Amnesia: The Dark Descent in Minecraft
Note: Please send this map to famous youtubers! It would be a nice way to show support.
Note 2: Feel free to post walkthroughs you have recorded from AmnesiaCraft here! If they are good enough, I will add them to the thread!
Hey guys, Im back!
This time not with a Flatham, Aramis or Prototype news or updates (my previous maps with a total of 300.000 downloads and more than 70 hours of gameplay)
Today, I present you my new map, Amnesia world and story recreated in minecraft, not the exact same thing, but most of it with things added by me to adapt it to the minecraft world.
For those who don't know, Amnesia is a survival horror game, it takes place at a creepy and abandoned castle, the Brennenburg Castle, in the middle of the old Prussian woods. You wake up in an amnesia state of 90% inside this scary place, you have to find what's happening and put and end to it, but you will also have to deal with the horrors that follow you, the brutes, grunts, waterlurkers and the living nightmare, the shadow... All you can remember is that this demon (The Shadow) is following you and you have to stop baron of the castle Alexander of Brennenburg, however, you forgot why, as soon as you progress, throught flashbacks and notes, you will remember why you are after him and why all these horrors are chasing you down...
(For more information: http://amnesia.wikia...rk_Descent_Wiki)
Note: Please show support by using the signatures and most important thing, please post, even if its a bump, or a "looks cool", it works for me, it shows me that people is interested in this map and motivates me to continue, if i get no posts or no support, there is no point in continue working for updates for this map...
Note 2: After you finish playing post about your map experience, about how many easter eggs you found, hardest part of the map and scariest part of the map.
(Made by RZB321, Thank you)
Use these signatures as a sign of support
Show your love!
Just copy the code under the signature you like, click on edit signature (at edit profile), click the lightswitch icon (near the eraser icon) then paste the signature code and it's done!
Prison Southern Block
Prison Northern Block
Transept/Transept Torture Rooms
Choir Main Hall/Choir Torture Rooms
Mines (not included in Amnesia)
Shadow Void (not included in Amnesia)
Endings (not the same one from Amnesia)
From start to Archive Tunnels, map is very similar to Amnesia: The Dark Descent, and from the Back Hall until the map ending, map is made at 1:1 scale in most of his aspects.
From 4 to 5 hours of gameplay (depends if you have played Amnesia before)
Puzzles from Amnesia
Not the same endings from Amnesia
Redstone and pistons mechanisms
New textures, new menu background and new menu splash texts
A never seen before soundtrack and effect system that will make you feel the horror in the atmosphere & a lot of other features!
Sounds, soundtracks and monsters:
Soundtracks, most of them from Amnesia: The Dark Descent and will be played when a event occurs or in specific sections of the map.
About the sounds. you can hear:
Animals being tortured, a location of example would be Study Room.
Babies, women and men crying. You can hear them at Prison, Cistern and a couple other places.
Ghost footsteps. Around the spawn area and at Storage.
Chains. In lot of places, like the Morgue.
Sounds of brutes, grunts and suitors. Can be heard from lot of parts in the map.
Doors being destroyed. For example at Storage.
Voices. Lots of places of castle.
Trastorned prisoners talking. You can hear them in places like Prison.
Flashbacks from Amnesia.
And so on!
And monsters are not zombies reskined or something like that, they are brutes, grunts, waterlurkers and suitors with their own skins, their own spawn point, their own different sounds, each one trigger the chase soundtrack from Amnesia and each one of them deals different damage. (For example, just like Amnesia, a brute deals more damage than a grunt). Oh, and they can't be killed, so you basically have to escape from them or hide, just like the actual game.
With all this mentioned, this map is not for everyone. Map contains visual horror but also psychological horror, plus, it contains some perturbing images. Player discretion is advised.
Finally finished map, one of best maps I have ever played, however, if we exclude other maps, and compare AmnesiaCraft vs only horror map, AmnesiaCraft wins, best horror map in minecraft I have tried out.
Took me 6 hours to finish it, got scared more than 20 times.
Some parts ACTUALLY scared me more than Amnesia.
You recreated the castle of brennenburg so perfectly, plus, the sound system you put into the map is just brilliant.
10/10 lolo, goob job!
Today i have finished AmnesiaCraft, I must say you did an amazing job, like this more than all your other maps considering only main quests/story line, it was so brilliant, well made, long enough and story line great too.
I will never forget the sound of the shadow, I think it was the scariest thing in the map, other than the storage, oh, and transept and choir were just so, scary and disgusting, but it added a lot of horror feeling to the map, this map is a 5/5 for me.
You should definitely do another map/custom story.
This images only show you a 40% of the map, why? For the simple fact that pictures are very dark, the ones you will se here are from the areas with most light, I can take pictures of all the rooms in the maps, but you won't be able to see them... (For the record: This pictures were shot with brightness at 100%)
Rules (Read them or don't bother playing)
- Play on peaceful (don't worry, enemies will still spawn), playing in another difficulty will bug the map.
- You can't destroy blocks, unless you are mentioned to do it.
- You can only place torches and levers, buttons and pressure playes (keys) you find in chests.
- Must play with music at 0% and sound at 100%
- Must play with texture and sound packs enabled.
- Render Distance must be at TINY.
- Read all the notes and signs, otherwise don't complain about getting lost or saying map sucks.
- Don't browse the map media files unless you are mentioned to do it.
You use must download the modpack and install it in order to play the map, otherwise, AmnesiaCraft will crash on start.
Make sure to have texture pack and sound pack enabled before start. To activate sound pack, click sound packs at minecraft main menu and select the Amnesia one.
Release 1: http://adf.ly/BJuaW (you need the mod pack or map will not work)
1- Enemies will only deal 2 hearts when hitting you, this will be fixed in next version.
This means grunts, waterlurkers and brutes will only deal on hit 2 hearts when they should actually deal:
Grunt: 10 hearts, Waterlurkers: 10 Hearts and Brutes: 15 Hearts.
2- There is a staircase blocked at the Transept (a block at ceiling will block your way), to continue just break the cobblestone block blocking you. (Just to let you know, the Transept is one of the last areas of the map, where torture rooms are, similar to the Choir)
Mod Pack v0.4: http://www.mediafire...rpjvvkizleuu8wn
Install instructions are on README files inside downloads:
Must install in a fresh jar and in case minecraft loading bar gets stuck when you launch it, delete the META-INF folder inside the minecraft.jar
Note for players: The doors that open the Choir and Transept entrances (at Nave) CANNOT be opened with keys, they can only be opened with a mechanism nearby.
Please donate, it will help me to get a new PC and work faster on this map, It doesn't matters if its 1 dollar, it means a lot for me, so, please donate for faster updates. Im not telling you to give me money, it's just if you want to. This map took more than 105 hours to finish, a donation is always a good way to show your support.
Bule for making the Main Hall
RZB321 for making signatures
Frictional Games for creating Amnesia
If you liked what you saw and played, click the little green thing + on the bottom right corner and make sure to show support by using the signature.
Well, that's all! Please show support and most important thing, please post, even if its a bump, or a "looks cool", it works for me, it shows me that people is interested in this map and motivates me to continue working for next versions of this map.