
Vanilla with Sprinkles is a collection of different mods built to fit closely with the vanilla game.
Each of the spoilers below houses a different mod - open them for links to download and more info!
(If you're feeling generous, you can make a donation by clicking on the icon below
)
FANCY FENCES [1.5.x] (5/15)
Fences, walls, and panes better interact with each other - plus stack-able walls, new wall-types, and more.
Forge [Adf.ly] - http://adf.ly/P645n
Forge [Direct] - http://www.mediafire...n7ria9edsglw5c0

This mod makes a number of changes to the behavior of fences, walls, and panes. Each option listed is completely optional and can be configured to your liking:
- fences, panes, and walls now interact and "blend" together
- walls have been made seamlessly stack-able
- over thirteen new wall-types added (including wooden wall variants)
- fences and walls no longer connect to blocks unless lined up in groups of two or more (see screenshots)
- plus a number of small options that can be found in the mod's config
SCREENSHOTS




Fantastic build by IamSkudd/KidProtocol:

Credit to Catlover431 for these screens:


VIDEO
[1.4.5] Mod spotlight by DL4Minecraft (German):
[1.3.2] Mod review by piedudeaus:
[1.3.2] Mod review/spotlight by TheFutureSemperFi:
[1.3.2] Mod review by x2robbie2x:
CHANGE-LOG
- fixed bug with walls not dropping the correct block in Survival
- added config option to adjust wall collision height (default at 1.0 blocks)
v.3.1.2 (5/5)- switched recipe for trapdoors back with wooden walls (and added config option to reverse change
v.3.1.1 (5/3)- updated for Minecraft 1.5.x
v.3.1 (3/15)- fixed bug involving fence collision
- fixed bug involving annoying torch placement
- fixed flickering in interactions between walls and fences
- fixed gaps in interactions between walls and panes
v.3.0 (3/10)- updated for Minecraft 1.5
- fixed a number of visual issues with walls (bottom row of stacked wall, stacked walls connecting to fences, walls connecting to gates, stretching when connecting to panes, and connections in corners)
- fixed being unable to place torches on additional wall types
- removed "pseudo-arch" formations of walls
fixed issue with stretching textures on stacked walls (and looks a bit cleaner IMO)
added option to revert change in config
- (possibly) fixed compatibility issue with CTM
- added optional wooden walls
- added option to incorporate nether bricks into the nether brick fence recipe
- cleaned up and fixed config options
v.2.4 (12/20)- updated for Minecraft 1.4.6
- changed default blockIDs to avoid conflict [Forge]
v.2.3.1 (12/13)- fixed bug with torch placement
v.2.3 (12/11)- fixed config option for wall height
- fixed faces of walls not rendering in certain situations
- fixed issue with connectivity between walls and fences/fence gates
- added optional obsidian walls (disabled by default)
- added compatibility support for fences and stairs added by other mods
- removed now unnecessary compatibility file (between Better Blocks & Items)
v.2.2.1 (11/22)- added compatibility fix for Better Blocks & Items
v.2.2 (11/20)- updated to Minecraft 1.4.5
- fixed SMP support (?) [Forge]
- moved config file to config/vanillawithsprinkles/
v.2.1 (11/12)- fixed mod being packaged incorrectly [ModLoader]
- fixed torch placement not working when vanilla fences overwritten
- fixed and cleaned-up config for both versions
- added SMP support (?) [Forge]
v.2.0.1 (11/4)- fixed mismatched wall names
- fixed minor config issue
v.2.0 (11/2)- Updated to Minecraft 1.4.2
NOTE: to update older builds that use Fancy Fences, you can either:
1) change blockID in config to ID that was previously used
2) before updating, change wall blockID to 139 and use map editor to replace them in your world
- Integrated mod with newly added vanilla walls
- by default, modded walls replace vanilla walls
- walls are automatically (and safely) converted when the mod is installed
- reverted when mod uninstalled or ID changes
- metadata is matched for completely compatibility
- override can be disabled in config by changing the ID of wall blocks added
- inv render adjusted to incorporate vanilla changes
- recipe adjusted to incorporate vanilla changes (6 walls created instead of 4)
- gate connectivity adjusted to incorporate vanilla changes
- only if vanilla walls overriden; otherwise, gates interact in the same way as before
- Made progress on a (very much needed) general clean-up to the code
- Walls with torches or fences placed above them now form posts
- support added for mob heads and signs as well
- Adjusted names for sandstone and stone brick variants in inventory
- Tweaked fence connectivity
- Adjusted wall height and thickness
- notably height changes were made to alleviate some "stretching" issues w/ stacked walls
- Integrated the Better Fences component of the Better Blocks & Items mod
- mainly done for consistency and compatibility reasons
- all changes are enabled by default, but with the other mod they can be adjusted independently of each other in the mod's config
v.1.7.1 (9/11)- Restructured code to remove need for compatibility patches
- Moved textures to /vanillawithsprinkles/textures/*
- Improved compatibility with mod-loading programs
v.1.7 (9/8)- Removed reliance on base class edits (BlockPane)
- Fixed torch placement issue
- Tweaked sandstone wall textures
- Reduced wall thickness (w/ config option to revert change)
- Changed stone wall texture (w/ config option to revert change)
v.1.6 (8/18)- Updated for Minecraft 1.3.2
- Removed reliance on base class edits (BlockTorch)
- Removed reliance on base class edits (BlockFence)
v.1.5 (8/16)- Fixed torches not being place-able in certain situations
- Added Forge support
v.1.4 (8-9)- Added SMP (ModLoaderMP) support
v.1.3 (8-4)- Updated for Minecraft 1.3.1
- Slightly improved connectivity with panes
- Added optional connectivity with torches
- Walls now connect to (properly positioned) stairs and slabs
- Added compatibility patch for my 'Better Blocks & Items' mod
v.1.2 (7-26)- Added connectivity with normal blocks (2+ aligned walls will connect to perpendicular blocks, walls will fill gap between normal blocks above them)
- Added missing sandstone wall variant
- Fixed nether brick wall crafting recipe
nether brick fences now crafted with 2x2 nether bricks
old recipes can be re-enabled in config
- Added config option to adjust walls' collision height
- Improved connectivity with gates
- Added optional connectivity with panes
- Improved connectivity with fences, and option to improve further
v.1.1 (6/27)- Added config support:
fancyfencesID - changes blockID used
v.1.0 (6/23)- Released
COMPATIBILITY
- potential soft-incompatibilities with mods that change fences, walls, panes, and fence-gates
- 2 optional block IDs (for additional wall-types)
- posts don't stack in certain situations
- light passes through stacked walls
METAL RODS [1.5.x] (5/5)
Adds iron trapdoors and new iron and gold rods which can be used to crafted enhanced tools and weapons.
Forge [Adf.ly] - http://adf.ly/OVRI2
Forge [Direct] - http://www.mediafire...0lz78h8tqqccdoh

This mod adds an iron trapdoor and new metal rods into the game. Iron rods (created by placing two ingots vertically in the crafting grid) are used in place of ingots in the iron bar crafting recipe, which is now used by iron trapdoors (that were, as an interesting side-note, already coded into the game!).
Iron rods can also be used to craft reinforced, more durable versions of the standard tool-sets. Gold rods (crafted in the same way) can be used to create enhanced, more enchant-able tools. Finally, the mod adds the option to replace or supplement the vanilla rail recipes with new rod-based alternatives. You can pick and choose whichever features you'd like in the mod's config.
Suggestion that helped inspire this mod can be found here:
http://www.reddit.co...l_improvements/
SCREENSHOTS
Credit to Catlover341 for the screens


VIDEO
[1.4.5] Spotlight by DL4Minecraft (German):
CHANGE-LOG
- updated for Minecraft 1.5.x
v.1.8 (3/15)- updated for Minecraft 1.5
- temporarily disabled metal rod bows in config
- added "(tags)" to differentiate names of new items - iron handles are (Sturdy), and gold handles are (Shiny)
v.1.7 (12/21)- updated for Minecraft 1.4.6
v.1.6.1 (12/21)- fixed SMP support [Forge]
- fixed bows animating in inventory [Forge]
- cleaned up config [Forge]
v.1.6 (11/20)- updated for Minecraft 1.4.5
- updated Forge version (no SMP support at the moment)
- moved config file to config/vanillawithsprinkles/
v.1.5 (11/15)- cleaned-up Forge config
- added SMP support (?) [Forge]
v.1.4.2 (11/2)- updated for Minecraft 1.4.2
- extended tools are now disabled by default (but can be re-enabled in the config
v.1.4.1 (9/11)- restructured code to remove need for compatibility patches
- moved textures to /vanillawithsprinkles/textures/*
- improved compatibility with mod-loading programs
v.1.4 (8/16)- updated for Minecraft 1.3.2
- updated for Forge v.4.0
v.1.3 (8/9)- Added SMP (ModLoaderMP) support
v.1.2.1 (8/5)- fixed the weapons and tools not being enchant-able
- fixed diamond tools not being craft-able
v.1.2 (8/4)- updated for Minecraft 1.3.1
v.1.1.1 (7/30)- fixed a few issues with the Forge release
bows and metal rods now read texture from correct file
certain config options are now (actually) editable
adding missing config option for extended tools
v.1.1 (7/28)- fixed enchanting not working on the added tools (sorry about that..)
- added optional iron and gold reinforced bows
the new bows are crafted with a metal rod in place of the middle stick
- brightened and smoothed iron rod texture and textures of related tools
- tweaked new rail-crafting recipes - power and detector recipes now produce 4 rails by default (can be changed to any value in config)
- added config option to add new rail-crafting recipes without replacing the old set
- added config option to disable gold rods - now only iron rods are mandatory
- added config option for "extensive" tools
if enabled, the mod will add wooden and stone tools crafted with the metal rods;
if disabled, only the iron, gold, and diamond modded tools will be added
v.1.0.1 (7/10)- fixed iron trapdoor not showing in creative menu and texture issue in Forge version
v.1.0 (7/8)- release
COMPATIBILITY
- uses 1 blockID
- uses 1 core itemIDs with 53 optional
- bows do not animate correctly in third-person
USEFUL STORAGE [1.5.x] (5/5)
Adds new storage blocks with a purpose.
Forge [Adf.ly] - http://adf.ly/OVRM5
Forge [Direct] - http://www.mediafire...h8k0cmymzzuz2hn

This mod adds coal blocks and hay bales into the game, crafted by placing nine of their respective material into the crafting grid.
Coal blocks can be used as a powerful fuel for furnaces.
Hay bales can be placed with pumpkins to create a scarecrow that frightens nearby livestock.
SCREENSHOTS

VIDEO
[1.4.5] Spotlight by DL4Minecraft (German):
[1.4.2] Spotlight by Drack:
[1.3.2] Spotlight by SuperMinepod:
CHANGE-LOG
- updated for Minecraft 1.5.x
v.1.8 (12/20)- updated for Minecraft 1.4.6
- changed default blockIDs to avoid conflict [Forge]
v.1.7.1 (12/13)- fixed compatibility for pumpkins
v.1.7 (12/11)- compatibility changes for Better Blocks & Items
- fixed coal/charcoal block not being use-able as fuel
- fixed exploit involving bug with recipetweak config option
v.1.6 (11/20)- updated for Minecraft 1.4.5
- fixed SMP support (?) [Forge]
- moved config file to config/vanillawithsprinkles/
v.1.5 (11/15)- cleaned-up Forge config
- added SMP support (?) [Forge]
v.1.4.2 (11/2)- updated for Minecraft 1.4.2
- fixed charcoal block being harvest-able
- adjusted Material properties for the blocks
- redstone is treated as a circuit rather than a ground block
- charcoal and coal sounds were changed; now require a pick to harvest
v.1.4.1 (9/11)- restructured code to remove need for compatibility patches
- moved textures to /vanillawithsprinkles/textures/*
- improved compatibility with mod-loading programs
v.1.4 (8/25)- internal changes
cleaned up a lot of code
compatibility improvements for a number of classes
- added config option to change Scarecow ID [ModLoader]
- temporarily disabled Scarecow [Forge]
v.1.3 (8/18)- updated for Minecraft 1.3.2
- re-enabled Scarecow mob
- removed reliance on base class edits (BlockPumpkin)
- tweaked Scarecow texture to better match wheat block
v.1.2 (8/16)- updated for Minecraft 1.3.1
- temporarily disabled Scarecow mob due to compatibility issues
- tweaked coal block texture - softened border
- tweaked wheat and redstone (powered and unpowered) block textures - adjusted color
- changed redstone block stepsound
- added optional charcoal block w/ option to use separate texture
- added config options for coal/charcoal block smelting
can lower number of resources to craft (to eight)
OR up smelting power of the block (to nine coal equivalent)
- made redstone block more useful
powering or unpowering the block will trigger block updates in the surrounding 5x5 area
(can be adjusted in config)
- added SMP support (ModLoaderMP)
v.1.1 (7/10)- fixed Scarecow taking damage in warm biomes and when wet
v.1.0 (6/27)- release
COMPATIBILITY
- may have soft-incompatibilities with mods that edit pumpkins
- Scarecrow is (temporarily) purely aesthetic
If you have any screenshots or videos of these mods that you'd like to show off, feel free to post them and I can link to them with credit above. Please leave whatever questions and feedback you have in the comments below; I'll do my best to address what I can.
Apart from that, I hope you enjoy!
PREVIEW (12/13)

...and my attempt at sorting them (names completely subject to change/being dropped entirely)

This mod will provide coloration options for a number of different blocks including grass, dirt, sand, sandstone, and more. Each colorized block will have three main options for how it behaves in the game:
- it will act like grass does now (all variants drop a single block that blends into the biome it's placed in)
- it will generates in the world with colors but the block will only be collect-able in the vanilla variety
- each variant of the block will be collect-able and craft-able into other variant blocks
I'm working on having everything configurable to the point where every change made by the mod can be disabled completely without uninstalling.
Feedback or suggestions in general are greatly appreciated
older stuff:
Step one! Note that the final product will not look as jarring... or as green.

Update #2. Tweaking colors for stone now



ARCHIVE (OLD MODS)
temporary storage
BETTER BLOCKS & ITEMS [1.4.6] (12/21)
Simple changes in modular components - pumpkins grow without a face, eleven new stair-types, and much more!
ModLoader [Adf.ly] - http://adf.ly/GHnAO
ModLoader [Direct] - http://www.mediafire...dpa8161908buc2r
Forge [Adf.ly] - http://adf.ly/GFHjT
DOWNLOAD (v.2.0) [1.4.5]
ModLoader [Adf.ly] - http://adf.ly/G944O
ModLoader [Direct] - http://www.mediafire...yqld15s181mllfd
Forge [Adf.ly] - http://adf.ly/GDBly

NOTE: Special instructions for Better Noteblocks and Signs can be found in the README packaged with the download.
Meant as a sort of spiritual successor to the original Better Blocks, this mod is a collection of small modular changes to the properties of certain vanilla blocks and items. Each component is stand-alone and can be disabled or re-enabled separately from all of the others:
Better Bonemeal adds the ability to fertilize mycellium, cactuses, lilypads, reeds, and vines
... Blaze Powder adds the ability to fertilize netherwart with blaze powder
... Charcoal gives charcoal its own sprite
... Cobwebs makes webs harvest-able with shears
... Dead Bushes makes brush in desert drop sticks
... Dye adds the ability to 'paint' onto wool blocks directly
... Mushrooms adds the ability to harvest mushroom blocks with silk touch
... Noteblocks adds the ability to cycle back pitch by holding shift while right-clicking
... Pumpkins makes pumpkins grow without a face (and changes crafting recipes to match)
... Recipes changes the recipes for cake, cookies, and powered and detector rails
... Signs makes signs edit-able by holding shift and right-clicking on them
... Spawners adds monster spawners to creative (type can be changed w/ spawn eggs)
... Stairs adds eleven optional new stair-types
... Torches lets torches be placed on more blocks
... Wood changes the inner texture of logs to better match bark and planks
SCREENSHOTS


VIDEO
CHANGE-LOG
- updated for Minecraft 1.4.6
- changed default blockIDs to avoid conflict [Forge]
v.2.0 (12/18)- added ability to fertilize reeds, cactus, lilypads, and vines to Better Bonemeal
- added fancy particle effect to Better Bonemeal
- added Better Signs
- added Better Noteblocks
- added Better Dead Bushes
- fixed SMP support (for real this time) [Forge]
v.1.9.6 (12/14)- fixed compatibility for pumpkins
- fixed shears in carved pumpkin crafting recipe being used rather than damaged [Forge]
v.1.9.5 (12/11)- added Better Pumpkins
- fixed texture issues with Better Wood/Charcoal (?) [Forge]
- fixed SMP support (?) [Forge]
v.1.9.1 (11/22)- added SMP support (?) [Forge]
- fixed mushroom side blocks not placing as intended
- fixed spawn eggs changing spawner type in survival rather than creative mode
v.1.9 (11/22)- updated for Minecraft 1.4.5
- added SMP support (?) [Forge]
- removed Better Fences (added to Fancy Fences)
- removed code related to stair-corners from Better Stairs
- fixed issue with items doubling up in creative inv
should fix compatibility issue w/ 3D items as well
- added particle effect to Better Blazepowder
- added Better Bonemeal
- added Better Dye
- added Better Mushrooms
- added Better Spawners
- added Better Torches
- added config options for all of the new components
v.1.5.1 (9/11)- restructured code to remove need for compatibility patches
- moved textures to /vanillawithsprinkles/textures/*
- improved compatibility with mod-loading programs
v.1.5 (8/25)- internal changes
cleaned up a lot of code
compatibility improvements for a number of classes
- fixed stair placement [Forge]
- fixed coal sprite not showing [Forge]
- updated for Forge v.4.0
v.1.4.1 (8/19)- put the correct files in the package (whoops)
- tweaked log textures
- added config option to adjust fence collision height
v.1.4 (8/19)- updated for Minecraft 1.3.2
- removed reliance on base class edits (BlockLog)
- removed reliance on base class edits (BlockWeb)
- removed reliance on base class edits (ItemCoal)
- added optional glass stairs
- added config option to adjust fence collision height
- small fix for fences (animals will no longer try and hop over them)
v.1.3 (8/16)- fixed blaze powder not showing in creative inventory
- fixed bug with log textures when better_wood disabled
- various changes to better fences
fence gates added to check in connecting to normal blocks
better_fences_nosoil disabled by default
added config option (better_fences_corners, disabled by default)
when enabled, fences will connect to normal blocks when placed in a corner between them
added config option (better_fences_blend, enabled by default)
when enabled, wooden and nether fences will blend together
v.1.2 (8/8)- removed redundant stew recipe change (whoops)
- fixed version info
- fixed issue with charcoal and blaze powder sharing config option
- added optional stone stairs (double stone slab texture)
- added ModLoaderMP support
v.1.1 (8/4)- updated for Minecraft 1.3.1
- removed sandstone stairs
- added smooth and chiseled sandstone, and cracked and mossy stone brick stairs (all optional)
- integrated (Better Wood)
- fixed collision issue with stairs in specific situations
v.1.0 (8/2)- release (Better Blaze Powder)
- release (Better Cobwebs)
- release (Better Recipes)
- release (Better Fences)
- release (Better Stairs)
- release (Better Charcoal)
COMPATIBILITY
- [ModLoader] overrides 1 sprite and 3 texture indices ~ optional
- uses 11 blockIDs (235 - 245) ~ optional
- edits ___.class (TileEntityNote) ~ optional
- edits ___.class (BlockSign) ~ optional
- all added stair-types allow light to pass through
- spawners affected by a mob egg will not update visually until the chunk is reloaded
- additional spawn eggs not currently part of the Forge version
- you can wear an uncarved pumpkin
DUNGEONS & LOOT [1.4.6] (1/22)
Creeper dungeons, spawners drop mob heads, mossy wood in mineshafts, and more!
ModLoader [Adf.ly] - http://adf.ly/GHn9R
ModLoader [Direct] - http://www.mediafire...z33tzrh2o6tczkj
Forge [Adf.ly] - http://adf.ly/HkEM6~ fixed
DOWNLOAD (v.1.0) [1.4.5]
ModLoader [Adf.ly] - http://adf.ly/G5ufD
ModLoader [Direct] - http://www.mediafire...hlj6cuewogp5bjl
Forge [Adf.ly] - http://adf.ly/HkEJg~ fixed

This mod is an attempt to make exploring in Minecraft a bit more interesting by adding new variety and challenge to dungeons and new unique rewards for the players who can best them. All components are modular allowing the mod to be configured to your liking.
Dungeons
∙ creeper spawners generate naturally in dungeons
∙ spawners emit a fancy particle effect when destroyed
∙ mossy and worn wood blocks generate in mineshafts
Loot∙ four additional mob heads added (spider, cavespider, blaze, and enderman)
- when placed, blaze heads act as a snazzy new light-source
∙ spawners now drop mob heads when destroyed
SCREENSHOTS


