CLICK THIS TO GO TO A PAGE WITH 1.2
UPDATES FOR MOST OF MY MODS
THANKS TO BSPKRS
- My .txt files are saved in the folder ".minecraft/mods/daftpvf". If this folder doesn't exist, it'll be created while running minecraft.
- Config files are created at ".minecraft/config/" as "mod_modname.cfg".
Index:
1.1: 1.0.0 Beta 1.8: Beta 1.7.3: Outdated mods and older versions
Installing mods:
Some of the mods can be installed by by just dropping them in the .minecraft/mods folder. But only if said mod doesn't override any base classes.
- Go to your minecraft.jar folder, it should be on C:\Users\<username>\appdata\roaming\.minecraft\bin
- Open minecraft.jar with a program like WinRAR
- Delete the META-INF folder
- Move all files and folders from inside my mod to minecraft.jar, replacing the original if asked.
These mods won't work without ModLoader.
Treecapitator
Download: AdF.ly Direct
This makes so destroying a log block with an axe makes all the connected wood blocks above it fall aswell. Based on Terraria tree-cutting style.
Configuration File guide:
#IDlist (271; 275; 258; 286; 279) -- Ids of items that make trees fall. #logHardness (4.0) -- Hardness of logs. #destroyLeaves (false) -- Activating this destroys leaves instantly and drops their items normally.
Videos:
Crystal Wing
Download: AdF.ly Direct
Crystal Wing

recipe:

While helpful on the normal world, using it on the nether may burn it...
Burning Wing

This will continuously burn the player that holds it into his inventory, so THROW THIS BITCH AWAY!
..Or try soaking it!
Burned Wing

This is the broken version of the Crystal Wing. When the player tries to use it, it literally loses him!
Config file:
#idCrystalWing (int:3100) #teleDistance (int:500) -- Maximum distance for the Burned Wing teleportation.
Starting Inventory
Download: AdF.ly Direct
This mod gives you items and blocks each time you start a new world, just by editing a .txt file.
The file is called "startingInventory.txt".
You can add them in 3 ways:
- Using only the id:
160
= a single apple. - Using the id and the quantity, separated with a ',':
4, 128
= 2 stacks of cobblestone. - Using the id, the quantity and the damage value:
351, 10, 4
= 10 lapis-lazuli dyes.
You can use more lines for more items:
1, 20 257= 20 stone blocks and 1 iron pickaxe.
Ids for downloaded items and blocks are also accepted.
All the ids can be found here.
Ingame Info
Download: AdF.ly Direct
Want to know how much score you have without having to die?
In need of real time information like weather, light level or your world size as you explore?
Then this mod is for you!
Ingame Info adds the ability to add lines of information on the top of your in-game screen.
All you must do is run the game once, check for a file named ingameInfo.txt in the '.minecraft\mods\daftpvf\" folder, edit it adding whatever you want and you're set!
The useful information is accessed by using tags in the file.
The format for tags is <tag> for regular tags and <istag[yes no]=""> for dinamically set tags based on true/ false states. (e.g.: whether or not the chunk you are has a chance of spawning slimes)
The color of the text can be changed by using the character '&' or the character '§' and a color code. The available colors and their respective code is shown in this image:

Here is the list of tags in v1:
- Alignment tags:
- <left> - Sets the alignment of the current line to the left part of the screen.
- <center> - Centers the current line.
- <right> - Makes the current line go to the right part of the screen.
- <left> - Sets the alignment of the current line to the left part of the screen.
- Player tags:
- <username> - The player's username.
- <score> - The player's score.
- <playerlevel> - The player level. (Yes, the same number that shows at the middle of your exp bar, but it might be useful for when you're playing in creative mode and the xp bar is hidden)
- <xpthislevel> - The gained xp since you last leveled up.
- <xpuntilnext> - The amount of xp remaining to get to the next level.
- <xpcap> - The total amount of xp needed to level up in this level.
- <equippedname> - The name of your current equipped item/block. Doesn't show anything if your hand is empty.
- <username> - The player's username.
- Player/ World tags:
- <x> - The x coordinate of the player.
- <y> - The y coordinate of the player.
- <z> - The z coordinate of the player.
- <light> - The light level at the position of the player.
- <biome> - The current biome the player is at.
- <slimes[ ]=""> - True if the chunk the player is standing on has chances of spawning slimes in it, false if not.
- <raining[ ]=""> - Whether or not it is raining at the location of the player.
- <thundering[ ]=""> - Whether or not it is thundering at the location of the player.
- <x> - The x coordinate of the player.
- World tags:
- <worldname> - The name of the world.
- <worldsize> - The size of the world in bytes.
- <worldsizemb> - The size of the world in megabytes.
- <seed> - The numeric seed of the world.
- <gamemode> - The Game Mode of the world, will return either "Survival" or "Creative"
- <day> - The number of the current day. (first day in the game is day 0)
- <hardcore[ ]=""> - Whether or not this world is a hardcore world. (note that hardcore is not a Game Mode, so it is even possible to have a Creative Hardcore world.)
- <daytime[ ]=""> - Will show the first parameter if it is day time, or the second one if it is night time.
- <worldname> - The name of the world.
- Miscellaneous tags:
- <fps> - The current frames per second rate.
- <texturepack> - The name of the selected texture pack. (great for screenshots!)
- <fps> - The current frames per second rate.
Example:
<left>Day <day>, &2<fps> &ffps <right>Light level: <light> Biome: <biome> <equippedname> equipped. <center>&3<username> &f <hardcore[hardcore |="" score:="" &e<score="">&f/<gamemode>]> <daytime[&esun &3moon]="">Made this show up:

