When i shoot a blot i get a crash with this error:
Crossbow Mod : Sounds added successfully
java.lang.NumberFormatException: For input string: "0,0"
at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source)
at java.lang.Double.parseDouble(Unknown Source)
at mod_CrossbowMod.onTickInGame(mod_CrossbowMod.java:1318)
at BaseMod.doTickInGame(BaseMod.java:48)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.ja
va:95)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker
.java:79)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.jav
a:55)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:12
7)
at cpw.mods.fml.client.FMLClientHandler.onRenderTickEnd(FMLClientHandler
.java:281)
at net.minecraft.client.Minecraft.x(Minecraft.java:875)
at net.minecraft.client.Minecraft.run(Minecraft.java:750)
at java.lang.Thread.run(Unknown Source)
2012-06-25 00:55:14 [SEVERE] A critical error has occurred.
java.lang.NumberFormatException: For input string: "0,0"
at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source)
at java.lang.Double.parseDouble(Unknown Source)
at mod_CrossbowMod.onTickInGame(mod_CrossbowMod.java:1318)
at BaseMod.doTickInGame(BaseMod.java:48)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.ja
va:95)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker
.java:79)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.jav
a:55)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:12
7)
at cpw.mods.fml.client.FMLClientHandler.onRenderTickEnd(FMLClientHandler
.java:281)
at net.minecraft.client.Minecraft.x(Minecraft.java:875)
at net.minecraft.client.Minecraft.run(Minecraft.java:750)
at java.lang.Thread.run(Unknown Source)
2012-06-25 00:55:14 [SEVERE] 6 mods loaded
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_RecipeBook : Available (minecraft.jar)
mod_TooManyItems : Available (minecraft.jar)
mod_MinecraftForge : Available (minecraft.jar)
mod_Timber : Available (minecraft.jar)
mod_ReiMinimap : Available (minecraft.jar)
mod_CrossbowMod : Available (minecraft.jar)
Hmm, that's weird. The only thing that I can think of off the top of my head is your java version. Is it up to date? Also, what causes the error, is it right when you join the world?
Fixed a crash if your mouse does not have a scroll button when firing a long-range scope.
Fixed a stray pixel in one of the sprites.
Fixed an issue where the auto-update checker would open countless browser tabs (whoops! )
Amazing mod, I was looking for a good mod related to CrossBows and now i've found this one, epic job dude.
Just wished it was SMP but still, great job mate, and thanks!
When I shoot with the golden crossbow with long range scope it crashes, but I have tried with other golden crossbows and other long range crossbows and nothing happens, and I can´t get the crash error. Sorry for mi bad english. Awesome mod
EDIT: I have tried with other long range crossbows and it crashes
Hmm, download this: http://tiny.cc/errortest_bat and paste the error here if you can. I can see what's causing the error.
Amazing mod, I was looking for a good mod related to CrossBows and now i've found this one, epic job dude.
Just wished it was SMP but still, great job mate, and thanks!
Thanks I will be working on SMP soon, just want to iron out any bugs first.
Odd. I believe it's something to do with your mouse. What the long-range scope does it translate the movement of your mouse wheel to a decimal number with one place value, then zooms in to that amount. With yours, instead of providing a mouse wheel movement number, it's giving "0,0", which it can't translate into a number. Are you using a special type of mouse?
I think this mod is pretty OP especially if your planning for SMP, So i was thinking that you could make special bolts for each attachment, like a wooden lava bolt or something like that, this prevents things from being as OP but still gives same effect because you limited and arnt turning a stick and a piece of wood into a lava source block like make it so it uses a lava bucket in making a wooden lava bolt
You now hold crossbows like you would in real life. This change does edit one base file, and if you have incompatibilities, just install the other mods after (or don't install the mn.class file from this mod).
Crossbow Bolts fire with a lower velocity.
Crossbow Bolts are less affected by gravity.
Crossbow Bolts now appear as you are holding down the right mouse button.
Scopes no longer appear in third person.
You now hold the crossbow correctly in third person while aiming. Edits two more base files. If you have incompatibilities, just install the other mods AFTER this one.
Crossbow Mod 2 provides an extremely customizable set of weapons, including over 250 combinations while using only 6 item IDs.
Mod Homepage
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FIRST
edit: ummm second
Hmm, that's weird. The only thing that I can think of off the top of my head is your java version. Is it up to date? Also, what causes the error, is it right when you join the world?
It's in the FAQ There is a set of images in the download with the crafting recipes.
Is there a mouse wheel on the mouse you are using?
Fixed a stray pixel in one of the sprites.
Fixed an issue where the auto-update checker would open countless browser tabs (whoops! )
Just wished it was SMP but still, great job mate, and thanks!
Hmm, download this: http://tiny.cc/errortest_bat and paste the error here if you can. I can see what's causing the error.
Thanks I will be working on SMP soon, just want to iron out any bugs first.
Odd. I believe it's something to do with your mouse. What the long-range scope does it translate the movement of your mouse wheel to a decimal number with one place value, then zooms in to that amount. With yours, instead of providing a mouse wheel movement number, it's giving "0,0", which it can't translate into a number. Are you using a special type of mouse?
In the error console right click, hit Select All, then press Enter. Then you can paste it here.
Crossbow Bolts fire with a lower velocity.
Crossbow Bolts are less affected by gravity.
Crossbow Bolts now appear as you are holding down the right mouse button.
Scopes no longer appear in third person.
You now hold the crossbow correctly in third person while aiming.
Edits two more base files. If you have incompatibilities, just install the other mods AFTER this one.
Should be soon. After editing some base classes I'd like to implement Render Player API and then I'll finish up SMP support.