VIDEO
CHANGE-LOG
- updated for Minecraft 1.4.6
v.1.0 (12/17)- release
- Forge support (1/21)
COMPATIBILITY
- [ModLoader] overrides 4 sprite and 2 texture indices ~ optional
- uses 2 BlockIDs (211, 212) ~ optional
- edits ___.class (WorldGenDungeons) ~ optional [ModLoader]
- edits ___.class (ComponentMineshaftCorridor) ~ optional
- edits ___.class (ComponentMineshaftCross) ~ optional
- [ModLoader] Can't wear added mob heads
ROTATION KEY (+ VERTICAL SLABS) [1.4.6] (12/21)
Adds a key binding for block rotation and the ability to place some blocks in alternate ways.
ModLoader [Adf.ly] - http://adf.ly/GHn3B
ModLoader [Direct] - http://www.mediafire...078kdq8fthtjdq8
Forge [Adf.ly] - Coming soon!
DOWNLOAD (v.1.5.1) [1.4.5]
ModLoader [Adf.ly] - http://adf.ly/Fx5OJ
ModLoader [Direct] - http://www.mediafire...5jplwwsdkvi11hr
Forge [Adf.ly] - http://adf.ly/Fx5Ne

At its core, this mod adds a new key-binding for simple block rotation. If they key (Ctrl by default) is held down while placing a block, the block will be oriented in an alternate way. If the key is held down while right-clicking a block, the block will rotate horizontally.
Also added is the ability to place slabs vertically (by rotating normal slabs) along with two new slab-types (nether brick and moss stone). Lastly the mod revamps log placement: logs will be placed upright by default (identical to pre-1.3), and will only be placed on their side when rotated placement is used.
SCREENSHOTS
VIDEO
[1.4.5] Spotlight by spotdigity:
[1.4.5] Spotlight by DL4Minecraft (German):
[1.3.2] Review by HarryMess:
CHANGE-LOG
- updated for Minecraft 1.4.6
- removed unnecessary class edit and config options regarding nether brick slabs
v.1.5.1 (12/13)- fixed compatibility for pumpkins
v.1.5 (12/11)- compatibility changes for Better Blocks & Items
- added config option to change damage value of nether brick slabs
- option to change keybinding in controls menu enabled by default [ModLoader]
v.1.4.1 (11/22)- added compatibility fix for Better Blocks & Items
v.1.4 (11/20)- updated for Minecraft 1.4.5
- fixed SMP support (?) [Forge]
- moved config file to config/vanillawithsprinkles/
v.1.3 (11/12)- fixed rotation on stairs
- fixed placing slabs on stairs and log blocks
- fixed Forge config
- fixed vertical stone slabs not dropping correctly
- fixed pick block on vertical slabs
- added SMP support (?) [Forge]
v1.2 (11/4)- updated for Minecraft 1.4.2
- added rotation support for Ender chests
- fixed rotated placement for chests
- all blocks can now be rotated as long as the same block is not being held
empty hands no longer required
v.1.1.1 (9/11)- added missing file to ModLoader version
- restructured code to remove need for compatibility patches
- moved textures to /vanillawithsprinkles/textures/*
- improved compatibility with mod-loading programs
- internal changes
cleaned up a lot of the code
made compatibility improvments where possible
- fixed furnace issues
- changed block rotation
all blocks will now rotate only when there is nothing in hand
slabs will now rotate on right-click by default
- removed slab-specific left-click config option
v.1.0.1 (8/20)- re-branded! (lol..)
v.1.0 (8/20)- released
COMPATIBILITY
- uses 3 blockIDs ~ optional
- at the moment vertical slabs cannot be placed to form double slabs
- light passes through vertical slabs
SLIME 'SPANSION [1.2.5] (7/7)
Mini-expansion of new features involving slimes.
ModLoader [Adf.ly] - http://adf.ly/AScem
ModLoader [Direct] - http://www.mediafire...cb9f8fbv3b1z2wy
Forge [Adf.ly] - http://adf.ly/AScmv

This mod adds a bouncing blue slime variant and two new craft-able slime blocks - stick and bouncy - made from arrange four slimeballs (green and blue respectively) in the crafting grid.
Bouncy slime blocks affect mobs, minecarts, and the player - though holding shift will allow you to pass over safely. Sticky slime blocks negate fall damage, but also slow general movement and prevent anything inside of them from jumping high enough to escape.
The first optional class adds custom movement inside of green slime - without it, the blocks behave like craft-able cob-webs. The second optional class makes gravity-affected blocks bounce off of blue slime.
SCREENSHOTS


