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[1.6.4] Pixelmon 3.0.1 {February 18th 2014}

ssp smp forge pokemon mod awesome burnmagikarpburn 1.6.4

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12815 replies to this topic

#10481

MrSnuggleWuggles
  • Location: United States, Kentucky
  • Minecraft: MrSnuggleWuggles
  • Xbox:What's An Xbox?

Posted 23 July 2013 - 06:22 PM

I get an error message whenever I try to join a Pixelmon only server.

Forge Mod Loader has found ID mismatches
Complete details are in the log file

ID 4077 is mismatched between world and game
ID 4076 is mismatched between world and game
ID 4079 is mismatched between world and game
ID 4078 is mismatched between world and game
ID 4080 is mismatched between world and game
ID 4081 is mismatched between world and game
ID 4082 is mismatched between world and game
iD 4083 is mismatched between world and game
ID 10306 is mismatched between world and game
ID 4084 is mismatched between world and game
ID 4085 is mismatched between world and game
ID 4086 is mismatched between world and game
ID 4087 is mismatched between world and game
ID 4088 is mismatched between world and game
ID 10318 is mismatched between world and game
ID 4089 is mismatched between world and game
ID 10319 is mismatched between world and game
ID 4090 is mismatched between world and game

You cannot connect to this server

Does anyone know how to fix this?

Posted Image


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#10482

Funkytron
  • Location: In a Cube Land
  • Minecraft: Funkyformer

Posted 23 July 2013 - 06:44 PM

This is awesome, but this happened when I hit "e" with a few other mods installed, ie nei.
Spoiler:

Posted Image

#10483

GhostWolf2398

Posted 23 July 2013 - 08:19 PM

View PostFunkytron, on 23 July 2013 - 06:44 PM, said:

This is awesome, but this happened when I hit "e" with a few other mods installed, ie nei. [spoiler]

NEI is not compatible with pixelmon since both mods fight over modifying the GUIs (the inventory etc menus). Uninstalling NEI should fix things.

View PostMrSnuggleWuggles, on 23 July 2013 - 06:22 PM, said:

I get an error message whenever I try to join a Pixelmon only server.

Forge Mod Loader has found ID mismatches
Complete details are in the log file

ID 4077 is mismatched between world and game
ID 4076 is mismatched between world and game
ID 4079 is mismatched between world and game
ID 4078 is mismatched between world and game
ID 4080 is mismatched between world and game
ID 4081 is mismatched between world and game
ID 4082 is mismatched between world and game
iD 4083 is mismatched between world and game
ID 10306 is mismatched between world and game
ID 4084 is mismatched between world and game
ID 4085 is mismatched between world and game
ID 4086 is mismatched between world and game
ID 4087 is mismatched between world and game
ID 4088 is mismatched between world and game
ID 10318 is mismatched between world and game
ID 4089 is mismatched between world and game
ID 10319 is mismatched between world and game
ID 4090 is mismatched between world and game

You cannot connect to this server

Does anyone know how to fix this?

I would try re-downloading the mod, or checking to verify that they don't have any other mods on their server. The redownload should get you fresh files that should work on any pixelmon-only server.

#10484

Baku_the_Enderman
  • Location: You don't want to know XD
  • Minecraft: Bakuopp

Posted 23 July 2013 - 09:21 PM

View PostAboveexpert, on 23 July 2013 - 04:22 AM, said:

Okay there is one thing about this mod that is killing me. I mean, I don't have that big of an issue with it, but on the original post, it says that "All Mob's to scale as specified by the bulbapedia" well, there's a bit of an issue. Charizard is well.... a bit over sized. If you look at the pokedex, it states that charizard is 5'7, a PYGMY charizard is still two blocks tall, and two blocks tall is over 6'. I love this mod and every pokemon that walks, swims, or flies, but I just had to put that out there because it is killing me.
Watch this:

Click to help raise an egg.Posted Image

#10485

Funkytron
  • Location: In a Cube Land
  • Minecraft: Funkyformer

Posted 23 July 2013 - 09:30 PM

View PostGhostWolf2398, on 23 July 2013 - 08:19 PM, said:

NEI is not compatible with pixelmon since both mods fight over modifying the GUIs (the inventory etc menus). Uninstalling NEI should fix things.


