Jump to content

  • Curse Sites
Become a Premium Member! Help
Latest News Article

The *NEW* Official Gun Thread

gun guns rifle bullet minecraft weapon weapons crossbow laser

  • This topic is locked This topic is locked
712 replies to this topic

#241

powerAnimalsRule
  • Location: Prescott, AZ
  • Minecraft: powerAnimal1234

Posted 18 January 2013 - 04:05 AM

If guns were to be added to minecraft they should be balanced in their strengths and weaknesses, with only old guns and no high tech assault rifles and machineguns. Like possibly a flintlock that is less accurate than a bow, has a longer reload, but kills instantly with no projectile drop. Or maybe a musket that reloads REALLY slow but kills in one hit and is just as accurate as a bow with, again, no projectile drop. Of course the guns would last longer than the bow, but the would also be a lot more expesnive and require certain parts to be made before you can make the final product gun such as the stock, firing mechanism and barrel.
-Granny Torrelli/Power Animal

Register or log in to remove.

#242

flameoguy

Posted 21 January 2013 - 03:39 PM

View PostFeatherGuy, on 22 December 2012 - 03:40 PM, said:

I do not like guns in Minecraft. Although, others will say Minecraft is a sandbox game that allows you to do whatever you want, I think Minecraft should stick to swords and bows, not modern guns like shotguns or rifles. In my opinion, if guns were added, Minecraft will be more like the classic shooting game with monsters instead of human targets.

I think crossbows would be better. They are an upgrade to bows and can fire more powerfully and further.
Well, back in alpha and beta, people never wanted a "medival" game. But when the adventure update came out, it kinda became one. This would add a chance to use things like pistols, rifles, (and possibly machine guns), and get out of that zone. Of course, if you think this won't fit the theme, then think of this, "The theme of minecraft is what YOU want it to be" If you wanted no guns, then simply don't craft them. Everyone else could have fun with guns, and you won't. That's FINE. For exapmple, one might not like cobblestone in their buildings, but I do. That's OUR opinion. Also, It wouldn't become like an FPS. Cowboy pistols and civil war rfiles would only add more variety to the game.
Posted Image
Yes. Yes I do.

#243

whoodiamonds
  • Location: Look behind you
  • Minecraft: Herobrine (LOL kidding)
  • Xbox:CloggedSword5

Posted 21 January 2013 - 03:40 PM

Well, apparently we're not allowed to say "No Guns" on this thread, so fine, I support guns. Only if they are this: http://www.minecraft...0#entry20465478
Posted Image
When will Minecraft stop updating? When pigs fly over the frozen plains of hell, twice in a blue moon, while Taylor Swift sings a song called, "Maybe I'm the Problem".

#244

flameoguy

Posted 21 January 2013 - 04:28 PM

View PostEpicness1324, on 15 May 2012 - 09:07 PM, said:

Guns don't belong in Minecraft, this is a game for pretty much all ages
What does the "all ages" argument have to do with anything?
There are already:
Bombs (TNT), which can be launched or made into traps
Axes/Swords
Bows

What you think is that guns would instantly make minecraft "M rated", but actually it would not make it any more or less violent.

View PostPaukinra, on 19 May 2012 - 05:09 PM, said:

In the past I've always been very 'anti-gun' but I actually really like this ideas. They seem well thought out and relativly balanced. I like the idea of ammo being expensive - this shouldnt be something I can use all the time. I also like how they take ages for a reload.

However, what about on SMP, will there be a flash so I can see who shot me? If this have a long range and I cant who is shooting me, could be awkward for pvp.
Of course there would be a flash, It's a gun.
And, doing an iron swords' worth with fairly CHEAP (1 iron ingot makes 8 bullets also needs gunpowder) is actually UNDERPOWEDED, assuming it takes 3 or so iron.

View Post23232323, on 29 April 2012 - 06:14 AM, said:

A musket would seem less OP, and 'antagunists' would be more willing to include one. So I agree that a musket would be better than a blunderbuss.
Yes, I agree. I feel that rifles/muskets and old pistols (machineguns?) should be added.
Posted Image
Yes. Yes I do.

#245

jamest6
    jamest6

    Carpenter

  • Members
  • 69 posts

Posted 24 January 2013 - 06:47 PM

This idea is bad

If a game hs no guns, most of the time when you add guns, i completley ruins it (Mount & Blade, fable)

Guns are not for minecraft, end of story

Posted Image


#246

flameoguy

Posted 25 January 2013 - 02:50 AM

View Postjamest6, on 24 January 2013 - 06:47 PM, said:

This idea is bad

If a game hs no guns, most of the time when you add guns, i completley ruins it (Mount & Blade, fable)

Guns are not for minecraft, end of story

Oh yes, supply an argument with no facts to back it up, yes. Who are you to say that guns aren't for minecraft?! Guns never ruined Mount & Blade or Fable, they just ruined themselves, guns or no.

