanks for making this (:
Edit: are the tools enchantable?
As of version 3.1.5, yes, they are. Thanks, by the way! Please tell me if you have any ideas.
-aidan
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
*Added an update check system -- you are now notified when you are using an outdated version.
*Obsidian Ingots is now registered to receive ticks, which opens possibilities for the future.
*Bugfixes
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
you need a normal arrow in your inventory to shoot it
please fix this and add a bow animation
Thanks,
Bloop428
Fixed for next update
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
At first I thought this was just gonna be another one of those stupid obsidian tools mod. But this is pretty awesome! I like how it adds a challenge to make the obsidian tools instead of just smelting them or something like that. I also enjoyed having the glowstone tools and redstone tools, a knife for every material, and a paxel for every material. One request- you probably get this a lot, but can you make it so that you glow while you have glowstone armor on? (Similar to the dynamic lighting mod).
*Drastically cleaned up code. *Added more javadocs. *Added simple tile entity networking system. *Fixed machine remaining in active position even when it's off. *Fixed platinum ore not spawning. *Increased platinum ore generation from 8 blocks per vein to 16. *Increased platinum ore generation from one vein per chunk to 3. *Created simple machine API to allow for easier additions. *Recoded packet system to work efficiently. *Added INetworkedMachine interface for better machine networking. *Added and fixed IC2 hooks, Iron Dust and Gold Dust are now synchronized between OI and IC2.
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra