Posted 21 May 2012 - 01:17 PM
HOW MAPS ARE RATED
Originality: Applies to all map genres. Creatively utilizes Minecraft's functions to establish a fresh and clever layout and creations.
0 = The map showed no any creativity at all.
1 = There was a slight amount of creativity, but just enough to substantiate a score.
2 = Creativity was average, and was shown.
3 = Creativity was clearly shown and was above average, and is new and fresh.
4 = The creativity in the custom map was outstanding!
Architectural detail & Effort: How appealing is the visual stimulus incorporated in the custom map and the effort shown by the creator in progress of the map?
0 = The visuals were horrible, and barely any effort was put in.
1 = The visuals were poor, however some attempt and effort was shown.
2 = Subtle visuals, but nothing outstanding.
3 = Appealing visuals, and effort was clearly shown and demonstrated.
4 = Stunning and jaw-dropping creations, and there was no doubt much effort was put into the map.
Gameplay: Engages the player into the custom map, and provides the player with an enjoyable experience.
0 = The gameplay was truly terrible, it was insanely boring.
1 = It was not interesting at all, but suffices for a rating.
2 = The gameplay was average, mildly interesting.
3 = Engaging and exciting gameplay
4 = Astounding gameplay and fully engages the player into the custom map.
Progression: Pacing and coherency of the map,
0 = The map showed no progression at all, and you felt like you were going no where.
1 = The map showed below average progression, and it was not fluent.
2 = It had a little progression as you moved along the map, but it was still choppy and had hiccups.
3 = The progression in the map was good, well paced and fluent.
4 = It displayed outstanding progression, and each transition felt clean and smart, everything was paced well.
Storyline: Dialouge and the way the creator conveys the story to the player.
0 = There was barely a dechipherable storyline and it is confusing.
1 = There was a storyline, but it was either poorly written or fails to put it together.
2 = It was an average storyline. Although not well written or a little confusing, but suffices as a storyline to go with the map.
3 = The storyline would catch player's attention, it is well written and conveys the story fluently to the player.
4 = Outstanding storyline, expertly written and a true joy to read.
The puzzles in the map were very original and innovative. The puzzles were intriguing and felt fresh and original.
Architectural detail & Effort: 2
The architecture was average for the map. Although i did not see big-scale builds or houses, i did see that the creator had put a lot of effort through its genius puzzles.
The gameplay was outstanding. Due to its innovative puzzles, it did not keep me bored one bit and i was enjoying the map a lot.
The score for progression was very low due to one thing. BUGS. The ender pearl throwing part in the map was very buggy and most of the time, when i throw the ender pearl, it always bugs me out and i eventually end up outside, with all the redstone. I would suggest more layers around the outside for this not to happen. Also, dying is also a big issue as i have to walk back to the puzzle as i fall onto a stone brick platform below me sometimes when the ender pearl bugs.
The storyline for the map was very well written, made use of extra elements such as notes from maps, and it is very well organised and enhances the gameplay so much more.
Final Score: 14/20