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Minecraft Model Pack [v1.5.306] + Steve Rigs [v1.2+v1.1] + Item Pack [v1.2.178] + Mob Pack [v1.0.6] (Cinema 4D)

minecraft cinema 4d 3d model pack free big steve rig character kit

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1486 replies to this topic

#501

Davidtox
    Davidtox

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  • Minecraft: toxer777

Posted 30 July 2012 - 02:07 PM

View Postxxxzzzmark, on 30 July 2012 - 02:18 AM, said:

How did you achieve the flame in his hand?
I'm using after effects,and the flame is pretty famous,the tool/pack is called Action essentials which are recorded and keyed flames/explosions.
I just changed the color and added few glow effects.

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#502

JoelMagg
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Posted 30 July 2012 - 05:58 PM

question, where do I buy the new rig? and when I buy it, how do I get the updates?

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#503

WeedLion
  • Location: Norway
  • Minecraft: weedlion

Posted 30 July 2012 - 06:20 PM

View PostAndrewOscarDelta14, on 28 July 2012 - 11:43 PM, said:

Okay I'm getting a BIT better at animating now. I'm going to try my first animated short. It's going to consist of many small clips with not much movement. The story I have in mind could would very well!

I'm going to try a bit more lighting though, I can't seem to get it right.
Sweet, but when animating keep in mind that a good animation takes a looot of work to make so be patient. 

View PostSmileyAllMighty, on 29 July 2012 - 03:35 PM, said:

Finally got around to using the character rig, here's something I made.

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That looks greaaaaat. Keep it up. :D

View PostDavidtox, on 29 July 2012 - 10:27 PM, said:

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This rig costs more than 10,I'm surprised that weed is selling it for $10...
Especially the fingers,it's just awesome.
Oh whoa. That looks so cool. Love it. :3

View PostJoelMagg, on 30 July 2012 - 05:58 PM, said:

question, where do I buy the new rig? and when I buy it, how do I get the updates?
I'll add download and some info in the first post as soon as 1.0 is out. 
It's 0.9 cause it still has a few minor bugs. Also gonna add some more stuff. 

For now this is the only link you can use:
http://bit.ly/NQWJuM

Whenever I update it you get an email which includes a download link for the update.
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Skype: weedlion1 - Steam: WeedLion95

#504

DankuStar
  • Minecraft: DankuStar

Posted 31 July 2012 - 04:06 PM

Its a easy and nice to make good looking animation. Keep the good work up :D

#505

minecraftuser711_
  • Minecraft: minecraftuser711

Posted 01 August 2012 - 11:38 PM

how do i bring a character or anythiung into the cinema 4 d?
ok i figured that out but now i dont know how to use the ik chains!

Edited by minecraftuser711_, 02 August 2012 - 03:26 PM.

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#506

Brades102

Posted 03 August 2012 - 09:27 AM

Can you please make a boat!!!!!!!

#507

payman
    payman

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Posted 03 August 2012 - 10:00 AM

Really cool pack :D   thanks
Creepers gonna creepe

#508

SpcEffects

Posted 04 August 2012 - 04:27 PM

This is a really nice pack i used your steve his moves are so smooth here i have a animation its just 4 sec but i am making it longer but this is what i have! and i have a question about lip sync or voice in a animation how do you do that, because i want that steve talk but how do i do that, do you know how to lip sync or voice sync in cinema 4d r13?


But here is de video link:


#509

xxxzzzmark
  • Location: In front of my computer

Posted 04 August 2012 - 06:39 PM

View PostSpcEffects, on 04 August 2012 - 04:27 PM, said:

This is a really nice pack i used your steve his moves are so smooth here i have a animation its just 4 sec but i am making it longer but this is what i have! and i have a question about lip sync or voice in a animation how do you do that, because i want that steve talk but how do i do that, do you know how to lip sync or voice sync in cinema 4d r13?


But here is de video link:

There are several methods for lip syncing... One is to animate the mouth manually. The other is by using sound effectors. I recommend the manual one because it is more straight forward. Unless you know how to connect the different parts of the mouth to specific sounds/pitches. Of course I recommend using a sound effector to play the audio with the animation to help you sync but It won't do anything more than play the audio in the background.
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#510

SpcEffects

Posted 04 August 2012 - 07:01 PM

View Postxxxzzzmark, on 04 August 2012 - 06:39 PM, said:

There are several methods for lip syncing... One is to animate the mouth manually. The other is by using sound effectors. I recommend the manual one because it is more straight forward. Unless you know how to connect the different parts of the mouth to specific sounds/pitches. Of course I recommend using a sound effector to play the audio with the animation to help you sync but It won't do anything more than play the audio in the background.
ok but i wanna try sound effectors how do you use it with lip syncing?

