[16x, 32x, 64x, 128x, 256x][1.2] LB Photo Realism, 1.2.4 update 3/29/2012
#41
Posted 19 January 2011 - 10:44 PM
#42
Posted 20 January 2011 - 05:52 AM
anhbaoquan said:
#43
Posted 20 January 2011 - 11:55 AM
Quote
Thank you for the feedback, I'll be sure to fix that in the next update.
#44
Posted 20 January 2011 - 09:04 PM

You won't have to make the texture seamless, as I could just do it in minutes, but I really want this texture pack to be amazing.
#45
Posted 20 January 2011 - 09:15 PM
#46
Posted 20 January 2011 - 11:34 PM
#47
Posted 21 January 2011 - 03:06 AM
Scuttles said:


Maybe a bit more like that ignore the bubbles
#48
Posted 21 January 2011 - 03:48 AM
Maybe a bit more like that ignore the bubbles[/quote]
You seem to always have the most constructive criticism. Thank you for standing by this pack. Anyway, this what that "cheesy" lava looked like when making it seamless. I'll put the heat haze in later once I get a final form up and ready.
I'm liking the rocky surface with lava cracks, though. It might be easier to make it look natural and more realistic. I can try to make the reds more of a brownish tint and make them look like their popping out more.
#49
Posted 21 January 2011 - 04:46 AM
Maybe a bit more like that ignore the bubbles[/quote]
You seem to always have the most constructive criticism. Thank you for standing by this pack. Anyway, this what that "cheesy" lava looked like when making it seamless. I'll put the heat haze in later once I get a final form up and ready.
I'm liking the rocky surface with lava cracks, though. It might be easier to make it look natural and more realistic. I can try to make the reds more of a brownish tint and make them look like their popping out more.[/quote]
Thx Cant wait to see the final product. The "cheesy" lava looks gud tho but does look slighty tiled. But it is certainly getting there.
#50
Posted 21 January 2011 - 05:35 AM
#51
Posted 22 January 2011 - 02:54 AM
anhbaoquan said:
Thanks, it's been a long road to get there. I'm attempting to make it more seamless and flow together better.
#52
Posted 22 January 2011 - 02:59 AM
Other than that I likey! Just wish you had a lighter version!
#53
Posted 22 January 2011 - 03:04 AM
mikules said:
Other than that I likey! Just wish you had a lighter version!
Thanks for the feedback and I'll try and lighten the stones a bit. I was attempting to go for realism, but if it's affecting game play, things need to be changed.
#54
Posted 23 January 2011 - 02:10 AM

I decided to lighten the stone a bit for a more enjoyable mining experience. Comments are welcome. New patch coming soon!
#55
Posted 23 January 2011 - 03:44 AM
Scuttles said:

I decided to lighten the stone a bit for a more enjoyable mining experience. Comments are welcome. New patch coming soon!
#56
Posted 23 January 2011 - 03:47 AM

something like that
#57
Posted 23 January 2011 - 03:49 AM
pwned said:

something like that
Not a bad idea. =)
What color tint you thinking? A light shade of gray or blue, etc?
#58
Posted 23 January 2011 - 03:52 AM
Scuttles said:
pwned said:

something like that
Not a bad idea. =)
What color tint you thinking? A light shade of gray or blue, etc?
but i could get the mod updated within two mins
check my signiture
you could always do a version without the tint and a version wiht it
#59
Posted 23 January 2011 - 04:03 AM
Quote
but i could get the mod updated within two mins
check my signiture
you could always do a version without the tint and a version wiht it
I'll certainly look into it. I'm not sure what glass I even have currently because I never thought about it.
Very nice mod! Since it is a preference thing, I'll probably put up an additional download link and add you to the mod recommendations.
#60
Posted 23 January 2011 - 04:04 AM

and with the mod
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