As far as player input there are lots of ways. To be most effective we need to know what kind of input, whether keyboard character, string, number, dynamic input(like moving) or something else...
Sadly I have no clue on the force thing.
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[!]Please visit my WIP page!I am working on updating my Floating Islands mod and developing a new one! Operor non relinquo sapientia , quod is mos servo youlove ; suus quod is mos (Prov. 4:6)
Sadly I have no clue on the force thing.
Operor non relinquo sapientia , quod is mos servo youlove ; suus quod is mos (Prov. 4:6)