#511

jmizz12
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Posted 05 August 2012 - 03:59 AM

You've helped me out so much with this rig. Thank you soooooo much!

#512

SpcEffects

Posted 05 August 2012 - 12:56 PM

i got a preview of my animation!



#513

Wilf
    Wilf

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Posted 05 August 2012 - 02:40 PM

could you post a tutorial on how to make animations with the steve rig, and the mob rigs. I keep on setting keyframes, but they do not animate the rigs motions.

Please help.

#514

xxxzzzmark
  • Location: In front of my computer

Posted 05 August 2012 - 03:17 PM

View PostSpcEffects, on 04 August 2012 - 07:01 PM, said:


ok but i wanna try sound effectors how do you use it with lip syncing?
I havn't tried it out with this rig so I don't know if it is possible but in theory it should work.
Add your audio into the sound effector and then tweak the different settings and such to get the effect that you need. (sorry I'm not to informed on this stuff.)

View PostSpcEffects, on 05 August 2012 - 12:56 PM, said:

i got a preview of my animation!


I would suggest you work on the arms for the walking sequence... Unless you walk like that.

View PostBrofessional, on 05 August 2012 - 02:40 PM, said:

could you post a tutorial on how to make animations with the steve rig, and the mob rigs. I keep on setting keyframes, but they do not animate the rigs motions.

Please help.
Are you moving the time frame? Even if you keep setting keyframes if you don't move the time then your just going to keep overwriting the keyframes on the first one.
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#515

Wilf
    Wilf

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Posted 05 August 2012 - 04:30 PM

yes i am, i could create a video showcasing my problem, as a matter of fact, let me make one now. it will be posted in a sec.

#516

Wilf
    Wilf

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Posted 05 August 2012 - 04:37 PM

here you go,

please help :)



#517

Wilf
    Wilf

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Posted 05 August 2012 - 05:49 PM

bumping for help

#518

SpcEffects

Posted 05 August 2012 - 06:26 PM

i have 1 more problem you can use armor, but how do you hold a sword or a torch in his hand?

#519

Wilf
    Wilf

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Posted 05 August 2012 - 06:35 PM

View PostSpcEffects, on 05 August 2012 - 06:26 PM, said:

i have 1 more problem you can use armor, but how do you hold a sword or a torch in his hand?

this i would also like to know

#520

WeedLion
  • Location: Norway
  • Minecraft: weedlion

Posted 05 August 2012 - 07:17 PM

View PostBrofessional, on 05 August 2012 - 04:37 PM, said:

here you go,

please help :)


Adding keyframes that way doesn't work for user data.
Each user data has a little circle to the left for them. Hold ctrl and click it to add a keyframe. It should turn red. Move forward in the timeline, move the eyes and the circle should turn yellow. This means you've done changed but haven't set a keyframe yet. Hold Ctrl and click the circle again to add the keyframe.

View PostSpcEffects, on 05 August 2012 - 06:26 PM, said:

i have 1 more problem you can use armor, but how do you hold a sword or a torch in his hand?
You have to parent the sword/tool/item to the hand in the bones. I'm not on a computer right now so I can't take any screenshots to show you but all you have to do is drag the sword into the 'hand' bone.
If you don't know what I mean I'll get a screenshot or something when I get back on the computer.

View PostDankuStar, on 31 July 2012 - 04:06 PM, said:

Its a easy and nice to make good looking animation. Keep the good work up :D
I'm glad you like it. ^_^

View Postminecraftuser711_, on 01 August 2012 - 11:38 PM, said:

how do i bring a character or anythiung into the cinema 4 d?
ok i figured that out but now i dont know how to use the ik chains!
The IKs are 'objects' you can move around. Just move it around and you'll quickly see what it does.

View PostBrades102, on 03 August 2012 - 09:27 AM, said:

Can you please make a boat!!!!!!!
I actually have a boat, but it's not in the pack since the pack haven't been updated for a while. I've been working on so many other things but I'll get back to it later sometime.

View Postpayman, on 03 August 2012 - 10:00 AM, said:

Really cool pack :D   thanks

Thank you. :]

View Postjmizz12, on 05 August 2012 - 03:59 AM, said:

You've helped me out so much with this rig. Thank you soooooo much!
Glad it's helped. ^_^

View PostSpcEffects, on 05 August 2012 - 12:56 PM, said:

i got a preview of my animation!


It's good. The lighting/render settings are very good as well. ^_^


Also thanks again for helping out, Mark. :]
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