I would try re-downloading the mod, or checking to verify that they don't have any other mods on their server. The redownload should get you fresh files that should work on any pixelmon-only server.

View PostGhostWolf2398, on 23 July 2013 - 08:19 PM, said:

NEI is not compatible with pixelmon since both mods fight over modifying the GUIs (the inventory etc menus). Uninstalling NEI should fix things.


I would try re-downloading the mod, or checking to verify that they don't have any other mods on their server. The redownload should get you fresh files that should work on any pixelmon-only server.
Ty. That did fix things.
Posted Image

#10486

MrPunk
    MrPunk

    Redstone Miner

  • Members
  • 569 posts
  • Location: Earth
  • Minecraft: SymmetricalGeo

Posted 23 July 2013 - 10:12 PM

Is there a way to change the Pixelmon properties so that wild mob spawn more often? Or even at all? Because bone meal and other mobs would be very helpful.

#10487

GhostWolf2398

Posted 23 July 2013 - 10:55 PM

View PostMrPunk, on 23 July 2013 - 10:12 PM, said:

Is there a way to change the Pixelmon properties so that wild mob spawn more often? Or even at all? Because bone meal and other mobs would be very helpful.

Yes, if you go to your /minecraft folder you should see a folder marked /config

The file Pixelmon.cfg (which can be opened with Notepad, Word, Wordpad, WordPerfect, etc) has a line in the general options section that has "vanilla mobs" in its name (don't have it in front of me at the moment). You simply set that to allow them to spawn using either true or false following the equals sign (depending on if it says enable vanilla mob spawning - this you would want as true, or disable mob spawning - then you would want that to be false. I really can't remember the exact wording).

That should get them to spawn, though not sure how safe you would be if a creeper showed up during a battle. Have fun with that!

#10488

Garmy
    Garmy

    Out of the Water

  • Members
  • 9 posts

Posted 24 July 2013 - 01:04 AM

For the 1.6 update if it continues, can you add MewTwo,Zekrom,and Reshiram?

#10489

TKaique
    TKaique

    Tree Puncher

  • Members
  • 14 posts

Posted 24 July 2013 - 01:14 AM

nice mod

#10490

prodkid
    prodkid

    Carpenter

  • Members
  • 43 posts
  • Location: USA!
  • Minecraft: Prodkid

Posted 24 July 2013 - 01:53 AM

Hi, does anyone know how to fix this? I reported it first with Mcpc plus but they told me to copy this line of errors and report it.

2013-07-15 20:22:40 [SEVERE] PID: 14 | Suspended: false | Native: false | State: RUNNABLE
2013-07-15 20:22:40 [SEVERE] Stack:
2013-07-15 20:22:40 [SEVERE] net.minecraft.world.World.func_94576_a(World.java:3833)
2013-07-15 20:22:40 [SEVERE] net.minecraft.world.World.func_72839_b(World.java:3820)
2013-07-15 20:22:40 [SEVERE] net.minecraft.entity.EntityLiving.func_85033_bc(EntityLiving.java:2118)
2013-07-15 20:22:40 [SEVERE] net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:2017)
2013-07-15 20:22:40 [SEVERE] net.minecraft.entity.EntityAgeable.func_70636_d(EntityAgeable.java:115)
2013-07-15 20:22:40 [SEVERE] net.minecraft.entity.passive.EntityAnimal.func_70636_d(SourceFile:30)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.Entity5Rideable.func_70636_d(Entity5Rideable.java:262)
2013-07-15 20:22:40 [SEVERE] net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:871)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.Entity1Base.func_70071_h_(Entity1Base.java:123)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.Entity2HasModel.func_70071_h_(Entity2HasModel.java:84)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.Entity3HasStats.func_70071_h_(Entity3HasStats.java:283)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.Entity4Textures.func_70071_h_(Entity4Textures.java:99)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.Entity5Rideable.func_70071_h_(Entity5Rideable.java:270)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.Entity8HoldsItems.func_70071_h_(Entity8HoldsItems.java:50)
2013-07-15 20:22:40 [SEVERE] pixelmon.entities.pixelmon.EntityPixelmon.func_70071_h_(EntityPixelmon.java:186)