VIDEOS
CHANGE-LOG
- fixed (fairly serious) bug with items causing crashes after colliding with slime blocks
- nerfed slime block crafting recipe to four slimeballs from the previous nine
- added option to change itemID of slimeball in config [ModLoader]
v.1.0.2 (7/6)
- fixed config issue with Forge version
v.1.0.1 (7/6)
- Forge version released
- updated with smoother "bouncing" physics and slightly nerfed blue slime damage
v.1.0 (7/5)
- release
COMPATIBILITY
- requires either ModLoader or Forge
- uses 2 BlockIDs (171, 172) - configurable
- [ModLoader] overrides 2 texture indices + 1 sprite index
- edits the nn.class file (Entity) - optional
- edits the abf.class file (EntityFallingSand) - optional
- There isn't a piston crafted with blue slimeballs - terrible, I know! I had a bit of an animation issue when creating it, but it's functionally correct otherwise, so you can expect it to be included in an update eventually.
- Projectiles and items aren't handled by blue slime blocks (yet)
- Blue slimes have green particle effect (working on it)
- Bouncy blocks do not affect boats (intentional due to a particle issue)
- The sound effects for placing and interacting with slime blocks are not ideal
- Inside of green slimeblock is a bit... janky (will be addressed in future update)
[1.5] Fancy Fences v.3.1
Forge [Adf.ly] - http://adf.ly/KvSp2
Forge [Direct] - http://www.mediafire...fzh5dpdvf2mau21
[1.5] Metal Rods v.1.8
Forge [Adf.ly] - http://adf.ly/KvSrk
Forge [Direct] - http://www.mediafire...amdjw6shw7t5bh6
[1.4.6] Fancy Fences v.2.4
ModLoader [Adf.ly] - http://adf.ly/GHn8i
ModLoader [Direct] - http://www.mediafire...eu46u2rbi402cud
Forge [Adf.ly] - http://adf.ly/GFHiY
[1.4.6] Metal Rods v.1.7
ModLoader [Adf.ly] - http://adf.ly/GHn4K
ModLoader [Direct] - http://www.mediafire...ybx9v8anyq038h8
Forge [Adf.ly] - http://adf.ly/GIDCR
[1.4.6] Useful Storage v.1.8
ModLoader [Adf.ly] - http://adf.ly/GHn1W
ModLoader [Direct] - http://www.mediafire...5l1w15vb1bb48sa
Forge [Adf.ly] - http://adf.ly/GFHhk
[1.4.5] Fancy Fences v.2.3.1
ModLoader [Adf.ly] - http://adf.ly/Fx5NE
ModLoader [Direct] - http://www.mediafire...4cz0it47ocqvs89
Forge [Adf.ly] - http://adf.ly/Fx5MZ
[1.4.5] Metal Rods v.1.61
ModLoader [Adf.ly] - http://adf.ly/F5WUv
ModLoader [Direct] - http://www.mediafire...02ennzytqe3u2a9
Forge [Adf.ly] - http://adf.ly/GIDBF
[1.4.5] Useful Storage v.1.7.1
ModLoader [Adf.ly] - http://adf.ly/Fx5PX
ModLoader [Direct] - http://www.mediafire...s3i1iwuegnwm7d7
Forge [Adf.ly] - http://adf.ly/Fx5Oo
[1.4.2] Fancy Fences v.2.1
ModLoader [Adf.ly] - http://adf.ly/EkGaG
ModLoader [Direct] - http://www.mediafire...44q77bc15gq8zxm
Forge [Adf.ly] - http://adf.ly/EkGat
[1.4.2] Metal Rods v.1.4.2
ModLoader [Adf.ly] - http://adf.ly/EJsmX
ModLoader [Direct] - http://www.mediafire...ye84lzde6ei99h2
Forge [Adf.ly] - http://adf.ly/EkGZX ~ v.1.5
[1.4.2] Useful Storage v.1.4.2
ModLoader [Adf.ly] - http://adf.ly/EJskq
ModLoader [Direct] - http://www.mediafire...upmo7r71xag1h9i
Forge [Adf.ly] - http://adf.ly/EkGX1 ~ v.1.5
[1.4.2] Rotation Key v.1.3