Also, why would I feel bad?! Should every person that disagrees with you have to "feel bad" !? We're just posting.
Posted Image
Yes. Yes I do.

#247

jamest6
    jamest6

    Carpenter

  • Members
  • 69 posts

Posted 26 January 2013 - 06:31 PM

View Postflameoguy, on 25 January 2013 - 02:50 AM, said:

Oh yes, supply an argument with no facts to back it up, yes. Who are you to say that guns aren't for minecraft?! Guns never ruined Mount & Blade or Fable, they just ruined themselves, guns or no.

Also, why would I feel bad?! Were just posting.

Mount and blade: warband-Had no guns and was great
Mount and blade: WfAS-had guns, was the worst in the series

Fable 1-no guns, was great
Fable 2-had guns but they were optional, was ok
Fable 3-focused WAY to much on gunplay, was awful

Simply put, guns have no place in minecraft, it will completley kill the idea of it

Posted Image


#248

flameoguy

Posted 26 January 2013 - 10:46 PM

Minecraft. Needs. Machineguns.

(argument)
Spoiler:

My idea:
They would be crafted like this:
Posted Image  Posted Image Posted Image
Posted Image Posted Image Posted Image
Posted Image Posted Image Posted Image

(Hoe is lever, shroom is redstone)

They would require bullet belts/clips crafted like this:
Posted Image Posted Image
Posted Image Posted Image

(flint is bullets, shapeless)

They would do 2 hearts per bullet, and have a 5% chance of a jam. If it jams, it would have to be stuck in the "reloading" animation for 5 seconds while you try to shoot or reload (right click).

See more on firing mechanics and bullets on another post in this thread, most likely on the same page.
Posted Image
Yes. Yes I do.

#249

AnonTheMouse
  • Location: Sitting there, everywhere at once...

Posted 27 January 2013 - 08:36 AM

View Postjamest6, on 26 January 2013 - 06:31 PM, said:

Mount and blade: warband-Had no guns and was great
Mount and blade: WfAS-had guns, was the worst in the series

Fable 1-no guns, was great
Fable 2-had guns but they were optional, was ok
Fable 3-focused WAY to much on gunplay, was awful

Simply put, guns have no place in minecraft, it will completley kill the idea of it

Having played all three Fable games, I can definitely speak on this. The guns had very little to do with what made the second and third installments bad. It was the overall dumbing down of the game. Difficulty curves dropped, the game increasingly held your hand throughout, things that were supposed to be "hidden" ended up actuctually being nothing of the kind as the player was lead right to them, eventually losing even became outright impossible. Oh, and Fable 3 actually made guns one of the worst options. If you weren't playing a pure mage in that game, you were wasting time. Tangentally, you might notice that just because magic was completely overpowered in that game, doesn't make it impossible for other games to do it well. A bad game will be bad no matter what elements it includes. A good game can still often take those same elements and make them work.

This is one area where Minecraft shines. While many people complain about the snapshot system, thing what it does for adding new features. If a form of firearm were to be added, it would first appear in a snapshot. Players would have a chance to test it, and report back on how it affected gameplay, giving Mojang a chance to fix any problems that occur to keep the game fun. The danger of guns "ruining" Minecraft is effectively nill. Player feedback is simply too much a part of the development process to allow a firearm to ever be added so unbalanced as you're implying they would be. That leaving aside how careful Mojang always is about the balance on anything they add - just look at the amount of thought that went into the design for the Hopper, and making it simple and balanced, yet able to be used many ways.
Check out my 5 Rules of Game Design!
Posted Image

#250

PhillipMacGregor

Posted 29 January 2013 - 12:52 PM

I definitely agree with the opinion that modern or simply automatic an i any other ways über-powered weapons just ruin the idea of minecraft - those are for idiots who have ruined their brains by hours playing COD, with no more than rests of creativity - I remember the mod Ye olde minegunners, last updated to version beta 1.4, and this mod was, in my opinion, perfect. It added four guns, one cheap stone, but dangerous for its user for its chance to explode after any shot, more solid flintlock, some way universal blunderbuss and expensive repeating pepperbox - it's easy to make a TNT cannon whích is able to be aimed and cheap to shoot, with still good fire power and range, so those handguns would be more than satisfying. And i that mod there was another great idea, in my opinion so good that would be shame to ignore it - there was no universal ammo, which would make it possible to fire the weapons repeatedly as it is for a bow. It was possible to fire LOADED weapon, which had to be crafted by adding gunpowder and bullet to UNLOADED weapon.

