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[16x, 32x, 64x, 128x, 256x][1.6] LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012

16x 32x 64x 128x 256x 512x lb photo realism

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#1

Scuttles
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Posted 14 January 2011 - 05:06 AM

*
POPULAR

Supporting the Union. ^^
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I'm currently working on quite a few side-projects. If you're interested in the only one I'm able to show right now here's a link to a video. Support us and subscribe if you wish.


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Courtesy of TheArcher
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About this pack:
This pack was originally to appease my insatiable hunger toward making this game as realistic as possible. What started as a compilation of other mods became a new texture pack of it's own.


DONATE!!!!

Donations are more than welcome. I've decided to not only use the donations to purchase textures to use for this pack, but the wife and I have agreed to start collecting a baby fund for the future:

Donate Here



People to thank for their large donations:
Thank you for your dedication and donations. I really appreciate people understanding the delicate time and effort put into these higher resolution packs.

If I don't know your forum name, I post just the first for confidentiality. ^^

Stobrawa
elias79
Ignacio
barrowsx
Stuart
Tobias
empyre69 - Left me speechless. @_@
The folks at GLARN (Global Artist Network)
kolo
Sarah
Maik
Joseph
Michel - My new hero <3
Jordan
Judy
Maarten
Bradley
Timothy
Anne
James -REALLY sweet of you
Paul
Vladisval
Sue
Martin/Sani9000 - Huge donation. =)
Daniel - Awesome comment
Ken
RacheHobbiT
David W
David B

Videos:
I'll find another. =(

IMAGES: (Put them in spoilers for the sake of this page loading faster)
Spoiler:

More pictures are scattered throughout the thread and my ImageShack. Go find them, you savage.
http://profile.image...ser/ScuttlesLB/

Wuvluv said:

HERE is how to fix the black screen problem. After a little bit of reading and google and stuff like that I fixed my 256 crashing error.



























ONLY DO THESE STEPS IF YOU ARE ON A 64 BIT OPERATING SYSTEM!!!


1. Version of java.
1a. By default windows 7 64 bit auto downloads java 32 bit. Why? Because browsers run in 32 bit and most java applications are web applications, thus the 32 bit default.
2a. To resolve this issue go to HERE and choose the 64 bit for your respective operating system. Install, rejoice, eat cake.

2. Now! For the easy stuff. Download the HD texture patcher that is linked in the first page of this thread.
2a. inside the HD Patcher go to the Options tab. Find the area under "General options" that says "Java Heap Size (MB)" Change this field from "1024" (What mine was defaulted to) To "2048" (exactly double) and patch your minecraft.
3. ?????
3a. ????????
4. Profit!

View PostiiiHuman, on 19 July 2011 - 12:27 AM, said:

It has come to my attention (and, I already mentioned this to Scuttles) that a lot of people aren't aware of a possible alternate option to using the HD Patcher to get texture packs like this one to work in Minecraft.  So, I thought I should post this:

You don't actually need to use the HD Patcher to get texture packs to work in the game.

Instead, you can use the "Optifog+Optimine Mod" (make sure it's the package that includes BOTH, not only the Optimine standalone) to allow HD textures and fonts to be used in Minecraft.

And, in addition to it allowing you to do the same thing as the HD Patcher, it actually also gives performance increases along with some additional tweak options (unlike the standard HD Patcher). In fact, they just came out with a new version of it too that also fixed the Better Grass option in it etc.  Personally, I think it's a much better option that using the basic HD Patcher.

OptiFog + Optimine 1.7.3_HD_C

EDIT:

Also, if you're having that issue with white lines between blocks and you have already tried updating your video driver (especially if you are using an ATI card or onboard video), try this with the Mipmaps setting to zero.

~  iiiHuman  ~


Downloads:

--The first Adfly links allows me to get a little bit of money for your patience of 5 seconds. Again, all of this will go towards purchasing of new textures and the fund. ^^

-The second Adfly link is an extremely experimental compressed version of this texture pack. It reduces the amount of memory used when playing and hopefully resolves some white box issues. Memory drops vary from computer to computer.

