Septum Immoriel is a unique Complete the Monument series that is currently a Work-In-Progress.
The first map, Septum Immoriel, is designed to not only be extremely difficult, but also be unlike any other CTM map you've ever played, featuring unique custom mobs, beautiful terrain, a fully realized story, special triggered events, and a unique Custom Potion feature, allowing players to create brand-new potions using unique ingredients.
I'm going to be putting testing on hold a bit, as I'll be preparing the third intersection before I send out more betas. After that I'll be looking for a "core" beta team to really get the whole map in a good state! Those who have asked - fear not, I will get you a beta copy as soon as I deem it ready!
- Play on Easy or above
- Find the blocks for and complete the Monumentum Immoriel
- Find the 16 Wool pieces in chests, and craft the 5 metal blocks to win
- Survive in any way you can think of that does not break any other rules
- Do not exit the map or travel onto the ceiling. This breaks the map experience!
- Do not craft the wool for the monument. You may use spider string and crafted wool for anything else however
- Do not craft, break, or move Ender Chests
- Do not break or manipulate Command Blocks
- Have fun and die often!
01 - Septum Immoriel
Map Type: Linear-Branching
Number of Monument Pieces: 16 Wool, 5 Metal Blocks, Bonus Book Monument
This map is being developed by myself with assistance from members of the CTM community! Huge thanks to everyone who has been incredibly helpful so far. I'd also like to thank the Gyzamo team for some build inspiration, the Noxcrew, for some assistance in building, Tuckler16 for an awesome build, and Carloooo for an amazing build as well! Also huge thanks to Aimoskeeto for the incredible titles and signature!
Now, here's some images to get you excited for the map!
More below the spoiler!
The map will feature 4 Intersections, but also a Dungeon-style setup. You move through the map as a linear branching map, but within each area will be at least one Dungeon, which will often contain a wool, but will not always do so.
I also will use an expanded Victory Monument. Not only does the player need the normal Wool and the Iron, Gold, and Diamond blocks, but an Emerald block and Redstone block as well.
Furthermore, a second Monument is accessible elsewhere in the map, that will serve as a storage space for the Lore Books you find. If you find a book without an Author, be sure to hang onto it, as it will come in handy later for this bonus monument.
Of course the areas need to be named, so I'll list my areas below, along with a progress bar.
= In progress
= Not started
02 - Chronicus Terrum
Map Type: Open World/Cave
Number of Monument Pieces: 16 Wool
This map is currently in the planning stages.
Time is not always as cooperative as you wish... For time will eventually claim even you...
01 - Vigilis Oculos
Map Type: Linear Branching
Number of Monument Pieces: ???
A 3-wool Minimap to be released in mid-December!! This map is a collaboration between Xekaj and Fangride, and uses areas from Septum Immoriel, alongside never-before seen zones by both Fangride and Xekaj. Keep your eyes open for more information, and know that the eyes are watching you back...
More screenshots will be available soon!
In the shadow of the equinox, we watch. We rise. We destroy.
Thanks for reading, and please leave me a comment if you like!