View Postflameoguy, on 21 January 2013 - 04:14 PM, said:

Tenchinally, with ANY game with a ranged weapon is is an FPS. :/

Minecraft really IS an FPS - means First Person Sandbox ;)

#251

ratelslangen
  • Location: if you read this and i just posted it. im probebly on the interwebz.

Posted 29 January 2013 - 04:11 PM

Guns will never be added to the game. As notch said in the documentary, he needs to keep his game kidfreindly. Guns will not be added, they are kidunfriendly and way overpowered.
Posted Image

#252

AnonTheMouse
  • Location: Sitting there, everywhere at once...

Posted 29 January 2013 - 10:31 PM

View Postratelslangen, on 29 January 2013 - 04:11 PM, said:

Guns will never be added to the game. As notch said in the documentary, he needs to keep his game kidfreindly. Guns will not be added, they are kidunfriendly and way overpowered.

Explain to me what part of Hell is kid-friendly, what part of hacking things to bits with a sword is kid-friendly, what part of dangerous high explosives is kid-friendly, what part of being able to murder innocent townsfolk is kid-friendly, what part of the Slenderman is kid-friendly, and just how shooting things with stabby arrows that continue to protrude from a player's body after they're shot is more kid friendly than pointing a musket at something, hearing a bang, and it flashes, and I might be inclined to think you have a point.

Probably not though, because of this line, "and way overpowered". Please forgive me, but I was not aware that there was some great cosmic law of the universe that stated what the stats on a hypothetical addition to the game must be. Apparently, according to you, Mojang has absolutely no control over what goes into their game. They do not in any way program things themselves, it would seem, but rather tell a magical genie that Notch found as a boy what they want to add, and it just magically appears in the game as whatever it is. That must be what you mean, because the alternative would be that you think that Notch, Jeb, Dinnerbone, and everyone else at Mojang are a bunch of drooling, brain-dead, mouth breathers, completely incapable of balancing their own damn game, despite all evidence to the contrary.

Let me make this perfectly clear, while I still have enough self-control to keep my post halfway civil:
The idea of firearms cannot be overpowered. It is only a concept, with no stats or game-mechanics behind it. Yes, if someone suggested a specific thing, working in a specific way, that idea might be unbalanced. However, that does not reflect on other suggestions based on the concept as a whole. Balancing happens only when the idea is implemented, and only then does it have stats. Those stats would then be determined by the development team - the same team responsible for the mechanics of literally everything that already exists in the game. That same team regularly takes ideas similar to ones that are popular, and implements them in a way that is balanced to the other mechanics of the game overall. There is no reason to assume that, should they find a reasonable proposal for firearms to adopt, they would not put the same level of care into making it balanced. For them to not do so would make absolutely no sense whatsoever.
Check out my 5 Rules of Game Design!
Posted Image

#253

Phoenix3270
  • Location: I have no idea
  • Minecraft: Phoenix3270
  • Xbox:Phoenix3270

Posted 30 January 2013 - 01:53 AM

A cowboy revolver would be pretty spiffy, also you should make an ammo bandoleer

Posted Image

Whoa! another dragon egg signature


#254

pinballboy7
  • Location: SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE
  • Minecraft: pinballboy7

Posted 30 January 2013 - 01:55 AM

View PostPhillipMacGregor, on 29 January 2013 - 12:52 PM, said:

It was possible to fire LOADED weapon, which had to be crafted by adding gunpowder and bullet to UNLOADED weapon.
I know you're just referring to the mod, not actually suggesting it, but I don't think guns should be reloaded through crafting, but instead in a manner similar to M&B.

View Postratelslangen, on 29 January 2013 - 04:11 PM, said:

Guns will never be added to the game. As notch said in the documentary, he needs to keep his game kidfreindly. Guns will not be added, they are kidunfriendly and way overpowered.
Someday Mojang might change bows to insta-kill all players and mobs. Of course, they aren't planning on it, but they have the potential, therefore they are overpowered.
Posted Image

lolpierandom said:

Dying of lung cancer might impair your ability to do anything.