(16x16) DOWNLOAD LINK:
    The default Minecraft resolution. I'm going to work on this quite a bit to make it look better. Again, only created out of personal request. =)
Mediafire Link 1.6: Latest Version
Medaifre Link 1.5: Version 1.5

(32x32) DOWNLOAD LINK:
    I had a few personal requests to do these lower resolution textures. They still need heavy refinements but still came out pretty decent with the downsampling. I won't be doing compressed versions of these since it would simply be redundant.
Mediafire Link 1.6: Latest Version
Mediafire Link 1.5: Version 1.5
RapidShare Link: http://adf.ly/22TnX (Not to 1.5 update yet)

(64x64) DOWNLOAD LINK:
    For those who aren't capable of running the other HD packs, but are still a loyal fan or just love their fps more than visual effects.
Mediafire Link 1.6: Latest Version
Mediafre Link 1.5: Version 1.5
RapidShare Link: http://adf.ly/1l2IB (Not to 1.5 update yet)
Compressed Version: http://adf.ly/1l2FG (Not 1.8 Compatible)

(128x128) DOWNLOAD LINK:
    The standard 128x128 which this pack was originally made in when I first started.
Mediafire Link 1.6: Latest Version
Mediafire Link 1.5: Version 1.5
RapidShare Link: http://adf.ly/1l2JQ (Not to 1.5 update yet)
Compressed Version: http://adf.ly/1l2GI (Not 1.8 Compatible)

(256x256) DOWNLOAD LINK:
   This is probably my best work of art. It's was a continuation off of nickhimself's 256 pack from way back in the day when it never seemed possible.
Alternative to Adfly: Latest Version
Mediafire Link 1.6: Latest Version
Mediafire Link 1.5: Version 1.5
RapidShare Link: http://adf.ly/1l2Ju (Not to 1.5 update yet)
Compressed Version: http://adf.ly/1l2HO (Not 1.8 Compatible)

LB RPG Pack:

DOWNLOAD LINKS:
   This is actually an entirely new texture pack but I'm far too lazy to create a new thread. Please give constructive criticism as this is a really rough beta and I need helping finding the negative aspects.

RPG Realism x64: http://adf.ly/29zPi

RPG Realism x128: http://adf.ly/29zTa

RPG Realism x256: http://adf.ly/29zUU

RPG Realism x512: http://adf.ly/29zar
*NOTE* Download this .bat file to be able to run the x512 better: http://www.mediafire...8xha5xjwz77yuc4

Note:
Raven found a fix if it redirects you to a survey.

View Postravenx444, on 10 July 2011 - 04:52 AM, said:

Steps to bypass survey.

1. Click link.
2. Hit stop once adfly page loads, but before it switches over to fake adfly survey page.
3. profit.

If it redirects you to a survey, do not bother fill it out. It's against the user agreement of Adfly and they are working on weeding them out. If you can't skip the ad (Top right corner) then also go back as it was against their user agreement.
Click back and try to redownload until it works. Thanks for understanding.

LotR Server:
I've agreed to support this server as I'm a huge LotR fan. I'll try to get on there sometime and I will be texturing some things especially for this.

Thread: http://www.minecraft...-e-r-i-e-n-c-e/

Supported Mods:
Spoiler:
Alternatives:
Spoiler:
How to install:
   The HD patcher is required and can be found here:
          http://www.minecraft...21&#38;t=252531
   Follow the instructions on the patcher's main post before posting issues here.

-Download the pack with your desired resolution
-Download the HD Patcher
-Run HD Patcher and press "Patch"
-Place Texture pack into "texture pack" folder
-Play


CHANGE LOG (LB RPG REALISM):
Spoiler:

CHANGE LOG (LB PHOTO REALISM):
Spoiler:

Banner:
I decided it's about time that we spread some propaganda.
Put this in your signature if you wish to support this pack. ^^
[url=http://www.minecraftforum.net/viewtopic.php?f=1021&amp;t=136785][img]http://i.imgur.com/YlGOo.png[/img][/url]
Another banner created by Blizzard. =)
[url=http://www.minecraftforum.net/viewtopic.php?f=1021&amp;t=136785][img]http://imgur.com/fcOwt.png[/img][/url]

THE COPYRIGHT
Spoiler:

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#2

Pianka
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Posted 14 January 2011 - 05:39 AM

Can you put in a simple download link, please?
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#3

Scuttles
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Posted 14 January 2011 - 02:48 PM

Pianka said:

Can you put in a simple download link, please?

How did you like the pack and any recommendations for fixes?
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#4

copperdomebodha

Posted 14 January 2011 - 03:50 PM

An interesting aggregation. Always nice to see another 128 pack arrive on the scene.

A few comments...

First, thanks for crediting your sources!

If you did any work on these yourself I wouldn't know it. Listing the tiles that you personally did would allow me to understand what you've done so that I might comment on those specifically. There's no point in my telling you I think the doors look great if you didn't create those tiles ( I do by the way ;^)

If you listed the tiles / elements that others created specifically it would help others to know the sources if they like those particular pieces. I know your focus is on your pack, but others coming after you will pick and choose from your pack just as you have. It's nice to get credit for your specific work not just a general "Scuttles gets credit for some of this". I ask for credits to offer readers a way to find my pack if they like elements from it, not for personal satisfaction.

There's a missing row of pixels under your pink cloth.

Stylistically, it seems pretty dark in the stones and ores department. I haven't played it yet so take that with a grain of salt. I like the high level of detail, but the books look very busy at 100% in the terrain.png. i'm wondering if that is lessened or amplified in-game.

I'll add this to my collection of 128 packs and when I've had a chance to play it I'll return with a more informed opinion.

#5

Scuttles
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Posted 14 January 2011 - 05:22 PM

copperdomebodha said:

An interesting aggregation. Always nice to see another 128 pack arrive on the scene.

A few comments...

First, thanks for crediting your sources!

If you did any work on these yourself I wouldn't know it. Listing the tiles that you personally did would allow me to understand what you've done so that I might comment on those specifically. There's no point in my telling you I think the doors look great if you didn't create those tiles ( I do by the way ;^)

If you listed the tiles / elements that others created specifically it would help others to know the sources if they like those particular pieces. I know your focus is on your pack, but others coming after you will pick and choose from your pack just as you have. It's nice to get credit for your specific work not just a general "Scuttles gets credit for some of this". I ask for credits to offer readers a way to find my pack if they like elements from it, not for personal satisfaction.

There's a missing row of pixels under your pink cloth.

Stylistically, it seems pretty dark in the stones and ores department. I haven't played it yet so take that with a grain of salt. I like the high level of detail, but the books look very busy at 100% in the terrain.png. i'm wondering if that is lessened or amplified in-game.

I'll add this to my collection of 128 packs and when I've had a chance to play it I'll return with a more informed opinion.

You're quite welcome and I hope you don't mind me using some of your textures such as the doors which, frankly, are very well done. I'll try and get around to posting specifically what each of the artists such as yourself play as a role in this texture pack.

As for what I've done, this mostly includes the all of the minerals and stones, grass, all of the trees, the hd cracking pattern. I'll probably post a changelog as things progress.

Good eye! I'll fix that some time today. I'm pretty busy with college.

I realize that they are quite dark textures and after extensive amounts of trial and error, it seemed to just work. The books were borrowed from another pack and I can't remember which one. If some does know, please inform me as I can't find it on my laptop anymore.

Feels good to be part of the collection and I hope to impress more people with the coming days.
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#6

Pianka
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Posted 14 January 2011 - 08:37 PM

Is this updated for 1.2_01?
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#7

mikules
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Posted 15 January 2011 - 01:23 AM

One thing I do like in others texture packs that do in fact do this is 'light up the minerals" a lot. Sadly yours are quite dark. If you make them have a higher glow or brighten them up more that'd be great.

Other than that I love your texture package 'bundle'. It's a job well done :( I just like seeing the minerals I harvest pop out, like DIAMOND! :) I get so excited when I find them, but some of the packages I've tried int he past they didn't brighten them up.

#8

teliko
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Posted 15 January 2011 - 01:37 AM

gah 128x128 packs creep me out, they remind me of myst,(but that's not a bad thing.) :SSSS:

#9

Scuttles
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Posted 15 January 2011 - 03:06 AM

Pianka said:

Is this updated for 1.2_01?

You'll probably have to find the appropriate texture patcher for that specific version of alpha. Other than that I don't see why this pack wouldn't work. It would just have many unused blocks which shouldn't affect gameplay.

mikules said:

One thing I do like in others texture packs that do in fact do this is 'light up the minerals" a lot. Sadly yours are quite dark. If you make them have a higher glow or brighten them up more that'd be great.

Other than that I love your texture package 'bundle'. It's a job well done :D I just like seeing the minerals I harvest pop out, like DIAMOND! :cobblestone: I get so excited when I find them, but some of the packages I've tried int he past they didn't brighten them up.

Thanks for the tip. I'll try to mess around with the minerals to make them pop out more as you said. I agree you with completely as they are very dark and quite lacking. Expect a possible update in the coming days. I'll be gone all day tomorrow with my little sister, she has a dance competition 4 hours away from where I live...
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#10

eamike261

Posted 15 January 2011 - 05:46 PM

looks awesome, when it will work with 1.2+ ?

#11

Scuttles
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Posted 16 January 2011 - 03:35 AM

eamike261 said:

looks awesome, when it will work with 1.2+ ?

I'm actually working right now I'm some new textures for all of the new stuff. As of right now everything should work in beta 1.2, except for the arrow box.
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#12

TheArcher

Posted 16 January 2011 - 05:36 AM

By "not putting ladders in", does that mean that it uses the normal texture?

Also:

Quote

MrMMods is recommended as it isn't necessary and chews up more fps for a better looking game.

Go ahead and read that sentence a few times.

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#13

Scuttles
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Posted 16 January 2011 - 06:16 AM

TheArcher said:

By "not putting ladders in", does that mean that it uses the normal texture?


The ladders default to an invisible texture because one isn't present. I'm finally home so I'll be updating this more for 1.2 beta, but still isn't complete.

Quote

Also:

Quote

MrMMods is recommended as it isn't necessary and chews up more fps for a better looking game.

Go ahead and read that sentence a few times.

Yea, it was 2 in the morning when I wrote that. It seems 90% of that sentence is redundant...
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#14

wco
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Posted 16 January 2011 - 09:14 PM

This is an excellent texture compilation. Thank you so much for putting this together.

#15

eamike261

Posted 16 January 2011 - 10:33 PM

oh...well in that case it wont patch for me

#16

TheArcher

Posted 16 January 2011 - 10:42 PM

It appears that you've gotten rid of the ladder problem. I hope this texture pack looks as good as it looks here.

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#17

Scuttles
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Posted 17 January 2011 - 01:15 AM

eamike261 said:

oh...well in that case it wont patch for me

What version are you running and what problems are you encountering

wco said:

This is an excellent texture compilation. Thank you so much for putting this together.

Quite welcome. Hope you enjoy this pack.

TheArcher said:

It appears that you've gotten rid of the ladder problem. I hope this texture pack looks as good as it looks here.

Yea.. that ladder problem has been there for about 2 weeks even before I release a beta version. Well, the screenshots aren't edited in any way so I hope you find it as impressive in game.
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#18

tekAC
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Posted 17 January 2011 - 06:16 AM

I'm currently using this pack with Betterlight and Bettergrass. No complaints. I love it!

"Common sense is no longer common. Take for granted that every one you meet is an idiot; Every now and then you will be surprised."


#19

Scuttles
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Posted 17 January 2011 - 06:45 AM

tekAC said:

I'm currently using this pack with Betterlight and Bettergrass. No complaints. I love it!

Thank you for the support. I have some updates and fixes coming tomorrow morning (EST).
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#20

pwned
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Posted 18 January 2011 - 12:30 AM

Hey, i think i might use this altho it will probs slow down the game alot. Stupid laptop. Anyways i was thinking maybe the redstone circuits could become more like wires wrapped around with a black tie or something. The only problem would be showing when its on or off. But if you like the idea ill try to think of something
THX.
Posted Image So something like that but obviously red