#10491

TheSpinoRaptor123

Posted 24 July 2013 - 03:17 AM

1.6.2! Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image

#10492

gavinb
    gavinb

    Zombie Killer

  • Members
  • 156 posts

Posted 24 July 2013 - 07:26 AM

I'm not begging or whining i just want to say firstly that this is my favorite mod but anyway, I really hope that deoxys is inplemented soon it's my fav pokemon, anyway I had some integrating ideas! Maybe a temple or new dimension a temple maybe in a jungle or something and pokemon can spawn inside but rarely and the dimension idea, make the portal very expensive, once you get there, there are space pokemon and have it made out of a dark block and mountains, maybe beldums, occasionally metangs and VERY RARELY Deoxys or jirachi! These wee just some idea I had, and deoxys form change I had an idea too when deoxys is captured, it is holding an item called Meteroite, click deoxys with this to swap through forms or may e have a generated arena with rock you through deoxys at! Just some ideas! :) don't feel rushed to do Hoenn pokemon, (even though hoenn is a fan favorite) or any Pokemon just please consider my ideas! Thanks :)

Sorry for bad grammar, I types this on my phone :D
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#10493

pokeboy906

Posted 24 July 2013 - 10:31 PM

:l i cant wait till dis mod updates
Posted Image
I <3 Pixelmon

#10494

KyleTheBoss95
  • Location: North Carolina, United states
  • Minecraft: KyleTheBoss95

Posted 25 July 2013 - 02:21 AM

How do you spawn an individual mob, for example, an Abra or a Pikachu? I have looked around in the inventory in creative mode, but I can't figure out how to spawn a specific pokemon.
Posted Image

#10495

prodkid
    prodkid

    Carpenter

  • Members
  • 43 posts
  • Location: USA!
  • Minecraft: Prodkid

Posted 25 July 2013 - 02:46 AM

View PostKyleTheBoss95, on 25 July 2013 - 02:21 AM, said:

How do you spawn an individual mob, for example, an Abra or a Pikachu? I have looked around in the inventory in creative mode, but I can't figure out how to spawn a specific pokemon.

try /pokespawn name
and if you want a shiny do /pokespawn name shiny

#10496

CaptainDurger
  • Minecraft: KaptenDurger

Posted 25 July 2013 - 03:11 AM

Will this ever one day have Pokemon from every generation?

#10497

TheGuyRados

Posted 25 July 2013 - 03:26 AM

View PostCaptainDurger, on 25 July 2013 - 03:11 AM, said:

Will this ever one day have Pokemon from every generation?
The real question is: Will gamefreak ever stop making generations?

#10498

The_Nanobots
  • Location: 01001000011001010111001001100101
  • Minecraft: Shadow_Darkrai

Posted 25 July 2013 - 03:29 AM

View PostTheGuyRados, on 25 July 2013 - 03:26 AM, said:

The real question is: Will gamefreak ever stop making generations?
The real answer is: When they stop making a profit off of pokemon. (like that would ever happen, or will it?)
The_Nanobots Law: If it doesn't make sense then it probably works.
Posted Image

#10499

SmokeDog98
  • Location: In the mystical island of pixelmon
  • Minecraft: PhillyxOzzy
  • Xbox:SmokeDog98

Posted 25 July 2013 - 04:41 AM

View PostThe_Nanobots, on 25 July 2013 - 03:29 AM, said:


The real answer is: When they stop making a profit off of pokemon. (like that would ever happen, or will it?)

I believe that they are making 7 generations for all 7 continents in the world

#10500

Frontroxes

Posted 25 July 2013 - 05:26 AM

ok I have just download this mod and its pretty epic, but I do have some problems with mine.
one when I use the healing table is it suppose to make the Pokémon heal noise cause I don't hear anything. second and this might be just a problem with my file or something but when I plant apricorn's so I can get a tree all I get is one and that shows there is no point in planting them in the first place. I wait till the tree gets an apricorn on top of it and then I hit it and it only give me one back.