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CLUSTER CHUNK Team Based PvP in the Sky! 1.3+ and new 1.4+ version available!

pvp smp ssp cluster chunk skyblock skygrid three_two player versus player bed wars

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154 replies to this topic

#1

three_two

Posted 26 June 2012 - 09:53 PM

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A team based Bed War style PvP map


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(vanilla server recommended)

Cluster Chunk PvP for 1.4+  DOWNLOAD


Cluster Chunk PvP for 1.3.2  DOWNLOAD

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Spoiler:


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Cluster Chunk places two teams of up to four players on individual cluster chunks made from a mix up of just about every block in Minecraft's library. Teams must rely heavily on their knowledge of Minecraft survival, crafting, brewing and engineering as well player versus player combat. Played much like a game of chess, both teams will have to execute variable attack/defense tactics based on their opponent's progression.

There is one resource chest per island containing a bed and some starting supplies. Satellites orbit around each team's chunk containing vital supplies such as engineering materials, brewing kits, blocks and weapons. These satellites are guarded by hostile mob spawners as well as being vulnerable to opposing fire.

The game begins at sunset and each player will have to set their bed spawn immediately. If you die without a bed spawn it's game over. Once spawns are set each team's objective is to steal or destroy the other team's bed and kill opposing players to knock them out of the game. The last team with players in the game wins.

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1. At sunset, the game begins and each team has one bed.

2. Beds can be moved, stolen and destroyed, but not crafted.

3. Die without a bed spawn and you're out of the game.

4. The last team with a player in the game wins.

5. Do not take blocks/items from spawn structures.

6. Once in game, glass enclosed structures are off limits.

7. Do not build a portal to the Nether or the End.

8. Do not spy on the other team once you are out of the game.

9. No stalemates


*OPs / Admins:

Leave time set to day until teams drop into their cluster, then set time 13000 (1.3 version only)

*Ops / flyers: If zombie spawners on chunks are activated pre-game, the map will require a reset



Users are free (and encouraged) to create videos of the MAPS and share the videos
online, using websites such as YouTube.  Users are also free to include
advertisements and monetize their videos of my maps.  Watching people play my
maps is by far the best way for me to learn how to make better maps.  If you have
made video's or LP's (Let's Play series) of my maps, then thank you very much!

TERMS AND CONDITIONS OF USE:

MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend,
add, change or remove game content.
MOJANG - Mojang AB
OWNER - (three_two) Original author(s) of the MAP. Under the copyright terms
accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the
OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.

BY downloading the MAP, the USER automatically agrees to abide by the following
TERMS and CONDITIONS:

THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE
OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE
OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON
THE USER.

Use of these MAPS to be installed, manually or automatically, is given to the
USER without restriction.

These MAPS may only be distributed where uploaded, mirrored, or otherwise linked
to by the OWNER solely. All mirrors of these MAPS must have advance written
permission from the OWNER. ANY attempts to make money off of these MAPS (selling,
selling modified versions, adfly, sharecash, charging fees for usage, etc.) are
STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to
rectify the situation.

These MAPS are provided freely and may be decompiled and modified for private
use, either with a decompiler or a bytecode editor. Public distribution of
modified versions of these MAPS require advance written permission of the OWNER
and may be subject to certain terms.

These MAPS may only be hosted on private multi-player servers. Any and all public
hosting of these MAPS is STRICTLY FORBIDDEN without advance
written permission of the OWNER. Permissions may be subject to certain terms.

"Cluster Chunk", the "three_two'" brand and "threetwoLP" are Trademarked ™(2011)
by the author.  The MAPS herein and the character "three_two" are Copyright ©
(2011-2013) and are the intellectual property of the author (three_two).

You are free to use or modify the Cluster Chunk logo for commercial purposes. Here's the link:
http://imgur.com/YOfa8

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Cluster Chunk logo by three_two is licensed under a Creative Commons Attribution 3.0 Unported License.




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#2

Hybran
    Hybran

    Glowstone Miner

  • Members
  • 3661 posts

Posted 26 June 2012 - 11:52 PM

Shit's about to get serious folks.

I support!

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#3

three_two

Posted 27 June 2012 - 12:23 AM

View PostHybran, on 26 June 2012 - 11:52 PM, said:

Shit's about to get serious folks.

I support!

Ah thanks Hybran!
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#4

fatterchick3
  • Location: Living out Vinyl Fantasy II
  • Minecraft: fatterchick3

Posted 09 July 2012 - 06:47 PM

As long as there isn't some weird auto winning item, it looks good!
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Ive made a CTM map, check it out. http://www.minecraft...y-fatterchick3/

#5

GrassGiant
  • Location: CAN(You know,the place above the US)
  • Minecraft: GrassGiant

Posted 09 July 2012 - 06:53 PM

I support fatterchick's claim.

It looks awesome. Can't wait to try it out.


#6

three_two

Posted 09 July 2012 - 07:42 PM

View Postfatterchick3, on 09 July 2012 - 06:47 PM, said:

As long as there isn't some weird auto winning item, it looks good!

View PostGrassGiant, on 09 July 2012 - 06:53 PM, said:

I support fatterchick's claim.

It looks awesome. Can't wait to try it out.

