Hi, my permissionsbukkit on my server works if I add people to the groups manually, but when a new player joins the game it wont put them in the default group.
Heres my permissions config file:
# PermissionsBukkit configuration file
#
# A permission node is a string like 'permissions.build', usually starting
# with the name of the plugin. Refer to a plugin's documentation for what
# permissions it cares about. Each node should be followed by true to grant
# that permission or false to revoke it, as in 'permissions.build: true'.
# Some plugins provide permission nodes that map to a group of permissions -
# for example, PermissionsBukkit has 'permissions.*', which automatically
# grants all admin permissions. You can also specify false for permissions
# of this type.
#
# Users inherit permissions from the groups they are a part of. If a user is
# not specified here, or does not have a 'groups' node, they will be in the
# group 'default'. Permissions for individual users may also be specified by
# using a 'permissions' node with a list of permission nodes, which will
# override their group permissions. World permissions may be assigned to
# users with a 'worlds:' entry.
#
# Groups can be assigned to players and all their permissions will also be
# assigned to those players. Groups can also inherit permissions from other
# groups. Like user permissions, groups may override the permissions of their
# parent group(s). Unlike users, groups do NOT automatically inherit from
# default. World permissions may be assigned to groups with a 'worlds:' entry.
users:
04hockey:
groups:
- owner
groups:
default:
permissions:
permissions.build: false
essentials.nick: false
essentials.spawner: false
essentials.motd: true
essentials.afk: true
essentials.help: true
essentials.helpop: true
essentials.me: true
essentials.msg: true
essentials.info: true
essenitals.list: true
essentials.seen: true
essentials.suicide: true
essentials.clearinventory: true
essentials.clearinventory.others: false
essentials.spawn: true
essentials.back: true
essentials.tpaccept: true
essentials.tpdeny: true
essentials.warp: true
essentials.world: true
multiverse.core.list.worlds: true
multiverse.help: true
multiverse.core.coord: true
multiverse.teleport.self.NAME: true
builder:
worlds:
Terrain:
permissions.build: false
Flat:
permissions.build: true
permissions:
essentials.nick: false
essentials.spawner: false
essentials.itemspawn.item-all: true
essentials.give.item-all: true
essentials.itemspawn.item-46: false
essentials.give.item-46: false
essentials.home: true
essentials.sethome: true
essentails.top: true
essentials.tpa: true
essentials.tpahere: true
essentials.tppos: true
worldedit.chunkinfo: true
worldedit.listchunks: true
worldedit.clipboard.clear: true
worldedit.clipboard.load: true
worldedit.schematic.load: true
worldedit.schematic.list: true
worldedit.clipboard.save: true
worldedit.schematic.save: true
worldedit.schematic.formats: true
worldedit.clipboard.copy: true
worldedit.clipboard.rotate: true
worldedit.clipboard.paste: true
worldedit.generation.cylinder: true
worldedit.generation.sphere: true
worldedit.generation.pyramid: true
worldedit.generation.shape: true
worldedit.history.clear: true
worldedit.history.redo: true
worldedit.history.undo: true
worldedit.navigation.unstuck: true
worldedit.navigation.ascend: true
worldedit.navigation.descend: true
worldedit.navigation.ceiling: true
worldedit.naviagation.up: true
worldedit.regen: true
worldedit.region.hollow: true
worldedit.region.overlay: true
worldedit.region.walls: true
worldedit.region.faces: true
worldedit.region.replace: true
worldedit.region.stack: true
worldedit.region.set: true
worldedit.region.move: true
worldedit.selection.pos: true
worldedit.wand: true
worldedit.hpos: true
worldedit.selection.contract: true
worldedit.selection.outset: true
worldedit.analysis.distr: true
worldedit.analysis.count: true
worldedit.selection.size: true
worldedit.selection.expand: true
worldedit.selection.inset: true
worldedit.selection.shift: true
worldedit.tool.replacer: true
worldedit.tool.flood-fill: true
worldedit.tool.data-cycler: true
worldedit.brush.sphere: true
worldedit.brush.cylinder: true
worldedit.brush.clipboard: true
worldedit.tool.farwand: true
worldedit.tool.lrbuild: true
worldedit.tool.info: true
worldedit.brush.options.material: true
worldedit.brush.options.size: true
worldedit.brush.options.mask: true
worldedit.brush.options.range: true
worldedit.fixlava: true
worledit.fixwater: true
worldedit.remove: true
inheritance:
- default
owner:
permissions:
essentials.*: true
permissions.*: true
permissions.group.*: true
permissions.player.*: true
essentials.itemspawn.item-all: true
essentials.give.item-all: true
coreprotect.*: true
worldedit.*: true
multiverse.*: true
messages:
build: '&cYour not a high enough rank to do that.'
debug: false
Please help!