#255

yoshi9048
    yoshi9048

    Creeper Destroyer

  • Members
  • 5839 posts

Posted 30 January 2013 - 07:43 PM

Request for this thread.

If you going to make a statement like "Too OP" or "It would make X useless", please do yourself a favor and QUALIFY your statement with a reason or assumption; be prepared to defend such statement as well.

We don't want/need a scientific answer, but if you're not going to take the time to qualify your post; then I'm just going to beat you to the punch...

YOU'RE NOT QUALIFIED
Posted Image

#256

pinballboy7
  • Location: SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE
  • Minecraft: pinballboy7

Posted 30 January 2013 - 08:12 PM

This is a little off topic, but the mods ought to pin this to help stop the creation of separate gun threads.
Posted Image

lolpierandom said:

Dying of lung cancer might impair your ability to do anything.

#257

pinballboy7
  • Location: SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE
  • Minecraft: pinballboy7

Posted 31 January 2013 - 06:45 PM

View PostAnonTheMouse, on 30 January 2013 - 02:32 PM, said:

Have I ever mentioned how much I love your snarky counterarguments? Posted Image
Awww, thanks.
Posted Image

lolpierandom said:

Dying of lung cancer might impair your ability to do anything.

#258

aurora1979

Posted 31 January 2013 - 07:19 PM

View Postflameoguy, on 25 January 2013 - 02:50 AM, said:

Oh yes, supply an argument with no facts to back it up, yes. Who are you to say that guns aren't for minecraft?!

Actually, as you are the party claiming guns ARE for minecraft the burden of proof lies upon you alone.

However, in the interest of not falling foul of apparently biased moderation I will expand on my reasoning.

Any game that I have played in multiplayer that involves guns also has a problem in the attitudes of its players. It brings out the worst conflict side of people. I do not know why, I am not a psychologist, I do know how ever that this is a tangible thing.

I have played many games online, most of them involving some levels of volience from low to pretty full on. Any game that has guns in it has a higher level of...... douchbaggery from its players.

I do not want that to seep into minecraft.

I am sure you will tell me that's all nonsense, which is isn't, or that its opinion/ anecdotal, which it certainly is. It is my reasoning however that if there was a vote I would vote no to guns in minecraft.

P.s go watch 50 minecraft videos, even PvP ones' count how many "going meeental" screaming at the mic "headshot BOOM!" type videos there are. Go do the same for DDO or even WoW.

Then go do the same for CoD.... angry people.

PPS. Yes I know that every single player isn't the same, on either side. But the majorities seems to be at different ends of the scale of aggression being projected physiologically.... :) Ok, I'm trying to be clever there but I'm sure you get what I mean.

#259

pinballboy7
  • Location: SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE
  • Minecraft: pinballboy7

Posted 31 January 2013 - 08:05 PM

View Postaurora1979, on 31 January 2013 - 07:19 PM, said:

Actually, as you are the party claiming guns ARE for minecraft the burden of proof lies upon you alone.
So by disagreeing with you we're automatically lying?

However, in the interest of not falling foul of apparently biased moderation I will expand on my reasoning.

Any game that I have played in multiplayer that involves guns also has a problem in the attitudes of its players. It brings out the worst conflict side of people. I do not know why, I am not a psychologist, I do know how ever that this is a tangible thing.

I have played many games online, most of them involving some levels of volience from low to pretty full on. Any game that has guns in it has a higher level of...... douchbaggery from its players.
How many times do I have to say this? Correlation is not causation. Second, how are guns more violent than bows?

I do not want that to seep into minecraft.

I am sure you will tell me that's all nonsense, which is isn't, or that its opinion/ anecdotal, which it certainly is. It is my reasoning however that if there was a vote I would vote no to guns in minecraft.

P.s go watch 50 minecraft videos, even PvP ones' count how many "going meeental" screaming at the mic "headshot BOOM!" type videos there are. Go do the same for DDO or even WoW.

Then go do the same for CoD.... angry people.
I see as many, if not more, videos of people throwing fits and going nuts on MC than CoD. The only difference is that they're screaming profanity about creepers and whining about griefers.

PPS. Yes I know that every single player isn't the same, on either side. But the majorities seems to be at different ends of the scale of aggression being projected physiologically.... Posted Image Ok, I'm trying to be clever there but I'm sure you get what I mean.

Posted Image

lolpierandom said:

Dying of lung cancer might impair your ability to do anything.

#260

gladiator60

Posted 31 January 2013 - 08:08 PM

Hate the idea of guns, think of it this way if they added guns nobody would use bows or swords, they would be obsolete like when guns where first invented