Hehehehehe, I assume you two are referring to the "ugly stick" aka "OP stick." Nah, all "fancy" weapons must be crafted and enchanted legitimately :)
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#7

three_two

Posted 12 July 2012 - 09:17 PM

Updated the Beta:

-removed TNT from clusters
-changed all hostile mob spawners to zombies (may end up going 1/2 zombie 1/2 skeleton before full release)
-moved opposing clusters 45 blocks away from each other (was 25)
-improved the platform inside clusters
-added 2 more bows and 64 more arrows to starting chests
-added 2 more beef and 32 more snowballs to starting chests
-added jukebox and records to spawn platform (how could I forget that?)
-changed glowstone to lamps on spawn platform (just because lamps)

Hopefully these changes will improve the experience and lengthen game time a little.
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#8

chaosoul

Posted 18 July 2012 - 04:28 PM

Aww 3_2 I kinda liked that tnt. Thank god the creeper spawners are removed. However I don't like that its only zombies now. It kinda removes some strategy where you could keep the skele or spider spawner to get bones or string for a bow or grow something. Overall hope this map gets more views.
Support my server- Chaos Games Server
by downloading my map Clicky Here

#9

Winglerthegreat
  • Location: World1
  • Minecraft: winglerthegreat

Posted 18 July 2012 - 05:13 PM

I support this!
Looks awesome, maybe I can record a Team PVP Match for this!

#10

three_two

Posted 19 July 2012 - 06:26 AM

View Postchaosoul, on 18 July 2012 - 04:28 PM, said:

Aww 3_2 I kinda liked that tnt. Thank god the creeper spawners are removed. However I don't like that its only zombies now. It kinda removes some strategy where you could keep the skele or spider spawner to get bones or string for a bow or grow something. Overall hope this map gets more views.
Thanks chaosoul! Yeah, I think the skellies will make a comeback before the full release. I've got a fancy promo video planned to help promote it. Just have to get the time to film it :)

View PostWinglerthegreat, on 18 July 2012 - 05:13 PM, said:

I support this!
Looks awesome, maybe I can record a Team PVP Match for this!
Thanks Wringler, let me know if you do!
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#11

dirtysockwizard
  • Location: heh heh heh

Posted 19 July 2012 - 09:02 AM

Those clusters look awesome. You have my bias sir.
I am the ch33f.

#12

three_two

Posted 19 July 2012 - 11:07 PM

View Postdirtysockwizard, on 19 July 2012 - 09:02 AM, said:

Those clusters look awesome. You have my bias sir.
Thanks sock!
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#13

SongOfStorms11
  • Location: Windmill Hut, Massachusetts
  • Minecraft: SongOfStorms11

Posted 05 August 2012 - 06:01 PM

I love you, man... just the map I was looking for. You bet I'll be getting scrims on this.
Make it rain. And check out my multiplayer maps!

#14

theawesomeonehhh
  • Location: In the ctm podcast

Posted 05 August 2012 - 07:36 PM

Man thanks for playing this might get like 16 of my youtuber friends and do a 2v2 or 1v1 tourney
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#15

theawesomeonehhh
  • Location: In the ctm podcast

Posted 05 August 2012 - 07:51 PM

Three_two i decided after i eat supper soon im gonna record episode 1 of hardcore ssp verison.goal just survive and any goals people give will be accepted
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#16

three_two

Posted 06 August 2012 - 01:27 AM

View PostSongOfStorms11, on 05 August 2012 - 06:01 PM, said:

I love you, man... just the map I was looking for. You bet I'll be getting scrims on this.
Awesome! I'm working on the 1.3 full release version. Just fine tuning stuff mostly but, making some definite improvements after getting some good playtime on it. Let me know if you want me to film a scrim on it :)

View Posttheawesomeonehhh, on 05 August 2012 - 07:51 PM, said:

Three_two i decided after i eat supper soon im gonna record episode 1 of hardcore ssp verison.goal just survive and any goals people give will be accepted
Sweet! Have fun man!
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#17

theawesomeonehhh
  • Location: In the ctm podcast

Posted 06 August 2012 - 01:09 PM

Why does this map dont have many views its amazing
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#18

Avidy
    Avidy

    Zombie Killer

  • Members
  • 167 posts
  • Location: In the end, hunting all your endermans.

Posted 09 August 2012 - 05:26 AM

Amazing! I can't wait to see it being played more!
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#19

Acejhm
    Acejhm

    Zombie Killer

  • Members
  • 178 posts
  • Location: United States, Florida
  • Minecraft: Acejhm
  • Xbox:Acejhm

Posted 10 August 2012 - 04:59 AM

Three_two, would you like me to make a more professional looking promo for your map?  If you have someone else already that's cool, but I could do it if you want.

---Ace---

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#20

three_two

Posted 11 August 2012 - 12:06 AM

View PostAcejhm, on 10 August 2012 - 04:59 AM, said:

Three_two, would you like me to make a more professional looking promo for your map?  If you have someone else already that's cool, but I could do it if you want.

If you're referring to the logo on the thread, it looks exactly how I want it to look. I haven't made a "promo" video yet because the map is still in beta and under development. When it's release ready I'll make a promo vid. Thanks though :)
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