Slime Boots
Player API required!
Download: AdF.ly Direct
Slime Boots


The slime boots make so you can jump 2 blocks high and highly increases your protection against falling damage. It has an enchantability level of 20. (Higher than diamond but lower than gold)
recipe:

Config file:
IDSlimeBoots (Default:1670) -- Id for slime boots item. fallingDamage (Default:0.25) -- Falling damage multiplier jumpBoost (Default:0.16) -- Amount of power to be added to jump.
Floating Ruins
Download: AdF.ly Direct
Video by LobsCast:
Screenshots:


Config file:
#rarity (int:2000) -- The probability is 1 in each 'rarity' number of chunks. #numberOfItems (int:4) -- The number of items in a ruin's chest. #stringOfIds --The ids for these items. Format used: "," separates between id, number and metadata and ";" separates between each item. #"263, 6; 263, 4; 322, 1; 348, 12; 262, 16; 262, 10; 357, 8; 266, 2; 265, 3; 264, 1; 341, 4; 302, 1; 303, 1; 304, 1; 305, 1; 344, 4; 283, 1; 321, 5; 46, 4; 348, 8; 341, 2; 344, 1; 326, 1; 350, 1" #Mob spawners can be configured using the mobs' names, each separated by a comma. Using "Default" will make the specified biome use the same settings as 'spawnerDefault'. #spawnerDefault "Creeper, Skeleton" #spawnerDesert "Skeleton, Spider" #spawnerForest "Default" #spawnerPlains "Spider, Zombie" #spawnerSwampland "Slime, Creeper" #spawnerTaiga "Spider, Zombie" #spawnerHills "Default" #spawnerOcean "Default" #spawnerRiver "Default" #spawnerIceBiomes "Zombie, Skeleton" #spawnerMushroom "MushroomCow"
Outdated Mods & Older Versions
1.0
Treecapitator
Download: Direct
Beta 1.8:
This mod adds score to minecraft!
+Achievements for when certain score are reached.
You can edit the text on the game over screen by editing the auto-generated gameOver.txt file, and 2 tags can be used anywhere in it to show your score:
<score> - shows your death score. <hi> - shows your highest score.Default text example:
Game Over Score: <score> Hi: <hi>
You can edit the scores in the score.txt generated file, default looks like this:
Title=Score: AlignMode= left Chicken=-5 Cow=-10 Sheep=-10 Pig=-10 Wolf=-25 Squid=0 Slime=25 Silverfish=50 Zombie=75 Spider=100 Skeleton=125 PigZombie=150 Enderman=175 Creeper=200 CaveSpider=250 Ghast=400
You can edit the "Score: " line on the screen, and you can set its alignment mode by either using "left", "right" or "center" without the quotes.
You can also set the scores for all your custom mobs, just type in a new line following this format:
name=scoreTo find the name of your custom mobs, open up the "mod_" file from the mod using a decompiler tool such as jd-gui and search for this line:
ModLoader.RegisterEntityID(Creeper.class, "Creeper", ModLoader.getUniqueEntityId());The second parameter (the one between quotes) is the name of the mob.
If you think this is complicated, or you're having any trouble, post here saying what mobs you want added and their download link, and I'll write the text for you.
Screenshots:
Ingame:

Game Over screen:
Achievements:

Treecapitator
Download: Direct
Crystal Wing
Download: Direct
Starting Inventory
Download: Direct
Floating Ruins
Download: Direct
Floating Ruins
Download: Direct
Treecapitator
Download: Direct
Starting Inventory
Download: Direct
Crystal Wing
Download: Direct
Score
Download: Direct
Web Generation
Download: AdF.ly Direct
This little mod adds the web block to be generated at your world.
It's a good way to get string without having to kill spiders.
There's also a crafting recipe:

Further information on the included readme.
Screenshot:

Slime Armor
Slime Boots:
Download: AdF.ly [http://dl.dropbox.co...oots.zip]Direct[/url]
Slime Chestplate:
Download for minecraft 1.6 only

Slime Boots
item id: 1670

Some new kind of boots, the slime boots make so you can jump 2 blocks high and highly increases your protection against falling damage.
recipe:


Slime Chestplate
item id: 1671
The Slime Chestplate reduces all damage caused by default arrows by one fourth.
Now you can fight those skeletons face-to-face!
recipe:

Custom Game Over Phrases
Download: AdF.ly Direct
Heal On Easy
Download: Direct
With this, you can automatically heal while playing at easy difficult!
It heals 4 times slower when playing on easy than it would if on peaceful.
Banners
If you want my mods to be better known, add this to your signature:
[url=http://www.minecraftforum.net/topic/124117-daftpvfs-mods/][img]http://dl.dropbox.com/u/18172943/Photos/DaftPVF%27s%20mods.png[/img][/url]preview:
or this:
[url=http://www.minecraftforum.net/topic/124117-daftpvfs-mods/][img]http://dl.dropbox.com/u/18172943/Photos/DaftPVF%27s%20mods_c.png[/img][/url][center]preview:

</hi></score></hi></score></daytime[&esun></gamemode></hardcore[hardcore></username></center></equippedname></biome></light></right></fps></day></left></texturepack></fps></daytime[></hardcore[></day></gamemode></seed></worldsizemb></worldsize></worldname></thundering[></raining[></slimes[></biome></light></z></y></x></equippedname></xpcap></xpuntilnext></xpthislevel></playerlevel></score></username></right></center></left></istag[yes></tag></username>
Edited by DaftPVF, 08 March 2012 - 04:55 PM.
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