Thanks,
04hockey
Rollback Post to RevisionRollBack
I'm a Java programmer, and I'm a terrible artist. Anything else, just ask me.
Heres my permissions config file:
#
# A permission node is a string like 'permissions.build', usually starting
# with the name of the plugin. Refer to a plugin's documentation for what
# permissions it cares about. Each node should be followed by true to grant
# that permission or false to revoke it, as in 'permissions.build: true'.
# Some plugins provide permission nodes that map to a group of permissions -
# for example, PermissionsBukkit has 'permissions.*', which automatically
# grants all admin permissions. You can also specify false for permissions
# of this type.
#
# Users inherit permissions from the groups they are a part of. If a user is
# not specified here, or does not have a 'groups' node, they will be in the
# group 'default'. Permissions for individual users may also be specified by
# using a 'permissions' node with a list of permission nodes, which will
# override their group permissions. World permissions may be assigned to
# users with a 'worlds:' entry.
#
# Groups can be assigned to players and all their permissions will also be
# assigned to those players. Groups can also inherit permissions from other
# groups. Like user permissions, groups may override the permissions of their
# parent group(s). Unlike users, groups do NOT automatically inherit from
# default. World permissions may be assigned to groups with a 'worlds:' entry.
users:
04hockey:
groups:
- owner
groups:
default:
permissions:
permissions.build: false
essentials.nick: false
essentials.spawner: false
essentials.motd: true
essentials.afk: true
essentials.help: true
essentials.helpop: true
essentials.me: true
essentials.msg: true
essentials.info: true
essenitals.list: true
essentials.seen: true
essentials.suicide: true
essentials.clearinventory: true
essentials.clearinventory.others: false
essentials.spawn: true
essentials.back: true
essentials.tpaccept: true
essentials.tpdeny: true
essentials.warp: true
essentials.world: true
multiverse.core.list.worlds: true
multiverse.help: true
multiverse.core.coord: true
multiverse.teleport.self.NAME: true
builder:
worlds:
Terrain:
permissions.build: false
Flat:
permissions.build: true
permissions:
essentials.nick: false
essentials.spawner: false
essentials.itemspawn.item-all: true
essentials.give.item-all: true
essentials.itemspawn.item-46: false
essentials.give.item-46: false
essentials.home: true
essentials.sethome: true
essentails.top: true
essentials.tpa: true
essentials.tpahere: true
essentials.tppos: true
worldedit.chunkinfo: true
worldedit.listchunks: true
worldedit.clipboard.clear: true
worldedit.clipboard.load: true
worldedit.schematic.load: true
worldedit.schematic.list: true
worldedit.clipboard.save: true
worldedit.schematic.save: true
worldedit.schematic.formats: true
worldedit.clipboard.copy: true
worldedit.clipboard.rotate: true
worldedit.clipboard.paste: true
worldedit.generation.cylinder: true
worldedit.generation.sphere: true
worldedit.generation.pyramid: true
worldedit.generation.shape: true
worldedit.history.clear: true
worldedit.history.redo: true
worldedit.history.undo: true
worldedit.navigation.unstuck: true
worldedit.navigation.ascend: true
worldedit.navigation.descend: true
worldedit.navigation.ceiling: true
worldedit.naviagation.up: true
worldedit.regen: true
worldedit.region.hollow: true
worldedit.region.overlay: true
worldedit.region.walls: true
worldedit.region.faces: true
worldedit.region.replace: true
worldedit.region.stack: true
worldedit.region.set: true
worldedit.region.move: true
worldedit.selection.pos: true
worldedit.wand: true
worldedit.hpos: true
worldedit.selection.contract: true
worldedit.selection.outset: true
worldedit.analysis.distr: true
worldedit.analysis.count: true
worldedit.selection.size: true
worldedit.selection.expand: true
worldedit.selection.inset: true
worldedit.selection.shift: true
worldedit.tool.replacer: true
worldedit.tool.flood-fill: true
worldedit.tool.data-cycler: true
worldedit.brush.sphere: true
worldedit.brush.cylinder: true
worldedit.brush.clipboard: true
worldedit.tool.farwand: true
worldedit.tool.lrbuild: true
worldedit.tool.info: true
worldedit.brush.options.material: true
worldedit.brush.options.size: true
worldedit.brush.options.mask: true
worldedit.brush.options.range: true
worldedit.fixlava: true
worledit.fixwater: true
worldedit.remove: true
inheritance:
- default
owner:
permissions:
essentials.*: true
permissions.*: true
permissions.group.*: true
permissions.player.*: true
essentials.itemspawn.item-all: true
essentials.give.item-all: true
coreprotect.*: true
worldedit.*: true
multiverse.*: true
messages:
build: '&cYour not a high enough rank to do that.'
debug: false
Please help!
Thanks,
04hockey