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[1.2.5] AdventureCraft - NPC Pathing Blocks [R1095]


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#41

  • Location: In yo house, stealin yo bagels.

Posted 07 January 2011 - 10:05 PM

Shen said:

i made a new clean minecraft version for this and add that mod....
It works but i have some problems with that...

Bugs (for me):
- Respawn points aren't invisible (like in your youtube videos), they are white
- Same with Trigger box, doors (i think that are doors) and Mob Spawner :/

Try'd to reinstall it but nothing change
Posted Image
and
Posted Image

:/

Only visible in debug mode with the -original- MC texture pack. Default textures.

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#42

    Shen

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Posted 07 January 2011 - 10:09 PM

-.-' thanks .... Now back to my mission !
Let's conquer the World ...ahm, ... ISLAND!

#43

    Cryect

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Posted 07 January 2011 - 10:10 PM

Oh yeah forgot to say you will have to use the default texture pack as there is several custom textures. I should look at moving them to a separate texture image file so you can still use packs.
Posted ImageYou're a lone commando tasked to destroy the Nazi Zombie Federation's dam.

#44

  • Location: In the Nether, studying mods.

Posted 07 January 2011 - 10:11 PM

I'm getting a minor yet annoying problem with this mod, every so often the Minecraft applet closes. It saves where I was but I have to open the game again.

EDIT: It seems that the close also resets all doors and triggers in the world, making some rooms inescapeable because there is no key.

And that included dungeon is mean, dumping three spiders on me after defeating some sword skeletons!

#45

    Yosi56

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Posted 07 January 2011 - 10:26 PM

look what i found out:

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

but i cant figure our how the editing tools work :\
plz support :D
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[simg]http://i.min.us/ievcu8.png[/simg]

#46

Posted 07 January 2011 - 10:29 PM

Yosi56 said:

look what i found out:

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

but i cant figure our how the editing tools work :\
uhmm but what is that, that is the editing tools i know but wtf? XD however im gonna wait cryect to make this mod compatible with modloader :o thx cryect
if i Comment here i like this post, if i say this is awesome/amazing/great/incredible this post its extreme and Pro :P

#47

    Cryect

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Posted 07 January 2011 - 10:31 PM

Should say that thing that looks like a boomerang was a friend's attempt at a hookshot I didn't strip out (doesn't work correctly at all really).

Quill - Lets you teleport to where you are pointing
:log: :log:
:log:

Trigger Block
:) []
[] :D

Spawn Block
[] :log:
:log: :log:

Mob Spawner
:log: []
[] :log:

Cursor - You need this for about everything
:|: :|:
:|: []

Paint Bucket
:|: :|:
:|: :|:

Boomerang
:) :)
:wood: []

Lock Door
:log: :log:
:log: :log:

Lock Boss Door
Just made from a single lock door

That should be the rest the items besides the musical instruments.
Posted ImageYou're a lone commando tasked to destroy the Nazi Zombie Federation's dam.

#48

    manomow

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Posted 07 January 2011 - 10:34 PM

Can you PLEAAASE make it compatible with Alpha 1.2.6

#49

Posted 07 January 2011 - 10:40 PM

Lol i stumbled acros arow trying to make my bow.

#50

Posted 07 January 2011 - 10:44 PM

Looks amazing! Been watching your videos from the start and have been waiting for this! Will download tomorrow and tell you what I think!
Posted Image

#51

Posted 07 January 2011 - 10:45 PM

Cryect said:

Should say that thing that looks like a boomerang was a friend's attempt at a hookshot I didn't strip out (doesn't work correctly at all really).

Quill - Lets you teleport to where you are pointing
:log: :log:
:log:

Trigger Block
:iapprove: []
[] :wood:

Spawn Block
[] :log:
:log: :log:

Mob Spawner
:log: []
[] :log:

Cursor - You need this for about everything
:|: :|:
:|: []

Paint Bucket
:|: :|:
:|: :|:

Boomerang
:wood: :wood:
:wood: []

Lock Door
:log: :log:
:log: :log:

Lock Boss Door
Just made from a single lock door

That should be the rest the items besides the musical instruments.
umm well i dont understand you good because im spanish but you are saying, that tools can be maked in the dungeon mod? (:
if i Comment here i like this post, if i say this is awesome/amazing/great/incredible this post its extreme and Pro :P

#52

    Shen

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Posted 07 January 2011 - 10:45 PM

-> Great Mod!

i think thats the first real Adventure Mod/map
Has that great Zelda feeling.

If you release a mod to build my own adventure map, i would be happy to release my Pyramid dungeon!
(no redstone anymore, or at least not that much :wood:) (or i try that with the crafting recept, try and error!)

BTW. you start with 5 hearth if you load another world. Where can i change that? (edit some funktion?)
Now the problem is, to add new mobs that match my dungeon :iapprove:


For me it was amazing, you start at a beach. Find your way through the forest to the Maya Temple!
Your first steps into the ancients Maze with this torch in your hand reminds me of Spelunky or Indiana Jones.
Afther coming to the next area, the battle starts. First easy mobs, later realy strong mobs (but with a shild its a lot easyer, you can even try to kill the skeleton eachother :wood:).
The Bomerang is a nice tool, perfect for that mod. But you cant hit them more than 1 time with this stun (or ?).

The Boss was scary, i though he would obliterate me, but that shild is realy the key!
nice mod!

(trying to understand that mobspawner more :wood: )

Another bug found:
I try'd the /fly thing, afther that the bomerang was buggy, i could not use it anymore...
Maybe i flyed too much ^^

#53

Posted 07 January 2011 - 10:47 PM

Shen said:


Another bug found:
I try'd the /fly thing, afther that the bomerang was buggy, i could not use it anymore...
Maybe i flyed too much ^^
hahahah maybe :iapprove:
if i Comment here i like this post, if i say this is awesome/amazing/great/incredible this post its extreme and Pro :P

#54

  • Location: In yo house, stealin yo bagels.

Posted 07 January 2011 - 10:53 PM

Yosi56 said:

look what i found out:

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

but i cant figure our how the editing tools work :\

:iapprove: NOWAINOWAINOWAI

OMGOMGOMG.

I am soooo trying this!

#55

Posted 07 January 2011 - 10:56 PM

You should add /give command cause we cant obtain logs from trees or its just me

#56

    Shykary

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Posted 07 January 2011 - 11:01 PM

Freaking amazing.

#57

    Cryect

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Posted 07 January 2011 - 11:04 PM

walterwulf007 said:

You should add /give command cause we cant obtain logs from trees or its just me

The plan is to let you view all the blocks and items in debug mode and place whatever ones you want into your inventory and when they get place not used up. Also need a trash can to get rid of them when you are done.
Posted ImageYou're a lone commando tasked to destroy the Nazi Zombie Federation's dam.

#58

  • Location: In yo house, stealin yo bagels.

Posted 07 January 2011 - 11:07 PM

Now you cannot harvest blocks on any of your worlds... *Sigh*

#59

  • Location: nomadic

Posted 07 January 2011 - 11:23 PM

manomow said:

Can you PLEAAASE make it compatible with Alpha 1.2.6

Why the hell would he make it compatible for a OLD version of minecraft.

#60

    manomow

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Posted 07 January 2011 - 11:24 PM

neckbear said:

manomow said:

Can you PLEAAASE make it compatible with Alpha 1.2.6

Why the hell would he make it compatible for a OLD version of minecraft.
There are a few mods that I like in Alpha like Fancy Pack that are only in Alpha. Also got my account stolen. Buying a new one tonight so I can play SMP.