ModLoader [Adf.ly] - http://adf.ly/EkGXi
ModLoader [Direct] - http://www.mediafire...c7fcpk06y669iaf
Forge [Adf.ly] - http://adf.ly/EkGYq
[1.3.2] Better Blocks & Items v.1.5.1
ModLoader [Adf.ly] - http://adf.ly/ClCxN
ModLoader [Direct] - http://www.mediafire...5s56yvc3uu5qh9w
Forge [Adf.ly] - http://adf.ly/ClCol
[1.3.2] Rotation Key v.1.1.1
ModLoader [Adf.ly] - http://adf.ly/ClCwV
ModLoader [Direct] - http://www.mediafire...rppe975tn71rm9n
Forge [Adf.ly] - http://adf.ly/ClCmw
[1.3.2] Metal Rods v.1.4.1
ModLoader [Adf.ly] - http://adf.ly/ClCws
ModLoader [Direct] - http://www.mediafire...dlx4p1pctf390dc
Forge [Adf.ly] - http://adf.ly/ClCnZ
[1.3.2] Useful Storage v.1.4.1
ModLoader [Adf.ly] - http://adf.ly/ClCwJ
ModLoader [Direct] - http://www.mediafire...lgu7jeu3pxzg4w7
Forge [Adf.ly] - http://adf.ly/ClCmg
[1.3.2] FANCY FENCES v.1.7.1
ModLoader [Adf.ly] - http://adf.ly/ClCx9
ModLoader [Direct] - http://www.mediafire...u17d2nz8uy8r02l
Forge [Adf.ly] - http://adf.ly/ClCoR
[1.3.1] MODLOADER MP
~no longer supported
Fancy Fences [Adf.ly] - http://adf.ly/BxxW1
Metal Rods [Adf.ly] - http://adf.ly/BjSku
Better Blocks & Items [Adf.ly] - http://adf.ly/BxxVG
[1.2.5] BETTER WOOD v.1.4
~integrated into latest Better Blocks & Items
ModLoader [Adf.ly] - http://adf.ly/AcLnB
ModLoader [Direct] - http://www.mediafire...sgf12yte028k6oe
Forge [Adf.ly] - http://adf.ly/AcOJL
[1.2.5] FANCY FENCES v.1.2
ModLoader [Adf.ly] - http://adf.ly/BCJzs
ModLoader [Direct] - http://www.mediafire...2r02rajh02hnesj
Forge [Adf.ly] - http://adf.ly/BCNGf
[1.2.5] METAL RODS v.1.1
ModLoader [Adf.ly] - http://adf.ly/BIBjz
ModLoader [Direct] - http://www.mediafire...blanaaanz19g47d
Forge [Adf.ly] - http://adf.ly/BMPV7
[1.2.5] BETTER BLOCKS & ITEMS v.1.0
ModLoader [Adf.ly] - http://adf.ly/BU32A
ModLoader [Direct] - http://www.mediafire...hrnguiki4b14i0a
Forge [Adf.ly] - http://adf.ly/BUN9e
[1.2.5] USEFUL STORAGE v.1.1
ModLoader [Adf.ly] - http://adf.ly/AaS7u
ModLoader [Direct] - http://www.mediafire...wj4hbwn6t6iyn61
Forge [Adf.ly] - http://adf.ly/AaS8U
TEXTURE PATCHES / SUPPORT
Download: https://dl.dropbox.c...h-Sprinkles.zip
Preview: None at the moment!
[1.3.1] Faithful 32x32
Download: http://www.mediafire...pfom1icbtrd9l7c
Preview: http://imgur.com/a/2dKId#0
[1.3.1] Sphax PureBDCraft
Download: http://www.mediafire...bte3nxcnhy9fj2n
Preview: http://imgur.com/a/2dKId#1
[1.2.5] Soartex HD Smooth ~ by Lfty
Download: https://dl.dropbox.c...pinatorMods.rar
Preview: http://imgur.com/a/Ksii6#0
If you'd like to link to this topic with the banner below, copy and past the following line into your signature:
[url='http://www.minecraftforum.net/topic/1298016-125-metal-rods-useful-storage-and-more-vanilla-with-sprinkles-78/'][img]http://i.imgur.com/lBXjp.png[/img][/url]

- _ - _ - _ - _ - _ - _
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/copyright.jsp is sole property of the Mod author (Ian Smith-Grove, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net. It may only be mirrored or reposted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission















